Player Matchup

Ne Zha
Ne Zha
Anjjos
Ne Zha
Level 45
God Stats
18W - 27L
1,490 SR
Queue Stats
32W - 43L
1,457 Elo+
Solo
Nox
Nox
Julianotapa092
Nox
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 118L
1,347 Elo+
Party 2
Bacchus
Bacchus
LordeVader159
Bacchus
Level 106
God Stats
2W - 2L
1,704 SR
Queue Stats
136W - 145L
1,489 Elo+
Solo
Neith
Neith
rafaela-von
Neith
Level 37
God Stats
8W - 11L
1,300 SR
Queue Stats
9W - 17L
1,311 Elo+
Party 2
Surtr
Surtr
rafka04
Surtr
Level 68
God Stats
3W - 5L
1,715 SR
Queue Stats
8W - 11L
1,642 Elo+
Solo
Team Averages
Level 82
1,542 SR
1,449 Elo+

VS

Team Averages
Level 82
1,501 SR
1,390 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GOLDLICIA
Pele
Level 91
God Stats
2W - 2L
1,715 SR
Queue Stats
14W - 18L
1,544 Elo+
Party 1
Surtr
Surtr
MauricioSPJ2002
Surtr
Level 82
God Stats
34W - 26L
1,480 SR
Queue Stats
441W - 454L
1,344 Elo+
Solo
Apollo
Apollo
PedroKZ47
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,314 Elo+
Party 1
Geb
Geb
uGhosTh
Geb
Level 21
God Stats
0W - 2L
1,307 SR
Queue Stats
5W - 8L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Anjjos
Ne Zha
9
1 / 1 / 0
5,275
528
2,559
7,619
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 1
5,747
575
6,151
4,790
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
8
0 / 0 / 3
5,330
533
3,571
6,698
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
5,152
515
2,619
2,959
1,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
rafka04
Surtr
10
1 / 1 / 2
5,927
593
4,800
8,904
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 2 / 1
4,995
500
3,597
5,408
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
9
0 / 1 / 0
5,141
514
4,400
8,210
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 0
4,606
461
3,257
4,051
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
PedroKZ47
Apollo
9
1 / 1 / 0
4,906
491
3,848
3,592
1,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
8
0 / 1 / 0
4,817
482
1,644
8,182
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
Ne Zha
Anjjos
Ne Zha
1
1
0
1
L
Pele
0
1
0
0
W
3
0
1
3.5
W
Bacchus
0
0
3
1.5
L
1
0
0
1
L
Apollo
PedroKZ47
Apollo
1
1
0
1
W
0
0
0
0
W
Surtr
rafka04
Surtr
1
1
2
2
L
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,700
Damage
16,746
30,970
Taken
29,443
16,970
Mitigated
12,966
10,684
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,597
179
76
2,075
5,408
1,943
0
3,723
1,685
35,052
0
W
Ne Zha
Anjjos
Ne Zha
2,559
461
0
1,190
7,619
2,653
0
648
6,971
0
32,759
L
Pele
4,400
1,957
0
3,747
8,210
2,849
0
1,657
6,553
0
31,148
W
6,151
603
0
2,119
4,790
1,883
0
1,766
3,024
40,208
0
W
Bacchus
3,571
321
81
1,744
6,698
5,691
0
1,909
4,789
15,328
0
L
3,257
1,183
0
2,370
4,051
1,629
0
48
4,003
66
16,878
L
Apollo
PedroKZ47
Apollo
3,848
2,327
0
216
3,592
1,329
0
748
2,844
0
28,126
W
2,619
1,432
0
1,481
2,959
1,175
0
268
2,691
0
28,745
W
Surtr
rafka04
Surtr
4,800
2,064
0
4,069
8,904
5,568
188
716
8,188
380
39,857
L
Geb
1,644
87
0
1,227
8,182
5,216
0
3,594
4,588
11,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
24,465
267
Minions Killed
216
0
Camps Cleared
0
899,006
Distance Traveled
885,876
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,995
500
60
6
0
177,691
5
W
Ne Zha
5,275
528
50
5
0
207,926
0
L
Pele
5,141
514
64
6
0
249,462
0
W
Nox
5,747
575
72
7
0
190,123
4
W
Bacchus
5,330
533
21
2
0
188,915
0
L
Surtr
4,606
461
27
3
0
97,896
0
L
Apollo
4,906
491
51
5
0
167,181
0
W
Neith
5,152
515
51
5
0
133,684
1
W
Surtr
5,927
593
73
7
0
178,358
3
L
Geb
4,817
482
14
1
0
193,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role