Player Matchup

Achilles
Achilles
JayKingston
Achilles
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
361W - 354L
1,518 Elo+
Party 3
Hou Yi
Hou Yi
Kief9494
Hou Yi
Level 100
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 15L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
Libamahoma
Zhong Kui
Level 122
God Stats
7W - 7L
1,500 SR
Queue Stats
237W - 243L
1,575 Elo+
Party 3
Serqet
Serqet
MrCoff_Coffee
Serqet
Level 105
God Stats
1W - 1L
1,702 SR
Queue Stats
5W - 10L
1,318 Elo+
Party 2
Lancelot
Lancelot
warpixel
Lancelot
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 147L
1,441 Elo+
Party 3
Team Averages
Level 104
1,497 SR
1,445 Elo+

VS

Team Averages
Level 128
1,500 SR
1,609 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FaK3rMan88
Achilles
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 93L
1,727 Elo+
Party 1
Neith
Neith
Jefer29s
Neith
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
200W - 199L
1,709 Elo+
Solo
Raijin
Raijin
SilverH4ZE_51
Raijin
Level 51
God Stats
12W - 7L
1,500 SR
Queue Stats
332W - 331L
1,422 Elo+
Party 1
Cerberus
Cerberus
davidfouler
Cerberus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 120L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JayKingston
Achilles
17
1 / 4 / 5
9,745
573
11,073
22,256
32,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
Kief9494
Hou Yi
19
1 / 3 / 6
10,011
589
13,456
14,299
6,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Libamahoma
Zhong Kui
19
3 / 6 / 5
11,057
650
20,816
25,360
18,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 5
9,977
587
9,316
14,176
8,401
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
warpixel
Lancelot
17
3 / 9 / 4
10,827
637
15,211
23,708
17,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 4 / 14
11,240
661
15,270
13,000
6,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
FaK3rMan88
Achilles
19
3 / 2 / 16
11,617
683
16,401
20,981
26,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Jefer29s
Neith
20
9 / 1 / 15
12,847
756
29,312
16,544
9,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 2 / 14
13,412
789
18,947
11,644
5,634
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
davidfouler
Cerberus
18
1 / 1 / 19
10,981
646
10,955
25,080
30,096
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
10
Kills
27
27
Deaths
10
25
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
14
2.75
W
Achilles
FaK3rMan88
Achilles
3
2
16
5.5
L
Achilles
JayKingston
Achilles
1
4
5
0.88
W
Neith
Jefer29s
Neith
9
1
15
16.5
L
Hou Yi
Kief9494
Hou Yi
1
3
6
1.33
L
Zhong Kui
Libamahoma
Zhong Kui
3
6
5
0.92
L
2
5
5
0.9
W
10
2
14
8.5
W
Cerberus
davidfouler
Cerberus
1
1
19
10.5
L
Lancelot
warpixel
Lancelot
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,872
Damage
90,885
99,799
Taken
87,249
82,823
Mitigated
77,421
34,556
Healing
46,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,270
11,113
1,600
2,516
13,000
6,043
3,588
2,535
10,339
0
33,369
W
Achilles
FaK3rMan88
Achilles
16,401
2,760
5,066
7,988
20,981
26,636
554
5,310
15,545
0
23,147
L
Achilles
JayKingston
Achilles
11,073
1,645
4,274
5,823
22,256
32,074
0
7,443
14,243
0
23,011
W
Neith
Jefer29s
Neith
29,312
6,143
4,937
7,935
16,544
9,012
1,319
3,328
13,078
0
44,362
L
Hou Yi
Kief9494
Hou Yi
13,456
4,030
2,968
3,405
14,299
6,739
0
2,568
11,590
0
34,002
L
Zhong Kui
Libamahoma
Zhong Kui
20,816
1,484
2,224
10,355
25,360
18,446
0
7,263
17,669
51,216
0
L
9,316
420
1,908
1,663
14,176
8,401
0
4,321
9,529
0
11,406
W
18,947
1,106
2,887
2,026
11,644
5,634
346
1,146
10,158
49,103
2,464
W
Cerberus
davidfouler
Cerberus
10,955
665
2,440
8,816
25,080
30,096
584
8,497
16,283
22,923
0
L
Lancelot
warpixel
Lancelot
15,211
2,678
0
1,936
23,708
17,163
0
7,241
15,954
0
22,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,617
Gold Earned
60,097
154
Minions Killed
221
0
Camps Cleared
0
1,550,859
Distance Traveled
1,608,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,240
661
51
3
0
261,423
0
W
Achilles
11,617
683
24
1
0
363,121
0
L
Achilles
9,745
573
9
1
0
317,504
0
W
Neith
12,847
756
36
2
0
315,702
0
L
Hou Yi
10,011
589
41
2
0
336,109
0
L
Zhong Kui
11,057
650
81
5
0
276,174
0
L
Serqet
9,977
587
7
0
0
325,123
0
W
Raijin
13,412
789
72
4
0
313,619
0
W
Cerberus
10,981
646
38
2
0
354,924
0
L
Lancelot
10,827
637
16
1
0
295,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role