Player Matchup

Ao Kuang
Ao Kuang
JMNY2243
Ao Kuang
Level 89
God Stats
12W - 4L
1,236 SR
Queue Stats
54W - 47L
1,352 Elo+
Party 2
Chaac
Chaac
ScaryKitten303
Chaac
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,274 Elo+
Solo
Yu Huang
Yu Huang
chuckycheeserton
Yu Huang
Level 86
God Stats
20W - 22L
1,704 SR
Queue Stats
198W - 200L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
fiasko_Tula
Cthulhu
Level 38
God Stats
4W - 0L
1,720 SR
Queue Stats
69W - 73L
1,302 Elo+
Solo
Ishtar
Ishtar
i am the Turdle
Ishtar
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 89L
1,208 Elo+
Party 2
Team Averages
Level 73
1,532 SR
1,281 Elo+

VS

Team Averages
Level 83
1,546 SR
1,487 Elo+
Osiris
Osiris
Bubbenko
Osiris
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 156L
1,419 Elo+
Solo
Yu Huang
Yu Huang
Lockdown07-Fett
Yu Huang
Level 66
God Stats
7W - 3L
1,500 SR
Queue Stats
78W - 54L
1,728 Elo+
Party 1
Cernunnos
Cernunnos
Optimus-Primal96
Cernunnos
Level 76
God Stats
7W - 7L
1,728 SR
Queue Stats
85W - 68L
1,506 Elo+
Party 1
Maui
Maui
ThePunisher1326
Maui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,343 Elo+
Solo
Awilix
Awilix
i1008812
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 61L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JMNY2243
Ao Kuang
13
9 / 1 / 3
8,487
606
7,199
13,214
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 2
8,127
581
8,471
13,163
12,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 2
8,958
640
8,879
8,730
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
fiasko_Tula
Cthulhu
10
1 / 1 / 1
6,783
485
5,547
12,039
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 3
6,326
452
8,825
9,281
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bubbenko
Osiris
9
0 / 4 / 0
5,543
396
2,417
11,008
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
12
2 / 6 / 0
7,253
518
4,952
10,011
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
11
0 / 2 / 1
6,216
444
13,026
11,575
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 2 / 0
6,483
463
2,724
11,276
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
i1008812
Awilix
12
0 / 6 / 3
6,936
495
6,437
13,524
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
20
Kills
3
3
Deaths
20
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bubbenko
Osiris
0
4
0
0
W
Ao Kuang
JMNY2243
Ao Kuang
9
1
3
10.5
L
Yu Huang
2
6
0
0.33
L
Cernunnos
0
2
1
0.25
W
4
0
2
5
L
1
2
0
0.5
W
5
1
2
6
W
Cthulhu
fiasko_Tula
Cthulhu
1
1
1
1.5
W
1
0
3
2.5
L
Awilix
i1008812
Awilix
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,921
Damage
29,556
56,427
Taken
57,394
32,329
Mitigated
31,571
16,019
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bubbenko
Osiris
2,417
884
0
2,665
11,008
5,775
0
1,315
9,653
0
24,813
W
Ao Kuang
JMNY2243
Ao Kuang
7,199
2,431
0
3,786
13,214
4,889
902
2,262
10,952
49,152
0
L
Yu Huang
4,952
526
0
33
10,011
3,789
0
6,968
2,573
47,153
753
L
Cernunnos
13,026
6,744
0
6,028
11,575
5,045
345
3,506
8,029
0
59,068
W
8,471
1,406
0
2,095
13,163
12,151
1,288
774
12,389
0
53,969
L
2,724
804
0
2,775
11,276
11,778
0
4,403
6,849
18,275
0
W
8,879
419
99
2,476
8,730
3,357
395
2,294
6,436
65,752
0
W
Cthulhu
fiasko_Tula
Cthulhu
5,547
218
0
3,910
12,039
8,600
0
899
11,140
25,394
0
W
8,825
4,208
0
3,653
9,281
3,332
261
1,122
8,159
0
36,806
L
Awilix
i1008812
Awilix
6,437
1,435
0
500
13,524
5,184
0
4,749
8,665
0
49,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
32,431
350
Minions Killed
302
0
Camps Cleared
0
1,341,761
Distance Traveled
1,291,563
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,543
396
32
2
0
214,843
0
W
Ao Kuang
8,487
606
76
5
0
290,430
0
L
Yu Huang
7,253
518
84
6
0
261,354
0
L
Cernunnos
6,216
444
94
7
0
252,544
0
W
Chaac
8,127
581
74
5
0
223,954
0
L
Maui
6,483
463
22
2
0
269,207
2
W
Yu Huang
8,958
640
116
8
0
271,423
1
W
Cthulhu
6,783
485
36
3
0
286,367
0
W
Ishtar
6,326
452
48
3
0
269,587
0
L
Awilix
6,936
495
70
5
0
293,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role