Player Matchup

Chronos
Chronos
DDiestro
Chronos
Level 43
God Stats
14W - 8L
1,846 SR
Queue Stats
16W - 23L
1,389 Elo+
Party 1
Cerberus
Cerberus
ElPaolo
Cerberus
Level 121
God Stats
8W - 1L
1,974 SR
Queue Stats
26W - 38L
1,487 Elo+
Party 1
Anubis
Anubis
Eushin303
Anubis
Level 19
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 5L
1,709 Elo+
Party 1
Thor
Thor
VastoSais
Thor
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 37L
1,492 Elo+
Party 1
Janus
Janus
maxmarmarcos
Janus
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 121L
1,194 Elo+
Solo
Team Averages
Level 98
1,707 SR
1,454 Elo+

VS

Team Averages
Level 44
1,556 SR
1,540 Elo+
Scylla
Scylla
 
Scylla
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Gladymiranha
Thanatos
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 38L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
GrandePéricles
Danzaburou
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
SargerasXD
Bacchus
Level 76
God Stats
32W - 17L
1,778 SR
Queue Stats
96W - 99L
1,636 Elo+
Solo
Xing Tian
Xing Tian
ziccadpao
Xing Tian
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 77L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DDiestro
Chronos
14
3 / 1 / 4
9,224
615
3,749
9,112
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
ElPaolo
Cerberus
13
1 / 2 / 1
8,380
559
6,614
11,717
8,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Eushin303
Anubis
11
2 / 4 / 5
8,372
558
4,734
12,735
5,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
3 / 2 / 5
9,555
637
5,611
11,090
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
9 / 3 / 3
9,814
654
9,427
8,976
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 8 / 2
6,445
430
2,712
9,453
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Gladymiranha
Thanatos
11
4 / 5 / 2
7,154
477
6,221
11,425
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
GrandePéricles
Danzaburou
11
1 / 3 / 1
6,291
419
3,373
6,501
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SargerasXD
Bacchus
13
0 / 2 / 2
7,177
478
6,898
13,777
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
ziccadpao
Xing Tian
12
3 / 1 / 2
7,072
471
3,313
8,446
9,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
8
12
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
2
0.13
W
Chronos
DDiestro
Chronos
3
1
4
5
W
Cerberus
ElPaolo
Cerberus
1
2
1
0.75
W
Anubis
Eushin303
Anubis
2
4
5
1.13
L
Thanatos
Gladymiranha
Thanatos
4
5
2
1
L
Danzaburou
GrandePéricles
Danzaburou
1
3
1
0.5
L
Bacchus
SargerasXD
Bacchus
0
2
2
0.5
W
Thor
3
2
5
2.75
W
9
3
3
3.5
L
Xing Tian
ziccadpao
Xing Tian
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,135
Damage
22,517
53,630
Taken
49,602
24,679
Mitigated
27,707
20,394
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,712
256
0
250
9,453
3,211
0
3,564
5,889
36,954
0
W
Chronos
DDiestro
Chronos
3,749
2,299
0
2,775
9,112
3,551
492
2,999
6,113
57,315
7,734
W
Cerberus
ElPaolo
Cerberus
6,614
598
0
5,252
11,717
8,080
0
6,652
5,065
49,424
0
W
Anubis
Eushin303
Anubis
4,734
465
1,329
4,578
12,735
5,669
46
3,703
9,032
50,097
0
L
Thanatos
Gladymiranha
Thanatos
6,221
2,035
0
6,525
11,425
4,941
0
4,961
6,464
0
33,214
L
Danzaburou
GrandePéricles
Danzaburou
3,373
1,375
0
1,344
6,501
2,042
0
3,966
2,535
0
37,869
L
Bacchus
SargerasXD
Bacchus
6,898
661
62
3,637
13,777
8,383
0
6,682
7,095
47,347
0
W
Thor
5,611
932
0
3,970
11,090
4,447
0
2,597
8,493
0
76,744
W
9,427
541
81
2,409
8,976
2,932
0
3,368
5,608
56,203
0
L
Xing Tian
ziccadpao
Xing Tian
3,313
323
52
743
8,446
9,130
0
5,058
3,388
23,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,345
Gold Earned
34,139
472
Minions Killed
261
0
Camps Cleared
0
1,444,416
Distance Traveled
1,391,950
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,445
430
61
4
0
207,502
0
W
Chronos
9,224
615
108
7
0
287,185
0
W
Cerberus
8,380
559
99
7
0
262,850
1
W
Anubis
8,372
558
53
4
0
274,188
0
L
Thanatos
7,154
477
45
3
0
321,623
0
L
Danzaburou
6,291
419
66
4
0
278,967
0
L
Bacchus
7,177
478
63
4
0
276,154
0
W
Thor
9,555
637
121
8
0
321,114
3
W
Janus
9,814
654
91
6
0
299,079
0
L
Xing Tian
7,072
471
26
2
0
307,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role