Player Matchup

Awilix
Awilix
DUXAJE
Awilix
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 80L
1,593 Elo+
Party 2
Ymir
Ymir
Mcleaf420
Ymir
Level 127
God Stats
5W - 3L
1,238 SR
Queue Stats
208W - 210L
1,469 Elo+
Party 3
Vulcan
Vulcan
SacrebleuShrimp
Vulcan
Level 119
God Stats
2W - 3L
1,712 SR
Queue Stats
61W - 70L
1,491 Elo+
Party 2
Rama
Rama
SpeedyShrimp
Rama
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
49W - 53L
1,500 Elo+
Party 2
Vamana
Vamana
Unge
Vamana
Level 40
God Stats
7W - 0L
1,500 SR
Queue Stats
141W - 116L
1,426 Elo+
Party 3
Team Averages
Level 86
1,490 SR
1,496 Elo+

VS

Team Averages
Level 45
1,538 SR
1,565 Elo+
Kukulkan
Kukulkan
Bananaaaaa
Kukulkan
Level 26
God Stats
4W - 7L
1,486 SR
Queue Stats
5W - 8L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
FÜNkz
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,479 Elo+
Party 1
Surtr
Surtr
Makkers
Surtr
Level 32
God Stats
4W - 4L
1,736 SR
Queue Stats
24W - 16L
1,711 Elo+
Party 1
Heimdallr
Heimdallr
Mantrampoline
Heimdallr
Level 77
God Stats
1W - 1L
1,250 SR
Queue Stats
24W - 16L
1,711 Elo+
Party 1
Mercury
Mercury
xirenaa
Mercury
Level 60
God Stats
1W - 2L
1,715 SR
Queue Stats
197W - 181L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DUXAJE
Awilix
18
11 / 1 / 3
11,202
622
18,312
13,037
6,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
10
1 / 3 / 7
8,026
446
7,039
16,393
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 9
10,204
567
13,705
6,590
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 2 / 3
8,891
494
6,225
12,056
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Unge
Vamana
18
7 / 2 / 5
11,604
645
15,224
17,768
18,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bananaaaaa
Kukulkan
13
0 / 3 / 3
8,463
470
2,378
7,045
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
FÜNkz
Cthulhu
12
2 / 4 / 3
7,100
394
8,829
14,120
10,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Makkers
Surtr
14
1 / 6 / 2
8,537
474
8,826
25,120
17,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Mantrampoline
Heimdallr
14
3 / 5 / 3
8,732
485
9,790
16,378
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
xirenaa
Mercury
16
3 / 3 / 2
9,505
528
6,262
19,784
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
21
Kills
9
9
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bananaaaaa
Kukulkan
0
3
3
0.5
W
Awilix
DUXAJE
Awilix
11
1
3
12.5
L
Cthulhu
FÜNkz
Cthulhu
2
4
3
0.88
L
Surtr
Makkers
Surtr
1
6
2
0.33
L
Heimdallr
Mantrampoline
Heimdallr
3
5
3
0.9
W
Ymir
1
3
7
1.5
W
2
1
9
6.5
W
0
2
3
0.75
W
Vamana
Unge
Vamana
7
2
5
4.75
L
Mercury
xirenaa
Mercury
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,505
Damage
36,085
65,844
Taken
82,447
47,595
Mitigated
46,315
9,733
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bananaaaaa
Kukulkan
2,378
204
0
250
7,045
2,898
0
2,088
4,957
57,988
0
W
Awilix
DUXAJE
Awilix
18,312
9,018
0
350
13,037
6,799
0
2,166
10,871
0
106,678
L
Cthulhu
FÜNkz
Cthulhu
8,829
898
224
1,846
14,120
10,887
0
5,786
8,314
24,630
0
L
Surtr
Makkers
Surtr
8,826
2,620
0
7,262
25,120
17,033
0
3,288
21,778
890
63,892
L
Heimdallr
Mantrampoline
Heimdallr
9,790
4,668
0
4,319
16,378
6,886
0
4,334
12,020
0
53,569
W
Ymir
7,039
1,428
0
3,274
16,393
14,251
0
4,813
11,580
23,813
0
W
13,705
1,966
0
500
6,590
3,400
650
688
5,902
85,356
539
W
6,225
3,573
0
4,229
12,056
4,741
1,719
2,060
9,996
0
66,629
W
Vamana
Unge
Vamana
15,224
6,685
0
1,380
17,768
18,404
620
1,775
15,993
0
105,591
L
Mercury
xirenaa
Mercury
6,262
3,417
0
3,150
19,784
8,611
0
4,913
14,844
0
93,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,927
Gold Earned
42,337
574
Minions Killed
472
0
Camps Cleared
0
1,990,332
Distance Traveled
1,828,126
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,463
470
124
7
0
343,003
0
W
Awilix
11,202
622
127
7
0
476,581
0
L
Cthulhu
7,100
394
14
1
0
375,365
6
L
Surtr
8,537
474
111
6
0
335,930
0
L
Heimdallr
8,732
485
93
5
0
322,793
0
W
Ymir
8,026
446
31
2
0
391,322
1
W
Vulcan
10,204
567
145
8
0
389,992
0
W
Rama
8,891
494
98
5
0
370,332
3
W
Vamana
11,604
645
173
10
0
362,105
0
L
Mercury
9,505
528
130
7
0
451,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role