Player Matchup

Ullr
Ullr
ALaa94x
Ullr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 77L
1,531 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mythìc
Ah Muzen Cab
Level 39
God Stats
15W - 3L
1,500 SR
Queue Stats
1,072W - 1,083L
1,605 Elo+
Party 3
Baba Yaga
Baba Yaga
PravrGame
Baba Yaga
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 56L
1,500 Elo+
Solo
Tiamat
Tiamat
SoLakS
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,815 Elo+
Solo
Sun Wukong
Sun Wukong
Zunflex
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,578 Elo+
Solo
Team Averages
Level 27
1,500 SR
1,606 Elo+

VS

Team Averages
Level 27
1,500 SR
1,436 Elo+
Camazotz
Camazotz
ConnorWizard
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,195 Elo+
Party 1
Atlas
Atlas
DarkCantor
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JoshuaWizard
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,195 Elo+
Party 1
Arachne
Arachne
Sproot
Arachne
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 58L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
Travnik69
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ALaa94x
Ullr
18
7 / 4 / 17
11,388
712
10,139
15,264
7,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Mythìc
Ah Muzen Cab
19
11 / 3 / 18
12,540
784
21,423
15,089
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
PravrGame
Baba Yaga
19
7 / 2 / 23
11,721
733
25,281
14,320
7,828
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
SoLakS
Tiamat
19
5 / 4 / 21
11,607
725
18,438
15,444
11,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Zunflex
Sun Wukong
20
9 / 1 / 21
12,396
775
20,175
14,067
12,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ConnorWizard
Camazotz
15
1 / 11 / 6
8,956
560
9,426
24,329
15,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
15
2 / 8 / 8
9,198
575
7,781
19,458
18,583
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
JoshuaWizard
Heimdallr
15
1 / 10 / 6
8,860
554
9,784
19,896
8,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Sproot
Arachne
18
6 / 5 / 5
10,906
682
14,450
17,482
14,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Travnik69
Gilgamesh
20
3 / 5 / 9
10,920
683
18,651
22,670
18,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
47
39
Kills
13
14
Deaths
39
100
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ullr
ALaa94x
Ullr
7
4
17
3.88
L
Camazotz
ConnorWizard
Camazotz
1
11
6
0.36
L
Atlas
2
8
8
0.75
L
Heimdallr
JoshuaWizard
Heimdallr
1
10
6
0.4
W
Ah Muzen Cab
Mythìc
Ah Muzen Cab
11
3
18
6.67
W
Baba Yaga
PravrGame
Baba Yaga
7
2
23
9.25
W
Tiamat
SoLakS
Tiamat
5
4
21
3.88
L
Arachne
Sproot
Arachne
6
5
5
1.7
L
Gilgamesh
Travnik69
Gilgamesh
3
5
9
1.5
W
Sun Wukong
Zunflex
Sun Wukong
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,456
Damage
60,092
74,184
Taken
103,835
46,784
Mitigated
75,337
32,723
Healing
20,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
ALaa94x
Ullr
10,139
3,094
2,174
3,670
15,264
7,633
730
1,640
13,624
0
20,779
L
Camazotz
ConnorWizard
Camazotz
9,426
534
381
5,644
24,329
15,099
0
8,961
15,368
0
20,105
L
Atlas
7,781
2,556
75
147
19,458
18,583
0
4,729
14,729
20,297
0
L
Heimdallr
JoshuaWizard
Heimdallr
9,784
4,062
83
2,175
19,896
8,837
808
8,105
11,791
0
22,514
W
Ah Muzen Cab
Mythìc
Ah Muzen Cab
21,423
3,900
1,644
5,484
15,089
7,736
2,648
1,643
13,446
0
41,852
W
Baba Yaga
PravrGame
Baba Yaga
25,281
2,416
2,831
5,956
14,320
7,828
774
899
13,421
38,030
5,029
W
Tiamat
SoLakS
Tiamat
18,438
640
457
4,568
15,444
11,025
63
1,988
13,456
33,506
2,998
L
Arachne
Sproot
Arachne
14,450
9,197
568
4,179
17,482
14,132
0
6,639
10,843
0
20,291
L
Gilgamesh
Travnik69
Gilgamesh
18,651
3,928
660
6,200
22,670
18,686
0
9,889
12,781
0
38,509
W
Sun Wukong
Zunflex
Sun Wukong
20,175
3,633
990
4,949
14,067
12,562
749
1,611
12,456
0
37,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,652
Gold Earned
48,840
216
Minions Killed
142
0
Camps Cleared
0
1,484,079
Distance Traveled
1,301,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,388
712
23
1
0
312,876
0
L
Camazotz
8,956
560
25
2
0
261,779
0
L
Atlas
9,198
575
14
1
0
207,821
0
L
Heimdallr
8,860
554
31
2
0
243,783
0
W
Ah Muzen Cab
12,540
784
48
3
0
280,670
0
W
Baba Yaga
11,721
733
42
3
0
280,383
0
W
Tiamat
11,607
725
51
3
0
287,654
0
L
Arachne
10,906
682
24
2
0
295,001
0
L
Gilgamesh
10,920
683
48
3
0
293,469
0
W
Sun Wukong
12,396
775
52
3
0
322,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role