Player Matchup

Bacchus
Bacchus
BigGerthyDeck
Bacchus
Level 144
God Stats
8W - 3L
1,668 SR
Queue Stats
44W - 39L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
RunsWithSkizerz
Yu Huang
Level 127
God Stats
9W - 0L
1,961 SR
Queue Stats
139W - 120L
1,620 Elo+
Party 2
Lancelot
Lancelot
kgann11
Lancelot
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,361 Elo+
Solo
Team Averages
Level 115
1,710 SR
1,500 Elo+

VS

Team Averages
Level 38
1,500 SR
1,258 Elo+
Cthulhu
Cthulhu
Blazer4life
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,118 Elo+
Party 1
Yemoja
Yemoja
CutronaA
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,118 Elo+
Party 1
Cernunnos
Cernunnos
UslessDude273
Cernunnos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 0 / 6
7,637
764
7,036
10,464
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
14
1 / 0 / 8
8,104
810
12,611
5,306
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
kgann11
Lancelot
14
8 / 0 / 1
8,782
878
11,264
8,419
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blazer4life
Cthulhu
10
0 / 5 / 0
6,591
659
6,546
13,210
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
CutronaA
Yemoja
11
0 / 1 / 0
6,580
658
5,377
10,055
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
UslessDude273
Cernunnos
9
0 / 5 / 0
6,185
619
5,657
12,337
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
0
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
0
6
5
L
Cthulhu
Blazer4life
Cthulhu
0
5
0
0
L
Yemoja
CutronaA
Yemoja
0
1
0
0
W
Yu Huang
1
0
8
5
L
Cernunnos
UslessDude273
Cernunnos
0
5
0
0
W
Lancelot
kgann11
Lancelot
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,911
Damage
17,580
24,189
Taken
35,602
21,545
Mitigated
22,324
8,065
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,036
810
0
2,984
10,464
14,006
321
5,827
4,637
15,590
0
L
Cthulhu
Blazer4life
Cthulhu
6,546
1,094
363
670
13,210
10,429
0
5,209
7,711
15,207
0
L
Yemoja
CutronaA
Yemoja
5,377
1,428
873
2,683
10,055
7,568
0
5,703
4,092
15,892
0
W
Yu Huang
12,611
812
93
2,270
5,306
2,354
822
1,957
3,349
41,521
382
L
Cernunnos
UslessDude273
Cernunnos
5,657
2,473
0
1,534
12,337
4,327
0
7,724
4,375
0
19,116
W
Lancelot
kgann11
Lancelot
11,264
2,471
0
2,718
8,419
5,185
0
4,191
4,228
0
38,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,523
Gold Earned
19,356
139
Minions Killed
69
0
Camps Cleared
0
627,255
Distance Traveled
513,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,637
764
15
2
0
206,004
0
L
Cthulhu
6,591
659
17
2
0
164,766
0
L
Yemoja
6,580
658
25
3
0
176,940
0
W
Yu Huang
8,104
810
65
7
0
187,117
0
L
Cernunnos
6,185
619
27
3
0
171,413
0
W
Lancelot
8,782
878
59
6
0
234,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role