Player Matchup

Serqet
Serqet
FRONKOZO
Serqet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,496 Elo+
Party 1
Yu Huang
Yu Huang
HFalck
Yu Huang
Level 25
God Stats
6W - 2L
1,639 SR
Queue Stats
24W - 25L
1,529 Elo+
Party 1
Atlas
Atlas
KeGis
Atlas
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 29L
1,267 Elo+
Solo
Arachne
Arachne
Slushier
Arachne
Level 85
God Stats
7W - 8L
1,597 SR
Queue Stats
14W - 13L
1,493 Elo+
Party 1
Charybdis
Charybdis
ViiioV
Charybdis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,505 Elo+
Party 1
Team Averages
Level 69
1,547 SR
1,458 Elo+

VS

Team Averages
Level 90
1,597 SR
1,574 Elo+
Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FlexFm
Anubis
Level 68
God Stats
4W - 3L
1,774 SR
Queue Stats
10W - 5L
1,797 Elo+
Solo
Xing Tian
Xing Tian
LITTLESAUSAGE77
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,662 Elo+
Party 2
Ishtar
Ishtar
Leonideus
Ishtar
Level 127
God Stats
1W - 4L
1,739 SR
Queue Stats
27W - 29L
1,510 Elo+
Solo
Izanami
Izanami
levisama69
Izanami
Level 89
God Stats
23W - 19L
1,474 SR
Queue Stats
232W - 209L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FRONKOZO
Serqet
17
8 / 1 / 8
11,268
593
16,594
16,297
7,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
HFalck
Yu Huang
17
7 / 2 / 7
10,793
568
13,297
12,391
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
KeGis
Atlas
13
2 / 3 / 7
9,044
476
5,754
14,397
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Slushier
Arachne
18
10 / 1 / 3
10,937
576
19,884
18,447
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
ViiioV
Charybdis
17
0 / 3 / 8
10,007
527
6,613
13,284
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 5 / 1
9,346
492
7,922
16,887
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
FlexFm
Anubis
15
3 / 7 / 2
9,910
522
16,100
16,247
8,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
LITTLESAUSAGE77
Xing Tian
12
1 / 4 / 4
8,286
436
8,271
25,621
22,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Leonideus
Ishtar
15
3 / 6 / 3
9,946
523
8,682
15,434
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
levisama69
Izanami
15
0 / 6 / 1
9,520
501
6,466
14,768
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
27
Kills
10
10
Deaths
28
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
1
0.7
W
Serqet
FRONKOZO
Serqet
8
1
8
12
L
Anubis
FlexFm
Anubis
3
7
2
0.57
W
Yu Huang
HFalck
Yu Huang
7
2
7
5.25
W
Atlas
KeGis
Atlas
2
3
7
1.83
L
Xing Tian
LITTLESAUSAGE77
Xing Tian
1
4
4
0.75
L
Ishtar
Leonideus
Ishtar
3
6
3
0.75
W
Arachne
Slushier
Arachne
10
1
3
11.5
W
Charybdis
ViiioV
Charybdis
0
3
8
1.33
L
Izanami
levisama69
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,142
Damage
47,441
74,816
Taken
88,957
38,859
Mitigated
47,931
28,317
Healing
25,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,922
3,747
0
6,182
16,887
6,838
34
3,584
12,918
0
74,899
W
Serqet
FRONKOZO
Serqet
16,594
5,869
0
5,780
16,297
7,498
0
4,962
11,335
0
85,356
L
Anubis
FlexFm
Anubis
16,100
626
0
4,394
16,247
8,131
359
6,764
9,117
88,628
0
W
Yu Huang
HFalck
Yu Huang
13,297
1,417
770
1,784
12,391
5,200
1,065
6,813
5,578
70,625
2,492
W
Atlas
KeGis
Atlas
5,754
1,875
96
2,807
14,397
13,067
184
6,474
7,923
25,256
0
L
Xing Tian
LITTLESAUSAGE77
Xing Tian
8,271
645
655
4,588
25,621
22,046
0
6,036
18,895
27,934
0
L
Ishtar
Leonideus
Ishtar
8,682
4,102
0
4,624
15,434
6,104
94
2,342
12,604
37
68,937
W
Arachne
Slushier
Arachne
19,884
11,379
0
10,792
18,447
7,824
1,877
3,542
14,905
0
81,971
W
Charybdis
ViiioV
Charybdis
6,613
3,922
0
6,288
13,284
5,270
923
2,617
10,667
0
81,418
L
Izanami
levisama69
Izanami
6,466
3,042
0
4,564
14,768
4,812
2,656
0
14,768
0
83,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,049
Gold Earned
47,008
515
Minions Killed
550
0
Camps Cleared
0
1,985,212
Distance Traveled
1,796,891
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,346
492
110
6
0
436,337
4
W
Serqet
11,268
593
119
6
0
463,665
2
L
Anubis
9,910
522
142
7
0
310,798
8
W
Yu Huang
10,793
568
128
7
0
366,111
0
W
Atlas
9,044
476
24
1
0
384,974
2
L
Xing Tian
8,286
436
28
1
0
390,238
4
L
Ishtar
9,946
523
103
5
0
341,271
6
W
Arachne
10,937
576
104
5
0
408,562
0
W
Charybdis
10,007
527
140
7
0
361,900
0
L
Izanami
9,520
501
167
9
0
318,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role