Player Matchup

Chronos
Chronos
CatatonicPie
Chronos
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 23L
1,477 Elo+
Party 1
Thanatos
Thanatos
GODFATHER51375
Thanatos
Level 124
God Stats
4W - 5L
1,307 SR
Queue Stats
19W - 18L
1,273 Elo+
Party 2
Gilgamesh
Gilgamesh
HaRc_ReBeLliON
Gilgamesh
Level 172
God Stats
5W - 0L
1,637 SR
Queue Stats
196W - 167L
1,422 Elo+
Party 2
Chang'e
Chang'e
Swaggatron96
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 100L
1,359 Elo+
Party 1
Surtr
Surtr
Waffles8912
Surtr
Level 120
God Stats
3W - 5L
1,455 SR
Queue Stats
19W - 31L
1,430 Elo+
Party 1
Team Averages
Level 144
1,480 SR
1,392 Elo+

VS

Team Averages
Level 135
1,509 SR
1,630 Elo+
Janus
Janus
IiGiveZer0Foxl
Janus
Level 140
God Stats
15W - 21L
1,500 SR
Queue Stats
622W - 505L
1,606 Elo+
Solo
Artio
Artio
Ludench
Artio
Level 129
God Stats
3W - 5L
1,737 SR
Queue Stats
172W - 168L
1,536 Elo+
Party 4
Thanatos
Thanatos
NamelessFell0wX8
Thanatos
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 88L
1,809 Elo+
Party 3
Heimdallr
Heimdallr
NotDaZ0
Heimdallr
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 29L
1,491 Elo+
Party 4
Osiris
Osiris
Senpai_Megs
Osiris
Level 129
God Stats
1W - 2L
1,310 SR
Queue Stats
67W - 51L
1,707 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CatatonicPie
Chronos
12
1 / 0 / 1
7,052
641
5,291
6,747
2,364
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
11
3 / 2 / 2
6,446
586
6,822
10,249
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
HaRc_ReBeLliON
Gilgamesh
12
4 / 0 / 2
7,022
638
8,626
10,852
5,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Swaggatron96
Chang'e
11
0 / 2 / 1
6,253
568
5,975
10,688
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
2 / 0 / 4
6,515
592
5,496
9,794
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,349
486
5,253
5,487
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Ludench
Artio
9
0 / 2 / 1
4,780
435
4,705
10,736
6,468
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
2 / 4 / 0
5,501
500
4,478
9,647
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
NotDaZ0
Heimdallr
11
1 / 1 / 0
5,911
537
4,522
10,720
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
1 / 0 / 0
6,487
590
7,323
12,477
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
4
4
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
CatatonicPie
Chronos
1
0
1
1.5
W
Thanatos
3
2
2
2
W
Gilgamesh
HaRc_ReBeLliON
Gilgamesh
4
0
2
5
L
0
3
0
0
L
Artio
Ludench
Artio
0
2
1
0.25
L
2
4
0
0.5
L
Heimdallr
NotDaZ0
Heimdallr
1
1
0
1
L
Osiris
1
0
0
1
W
Chang'e
Swaggatron96
Chang'e
0
2
1
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,210
Damage
26,281
48,330
Taken
49,067
24,768
Mitigated
22,357
23,112
Healing
22,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CatatonicPie
Chronos
5,291
3,634
0
4,179
6,747
2,364
758
349
6,398
58,754
0
W
Thanatos
6,822
1,932
0
8,548
10,249
4,294
0
2,304
7,945
0
42,762
W
Gilgamesh
HaRc_ReBeLliON
Gilgamesh
8,626
2,775
0
2,651
10,852
5,960
0
2,539
8,313
0
52,043
L
5,253
243
0
818
5,487
1,379
0
0
5,487
47,120
0
L
Artio
Ludench
Artio
4,705
557
576
4,351
10,736
6,468
0
954
9,782
19,034
0
L
4,478
1,394
0
4,932
9,647
3,912
0
28
9,619
0
30,841
L
Heimdallr
NotDaZ0
Heimdallr
4,522
2,642
0
4,573
10,720
4,439
0
4,497
6,223
0
45,315
L
Osiris
7,323
2,774
0
7,017
12,477
6,159
0
5,200
6,502
0
50,128
W
Chang'e
Swaggatron96
Chang'e
5,975
740
482
4,372
10,688
5,208
0
0
10,688
41,437
0
W
5,496
1,796
0
2,880
9,794
6,942
434
4,766
5,028
570
21,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
28,028
356
Minions Killed
307
0
Camps Cleared
0
1,182,787
Distance Traveled
1,167,246
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,052
641
116
11
0
214,896
4
W
Thanatos
6,446
586
62
6
0
279,053
0
W
Gilgamesh
7,022
638
79
7
0
242,312
0
L
Janus
5,349
486
83
8
0
234,876
1
L
Artio
4,780
435
26
2
0
243,971
2
L
Thanatos
5,501
500
39
4
0
242,563
0
L
Heimdallr
5,911
537
75
7
0
208,734
3
L
Osiris
6,487
590
84
8
0
237,102
0
W
Chang'e
6,253
568
71
6
0
204,689
3
W
Surtr
6,515
592
28
3
0
241,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role