Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Arnespada
Artemis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,398 Elo+
Party 2
Erlang Shen
Erlang Shen
Cudmore89
Erlang Shen
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 58L
1,679 Elo+
Party 3
Hun Batz
Hun Batz
Rump McFarts
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,679 Elo+
Party 3
Olorun
Olorun
crossbleazer
Olorun
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 177L
1,414 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,534 Elo+

VS

Team Averages
Level 122
1,547 SR
1,526 Elo+
Vamana
Vamana
Dr WhipSicle
Vamana
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
712W - 702L
1,430 Elo+
Party 1
Tyr
Tyr
Rickyh56
Tyr
Level 133
God Stats
18W - 24L
1,733 SR
Queue Stats
487W - 496L
1,377 Elo+
Party 1
Anubis
Anubis
STRAPPED PHD
Anubis
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 249L
1,667 Elo+
Party 1
Hachiman
Hachiman
VENUSDOOM6161
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,577 Elo+
Party 4
Cupid
Cupid
WickedGame6161
Cupid
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,577 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
0 / 0 / 0
6,284
483
0
0
0
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Arnespada
Artemis
17
4 / 6 / 4
9,421
725
16,397
14,838
8,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Erlang Shen
Cudmore89
Erlang Shen
16
2 / 3 / 7
8,798
677
5,998
17,616
23,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Rump McFarts
Hun Batz
17
2 / 5 / 7
9,163
705
8,632
13,230
10,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
17
4 / 7 / 8
10,299
792
23,733
16,295
8,778
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
5 / 2 / 13
11,356
874
10,168
17,479
20,397
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 4 / 9
9,602
739
8,892
18,231
19,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
14
0 / 4 / 10
8,921
686
5,902
11,945
6,585
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
VENUSDOOM6161
Hachiman
20
5 / 1 / 10
11,582
891
16,803
9,502
4,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 8
10,681
822
12,412
9,797
5,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
12
Kills
20
21
Deaths
13
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
0
0
0
L
Artemis
Arnespada
Artemis
4
6
4
1
L
Erlang Shen
Cudmore89
Erlang Shen
2
3
7
1.83
W
Vamana
5
2
13
5.75
W
3
4
9
1.88
L
Hun Batz
Rump McFarts
Hun Batz
2
5
7
1.1
W
Anubis
0
4
10
1.25
W
Hachiman
VENUSDOOM6161
Hachiman
5
1
10
10
W
7
2
8
5.5
L
Olorun
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,760
Damage
54,177
61,979
Taken
66,954
51,710
Mitigated
56,873
19,059
Healing
22,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Arnespada
Artemis
16,397
5,687
1,117
1,104
14,838
8,714
0
1,975
12,863
0
32,987
L
Erlang Shen
Cudmore89
Erlang Shen
5,998
2,077
918
6,663
17,616
23,535
0
2,343
15,273
0
13,195
W
Vamana
10,168
3,656
1,514
5,513
17,479
20,397
927
6,022
11,457
6,854
21,182
W
8,892
824
801
1,716
18,231
19,883
587
9,025
9,206
0
11,318
L
Hun Batz
Rump McFarts
Hun Batz
8,632
1,264
587
1,951
13,230
10,683
0
1,597
11,633
0
16,672
W
Anubis
5,902
1,191
479
2,368
11,945
6,585
414
3,211
8,734
17,249
0
W
Hachiman
VENUSDOOM6161
Hachiman
16,803
9,300
1,915
3,934
9,502
4,942
3,239
2,872
6,630
0
46,103
W
12,412
5,435
2,219
1,649
9,797
5,066
2,105
2,603
7,194
0
29,811
L
Olorun
23,733
10,729
2,129
4,590
16,295
8,778
0
2,259
14,036
43,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,965
Gold Earned
52,142
106
Minions Killed
163
0
Camps Cleared
0
873,753
Distance Traveled
1,186,365
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,284
483
0
0
0
343
0
L
Artemis
9,421
725
47
4
0
177,797
0
L
Erlang Shen
8,798
677
7
1
0
240,595
0
W
Vamana
11,356
874
42
3
0
250,926
0
W
Tyr
9,602
739
5
0
0
245,777
0
L
Hun Batz
9,163
705
17
1
0
249,892
0
W
Anubis
8,921
686
30
2
0
215,955
0
W
Hachiman
11,582
891
54
4
0
256,720
1
W
Cupid
10,681
822
32
2
0
216,987
0
L
Olorun
10,299
792
35
3
0
205,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role