Player Matchup

Hercules
Hercules
 
Hercules
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
JP2III
Awilix
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 23L
1,281 Elo+
Party 3
Hachiman
Hachiman
Smoozy2K
Hachiman
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,347 Elo+
Party 2
Yemoja
Yemoja
incear
Yemoja
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,347 Elo+
Party 2
Thoth
Thoth
nerfumPK
Thoth
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 16L
1,281 Elo+
Party 3
Team Averages
Level 35
1,500 SR
1,351 Elo+

VS

Team Averages
Level 45
1,550 SR
1,444 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Geckoser
Medusa
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
255W - 325L
1,497 Elo+
Party 1
Lancelot
Lancelot
SliceAltara
Lancelot
Level 39
God Stats
2W - 7L
1,690 SR
Queue Stats
52W - 56L
1,417 Elo+
Party 1
Bacchus
Bacchus
VoltzAsh
Bacchus
Level 18
God Stats
3W - 3L
1,684 SR
Queue Stats
37W - 46L
1,422 Elo+
Party 1
Tiamat
Tiamat
mrpanther1
Tiamat
Level 32
God Stats
5W - 13L
1,376 SR
Queue Stats
36W - 41L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 0
6,094
554
5,325
9,507
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
JP2III
Awilix
11
1 / 1 / 2
6,190
563
4,079
8,364
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Smoozy2K
Hachiman
11
5 / 0 / 2
6,170
561
7,561
5,728
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
incear
Yemoja
10
2 / 0 / 4
6,392
581
4,912
6,751
3,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Thoth
nerfumPK
Thoth
12
6 / 3 / 0
7,332
667
7,048
5,382
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 2
5,909
537
6,099
10,316
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Geckoser
Medusa
9
1 / 6 / 0
5,186
471
3,060
9,081
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
SliceAltara
Lancelot
11
5 / 1 / 0
6,575
598
3,625
7,591
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
VoltzAsh
Bacchus
7
0 / 2 / 0
4,698
427
2,953
8,456
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
mrpanther1
Tiamat
10
0 / 5 / 2
5,775
525
3,106
8,147
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
6
6
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
0
0.5
L
Cthulhu
 
Cthulhu
0
1
2
1
L
Medusa
Geckoser
Medusa
1
6
0
0.17
W
Awilix
JP2III
Awilix
1
1
2
2
L
Lancelot
SliceAltara
Lancelot
5
1
0
5
W
Hachiman
Smoozy2K
Hachiman
5
0
2
6
L
Bacchus
VoltzAsh
Bacchus
0
2
0
0
W
Yemoja
incear
Yemoja
2
0
4
4
L
Tiamat
mrpanther1
Tiamat
0
5
2
0.2
W
Thoth
nerfumPK
Thoth
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,925
Damage
18,843
35,732
Taken
43,591
17,506
Mitigated
23,854
12,414
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,325
1,933
0
3,292
9,507
6,994
0
4,700
4,023
0
40,604
L
Cthulhu
 
Cthulhu
6,099
1,173
94
4,547
10,316
7,491
0
0
9,660
41,541
0
L
Medusa
Geckoser
Medusa
3,060
956
196
1,348
9,081
3,029
0
2,654
6,427
0
33,166
W
Awilix
JP2III
Awilix
4,079
1,552
0
1,270
8,364
2,921
0
1,712
6,608
0
48,232
L
Lancelot
SliceAltara
Lancelot
3,625
898
0
2,595
7,591
2,732
0
874
6,717
0
27,012
W
Hachiman
Smoozy2K
Hachiman
7,561
4,733
0
2,341
5,728
2,017
171
1,222
4,506
0
41,773
L
Bacchus
VoltzAsh
Bacchus
2,953
509
0
1,611
8,456
6,152
0
2,352
6,104
9,721
0
W
Yemoja
incear
Yemoja
4,912
1,488
2,365
2,536
6,751
3,810
307
1,731
5,020
24,999
0
L
Tiamat
mrpanther1
Tiamat
3,106
303
0
2,145
8,147
4,450
0
6,080
2,067
32,991
0
W
Thoth
nerfumPK
Thoth
7,048
578
0
610
5,382
1,764
0
1,965
3,417
47,588
178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,178
Gold Earned
28,143
338
Minions Killed
258
0
Camps Cleared
0
1,054,942
Distance Traveled
1,065,524
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,094
554
84
8
0
210,964
0
L
Cthulhu
5,909
537
81
7
0
205,376
0
L
Medusa
5,186
471
48
4
0
200,239
0
W
Awilix
6,190
563
75
7
0
274,485
2
L
Lancelot
6,575
598
51
5
0
252,644
0
W
Hachiman
6,170
561
62
6
0
197,392
0
L
Bacchus
4,698
427
6
1
0
196,788
0
W
Yemoja
6,392
581
27
2
0
181,183
0
L
Tiamat
5,775
525
72
7
0
210,477
2
W
Thoth
7,332
667
90
8
0
190,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role