Player Matchup

Loki
Loki
JonathanSinson
Loki
Level 80
God Stats
4W - 5L
1,306 SR
Queue Stats
468W - 484L
1,401 Elo+
Party 2
Izanami
Izanami
LocalCherry5
Izanami
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
Morpheus_1214
Thoth
Level 55
God Stats
2W - 4L
1,396 SR
Queue Stats
225W - 252L
1,523 Elo+
Party 2
Maui
Maui
MrSneeze
Maui
Level 149
God Stats
3W - 2L
1,765 SR
Queue Stats
63W - 68L
1,555 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TunaLuna999
Cu Chulainn
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
194W - 201L
1,441 Elo+
Party 2
Team Averages
Level 67
1,493 SR
1,484 Elo+

VS

Team Averages
Level 45
1,540 SR
1,552 Elo+
Skadi
Skadi
LetJarJarB
Skadi
Level 37
God Stats
3W - 8L
1,500 SR
Queue Stats
298W - 278L
1,446 Elo+
Party 1
Sol
Sol
ZF Demigod
Sol
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
382W - 329L
1,624 Elo+
Party 1
Terra
Terra
ZF Slime
Terra
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 138L
1,617 Elo+
Party 1
Fenrir
Fenrir
ZF Spookers
Fenrir
Level 24
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 3L
1,575 Elo+
Party 1
Surtr
Surtr
iSwagMeOuti
Surtr
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,924
592
4,487
6,643
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LocalCherry5
Izanami
10
2 / 0 / 1
5,556
556
6,269
5,824
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 2
5,824
582
4,391
5,209
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
1 / 0 / 2
5,575
558
5,137
5,487
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
TunaLuna999
Cu Chulainn
10
2 / 1 / 0
5,690
569
2,600
7,204
3,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
6
0 / 3 / 0
4,100
410
4,430
7,856
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 0
5,732
573
3,233
6,723
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
ZF Slime
Terra
6
0 / 0 / 0
4,548
455
1,839
10,174
4,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
8
0 / 3 / 0
4,707
471
2,034
9,648
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
5,056
506
4,366
5,538
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Skadi
0
3
0
0
W
Izanami
LocalCherry5
Izanami
2
0
1
2.5
W
0
0
2
1
W
Maui
1
0
2
2
W
Cu Chulainn
TunaLuna999
Cu Chulainn
2
1
0
2
L
0
0
0
0
L
Terra
ZF Slime
Terra
0
0
0
0
L
Fenrir
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,884
Damage
15,902
30,367
Taken
39,939
13,828
Mitigated
14,035
13,215
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,487
1,617
0
4,297
6,643
2,015
0
498
6,145
0
38,335
L
Skadi
4,430
1,269
0
120
7,856
2,337
0
2,060
5,463
0
23,714
W
Izanami
LocalCherry5
Izanami
6,269
4,882
0
2,981
5,824
1,821
0
755
5,069
0
46,325
W
4,391
120
0
0
5,209
1,646
0
2,768
2,441
42,004
2,285
W
Maui
5,137
1,194
0
2,564
5,487
4,454
0
1,051
4,436
16,995
0
W
Cu Chulainn
TunaLuna999
Cu Chulainn
2,600
651
0
3,373
7,204
3,892
428
201
7,003
0
31,016
L
3,233
792
0
3,436
6,723
1,642
0
4,086
2,637
47,282
0
L
Terra
ZF Slime
Terra
1,839
449
1,453
3,268
10,174
4,393
0
2,365
7,772
11,581
0
L
Fenrir
2,034
712
0
2,710
9,648
3,333
0
483
9,165
0
29,806
L
4,366
1,489
0
1,381
5,538
2,330
0
0
5,538
486
22,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
24,143
321
Minions Killed
231
0
Camps Cleared
0
1,007,900
Distance Traveled
946,455
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,924
592
71
7
0
242,598
0
L
Skadi
4,100
410
35
4
0
179,022
0
W
Izanami
5,556
556
95
10
0
183,471
0
W
Thoth
5,824
582
85
9
0
191,100
0
W
Maui
5,575
558
15
2
0
200,603
2
W
Cu Chulainn
5,690
569
55
6
0
190,128
0
L
Sol
5,732
573
94
9
0
181,170
0
L
Terra
4,548
455
17
2
0
201,506
0
L
Fenrir
4,707
471
45
5
0
213,402
0
L
Surtr
5,056
506
40
4
0
171,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role