Player Matchup

Kukulkan
Kukulkan
Commodore_Kelly
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,158 Elo+
Party 2
Bacchus
Bacchus
JoeHuddy14
Bacchus
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 21L
1,479 Elo+
Party 2
Fenrir
Fenrir
easey14
Fenrir
Level 106
God Stats
2W - 4L
1,473 SR
Queue Stats
21W - 31L
1,409 Elo+
Party 2
Tyr
Tyr
leon2578_5
Tyr
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,573 Elo+
Solo
Cupid
Cupid
soeverein_slang
Cupid
Level 109
God Stats
43W - 30L
1,690 SR
Queue Stats
398W - 373L
1,406 Elo+
Solo
Team Averages
Level 99
1,532 SR
1,405 Elo+

VS

Team Averages
Level 83
1,579 SR
1,466 Elo+
Freya
Freya
 
Freya
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
I__oLUCIFERo__I
King Arthur
Level 68
God Stats
7W - 14L
1,630 SR
Queue Stats
114W - 121L
1,340 Elo+
Party 1
Artemis
Artemis
RADIUS_NRV
Artemis
Level 124
God Stats
11W - 14L
1,507 SR
Queue Stats
96W - 92L
1,539 Elo+
Solo
Hercules
Hercules
eray_1568
Hercules
Level 63
God Stats
2W - 7L
1,500 SR
Queue Stats
243W - 261L
1,545 Elo+
Party 1
Fenrir
Fenrir
l_Wh1teAngel_l
Fenrir
Level 93
God Stats
1W - 2L
1,756 SR
Queue Stats
107W - 111L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 2 / 2
8,853
553
4,284
5,719
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JoeHuddy14
Bacchus
12
2 / 0 / 6
8,058
504
4,476
9,293
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
easey14
Fenrir
16
4 / 0 / 4
9,515
595
10,704
14,849
8,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 4
8,861
554
7,079
14,248
7,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
3 / 0 / 4
7,904
494
7,367
7,345
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 1 / 1
8,053
503
5,132
8,201
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
I__oLUCIFERo__I
King Arthur
11
1 / 3 / 0
6,731
421
5,729
10,369
6,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
RADIUS_NRV
Artemis
13
0 / 1 / 0
7,406
463
6,238
8,370
3,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
eray_1568
Hercules
10
0 / 4 / 0
6,327
395
4,679
13,201
9,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 1
7,408
463
7,510
15,680
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
3
3
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
1
1
1.5
W
Kukulkan
2
2
2
1.5
L
King Arthur
I__oLUCIFERo__I
King Arthur
1
3
0
0.33
W
Bacchus
JoeHuddy14
Bacchus
2
0
6
5
L
Artemis
RADIUS_NRV
Artemis
0
1
0
0
W
Fenrir
easey14
Fenrir
4
0
4
6
L
Hercules
eray_1568
Hercules
0
4
0
0
L
1
4
1
0.38
W
1
1
4
3
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,910
Damage
29,288
51,454
Taken
55,821
32,197
Mitigated
28,493
19,108
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,132
1,228
0
2,542
8,201
3,295
0
921
7,280
56,637
0
W
Kukulkan
4,284
103
0
875
5,719
2,290
0
1,275
4,444
61,598
256
L
King Arthur
I__oLUCIFERo__I
King Arthur
5,729
788
0
1,432
10,369
6,685
0
0
10,369
0
38,112
W
Bacchus
JoeHuddy14
Bacchus
4,476
371
0
2,390
9,293
11,173
0
1,085
8,208
23,861
0
L
Artemis
RADIUS_NRV
Artemis
6,238
2,160
0
4,625
8,370
3,342
0
1,440
6,930
0
68,360
W
Fenrir
easey14
Fenrir
10,704
4,671
0
4,238
14,849
8,252
0
2,172
12,677
0
96,995
L
Hercules
eray_1568
Hercules
4,679
1,347
0
3,206
13,201
9,069
0
2,650
10,551
0
16,576
L
7,510
3,067
0
2,072
15,680
6,102
0
3,493
12,187
0
52,778
W
7,079
383
0
6,369
14,248
7,692
0
600
13,648
0
78,954
W
7,367
4,921
124
5,112
7,345
2,790
347
0
7,345
0
52,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,191
Gold Earned
35,925
500
Minions Killed
376
0
Camps Cleared
0
1,617,721
Distance Traveled
1,398,426
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,053
503
104
7
0
274,094
0
W
Kukulkan
8,853
553
115
7
0
298,563
10
L
King Arthur
6,731
421
53
3
0
266,799
0
W
Bacchus
8,058
504
22
1
0
342,488
4
L
Artemis
7,406
463
123
8
0
278,519
0
W
Fenrir
9,515
595
132
8
0
346,214
0
L
Hercules
6,327
395
20
1
0
248,145
0
L
Fenrir
7,408
463
76
5
0
330,869
0
W
Tyr
8,861
554
135
8
0
345,046
0
W
Cupid
7,904
494
96
6
0
285,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role