Player Matchup

Maui
Maui
Fexiano
Maui
Level 57
God Stats
6W - 11L
1,704 SR
Queue Stats
99W - 94L
1,679 Elo+
Solo
Tyr
Tyr
Gandalf023
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,622 Elo+
Party 2
Pele
Pele
HeavySin
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,638 Elo+
Party 2
Zeus
Zeus
ValtronSpb
Zeus
Level 125
God Stats
42W - 23L
1,903 SR
Queue Stats
204W - 174L
1,681 Elo+
Solo
Rama
Rama
ZodiacShin
Rama
Level 124
God Stats
3W - 3L
1,757 SR
Queue Stats
17W - 16L
1,628 Elo+
Party 2
Team Averages
Level 113
1,673 SR
1,650 Elo+

VS

Team Averages
Level 114
1,488 SR
1,532 Elo+
Bacchus
Bacchus
BaneofStars
Bacchus
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 160L
1,518 Elo+
Party 1
Ravana
Ravana
MiamiMarkus
Ravana
Level 129
God Stats
13W - 8L
1,440 SR
Queue Stats
466W - 447L
1,539 Elo+
Solo
Ratatoskr
Ratatoskr
OoByadigeoO
Ratatoskr
Level 129
God Stats
39W - 27L
1,500 SR
Queue Stats
877W - 834L
1,523 Elo+
Solo
Discordia
Discordia
WizardCosmo
Discordia
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
615W - 576L
1,510 Elo+
Solo
Ishtar
Ishtar
frosenpheonix
Ishtar
Level 102
God Stats
8W - 5L
1,500 SR
Queue Stats
129W - 136L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Fexiano
Maui
10
0 / 3 / 3
6,837
427
2,529
12,811
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 1
8,428
527
7,935
13,138
11,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
12
3 / 2 / 0
7,784
487
5,402
11,996
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 1 / 0
8,768
548
6,562
7,060
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 0
6,986
437
6,264
13,982
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaneofStars
Bacchus
12
3 / 0 / 4
8,011
501
5,634
9,905
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
13
5 / 2 / 4
8,314
520
9,148
9,131
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
OoByadigeoO
Ratatoskr
13
0 / 1 / 5
7,433
465
6,300
10,695
7,378
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
WizardCosmo
Discordia
15
1 / 1 / 1
8,268
517
4,465
7,938
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 4
8,032
502
11,544
10,743
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
11
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BaneofStars
Bacchus
3
0
4
5
L
Maui
Fexiano
Maui
0
3
3
0.5
L
1
1
1
1.5
L
Pele
3
2
0
1.5
W
Ravana
5
2
4
3.5
W
Ratatoskr
OoByadigeoO
Ratatoskr
0
1
5
2.5
L
0
1
0
0
W
Discordia
WizardCosmo
Discordia
1
1
1
1.5
L
0
4
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,692
Damage
37,091
58,987
Taken
48,412
37,028
Mitigated
28,985
15,922
Healing
20,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BaneofStars
Bacchus
5,634
807
745
3,428
9,905
10,051
0
1,780
8,125
23,053
0
L
Maui
Fexiano
Maui
2,529
475
0
2,410
12,811
12,707
17
3,390
9,421
18,932
0
L
7,935
1,411
0
3,970
13,138
11,553
548
235
12,903
0
51,305
L
Pele
5,402
1,206
0
3,126
11,996
4,066
0
1,644
10,352
0
61,191
W
Ravana
9,148
2,502
0
761
9,131
4,126
0
1,478
7,653
0
62,817
W
Ratatoskr
OoByadigeoO
Ratatoskr
6,300
1,412
0
5,711
10,695
7,378
247
277
10,418
0
42,985
L
6,562
0
0
1,496
7,060
2,711
594
2,835
4,225
71,683
1,093
W
Discordia
WizardCosmo
Discordia
4,465
64
0
1,648
7,938
2,847
0
4,591
3,347
63,054
0
L
6,264
4,836
0
4,920
13,982
5,991
0
1,995
11,987
0
49,629
W
11,544
8,550
0
7,884
10,743
4,583
1,751
775
9,968
0
79,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,803
Gold Earned
40,058
420
Minions Killed
453
0
Camps Cleared
0
1,549,288
Distance Traveled
1,588,678
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,011
501
30
2
0
318,507
5
L
Maui
6,837
427
21
1
0
333,760
6
L
Tyr
8,428
527
102
6
0
317,648
2
L
Pele
7,784
487
86
5
0
336,495
4
W
Ravana
8,314
520
82
5
0
329,060
1
W
Ratatoskr
7,433
465
89
6
0
323,093
0
L
Zeus
8,768
548
129
8
0
287,183
3
W
Discordia
8,268
517
124
8
0
313,618
0
L
Rama
6,986
437
82
5
0
274,202
3
W
Ishtar
8,032
502
128
8
0
304,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role