Player Matchup

Anubis
Anubis
HEVSTAR3
Anubis
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 23L
1,425 Elo+
Solo
Jormungandr
Jormungandr
Sonustra
Jormungandr
Level 94
God Stats
5W - 4L
1,375 SR
Queue Stats
117W - 121L
1,464 Elo+
Party 3
Amaterasu
Amaterasu
StressLevel-Zero
Amaterasu
Level 122
God Stats
4W - 1L
1,791 SR
Queue Stats
123W - 123L
1,464 Elo+
Party 3
Medusa
Medusa
xSiRDiddyx
Medusa
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 96L
1,470 Elo+
Party 3
Da Ji
Da Ji
zon111
Da Ji
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,421 Elo+
Party 3
Team Averages
Level 104
1,533 SR
1,449 Elo+

VS

Team Averages
Level 100
1,476 SR
1,531 Elo+
Yu Huang
Yu Huang
Joint Rolla Jay
Yu Huang
Level 139
God Stats
7W - 9L
1,396 SR
Queue Stats
81W - 84L
1,443 Elo+
Party 2
Tyr
Tyr
LimyFiddle0
Tyr
Level 36
God Stats
0W - 5L
1,329 SR
Queue Stats
7W - 16L
1,437 Elo+
Party 2
Fenrir
Fenrir
XT0REL0AD
Fenrir
Level 85
God Stats
1W - 3L
1,440 SR
Queue Stats
12W - 28L
1,460 Elo+
Party 2
Horus
Horus
hunter507killer
Horus
Level 122
God Stats
4W - 5L
1,715 SR
Queue Stats
124W - 126L
1,683 Elo+
Party 1
Freya
Freya
yhanns
Freya
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HEVSTAR3
Anubis
16
7 / 2 / 8
10,255
570
14,517
12,864
6,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
Sonustra
Jormungandr
9
0 / 1 / 3
6,936
385
4,994
8,153
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
16
3 / 1 / 6
10,269
571
11,329
15,906
14,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
xSiRDiddyx
Medusa
14
1 / 2 / 1
8,083
449
7,145
9,466
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
zon111
Da Ji
16
9 / 5 / 4
10,086
560
13,139
15,356
6,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
1 / 7 / 1
8,120
451
7,835
14,783
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 3
7,346
408
4,789
15,862
14,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
XT0REL0AD
Fenrir
15
4 / 5 / 1
9,685
538
11,337
15,137
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 3
8,496
472
6,702
13,582
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
yhanns
Freya
14
3 / 1 / 4
8,423
468
10,518
13,436
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
20
Kills
11
11
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
HEVSTAR3
Anubis
7
2
8
5.5
L
Yu Huang
1
7
1
0.21
L
0
5
3
0.3
W
Jormungandr
Sonustra
Jormungandr
0
1
3
1.5
W
Amaterasu
3
1
6
6
L
Fenrir
XT0REL0AD
Fenrir
4
5
1
0.9
L
3
2
3
2.25
W
Medusa
xSiRDiddyx
Medusa
1
2
1
0.75
L
Freya
yhanns
Freya
3
1
4
5
W
Da Ji
zon111
Da Ji
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,124
Damage
41,181
61,745
Taken
72,800
37,365
Mitigated
41,367
21,278
Healing
20,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
HEVSTAR3
Anubis
14,517
161
0
8,315
12,864
6,407
485
6,696
5,951
75,454
0
L
Yu Huang
7,835
880
0
500
14,783
4,121
0
7,579
7,204
65,013
1,358
L
4,789
894
0
2,544
15,862
14,703
350
1,984
13,878
0
32,567
W
Jormungandr
Sonustra
Jormungandr
4,994
2,028
0
2,355
8,153
5,916
10
2,510
5,260
27,133
0
W
Amaterasu
11,329
5,098
0
6,338
15,906
14,838
109
1,542
14,217
0
90,640
L
Fenrir
XT0REL0AD
Fenrir
11,337
2,157
0
1,684
15,137
5,819
0
3,149
11,988
0
72,818
L
6,702
2,689
2,076
5,909
13,582
11,333
473
3,099
10,483
0
37,144
W
Medusa
xSiRDiddyx
Medusa
7,145
2,701
0
3,616
9,466
3,482
165
3,130
5,698
0
48,382
L
Freya
yhanns
Freya
10,518
2,921
0
7,441
13,436
5,391
1,341
3,700
9,736
58,141
0
W
Da Ji
zon111
Da Ji
13,139
4,988
0
654
15,356
6,722
0
3,514
11,574
0
72,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,629
Gold Earned
42,070
488
Minions Killed
398
0
Camps Cleared
0
1,647,860
Distance Traveled
1,761,503
25
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,255
570
128
7
0
311,740
9
L
Yu Huang
8,120
451
93
5
0
292,970
0
L
Tyr
7,346
408
56
3
0
357,210
0
W
Jormungandr
6,936
385
37
2
0
238,382
5
W
Amaterasu
10,269
571
158
9
0
378,623
4
L
Fenrir
9,685
538
100
6
0
423,715
0
L
Horus
8,496
472
62
3
0
360,915
0
W
Medusa
8,083
449
83
5
0
357,732
7
L
Freya
8,423
468
87
5
0
326,693
2
W
Da Ji
10,086
560
82
5
0
361,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role