Player Matchup

Izanami
Izanami
 
Izanami
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Athena NTRZ
Zeus
Level 80
God Stats
0W - 1L
1,797 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Achilles
Achilles
BARBAKE 57
Achilles
Level 145
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 94
1,589 SR
1,433 Elo+

VS

Team Averages
Level 58
1,522 SR
1,361 Elo+
Medusa
Medusa
Johhkr
Medusa
Level 67
God Stats
5W - 2L
1,566 SR
Queue Stats
14W - 15L
1,371 Elo+
Party 1
Persephone
Persephone
MarshmelIlo
Persephone
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,211 Elo+
Party 1
Mulan
Mulan
VyriaDurav
Mulan
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 6 / 3
7,600
691
3,097
10,561
3,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 3
7,090
645
3,381
9,305
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
BARBAKE 57
Achilles
12
2 / 4 / 0
6,966
633
3,831
12,034
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Johhkr
Medusa
12
4 / 4 / 8
8,184
744
7,848
10,578
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
MarshmelIlo
Persephone
15
2 / 1 / 11
9,197
836
11,907
4,098
1,570
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
14
8 / 0 / 4
9,299
845
8,279
8,940
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
14
14
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
3
0.58
L
1
4
3
0.63
L
Achilles
BARBAKE 57
Achilles
2
4
0
0.5
W
Medusa
Johhkr
Medusa
4
4
8
2
W
Persephone
MarshmelIlo
Persephone
2
1
11
7.5
W
Mulan
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,309
Damage
28,034
31,900
Taken
23,616
14,701
Mitigated
14,246
3,677
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,097
1,788
0
304
10,561
3,808
0
2,721
7,666
0
25,527
L
3,381
203
13
379
9,305
2,735
0
3,917
5,253
18,993
0
L
Achilles
BARBAKE 57
Achilles
3,831
476
274
2,707
12,034
8,158
0
4,316
7,383
0
16,655
W
Medusa
Johhkr
Medusa
7,848
3,699
0
3,405
10,578
3,979
976
1,122
9,265
0
32,033
W
Persephone
MarshmelIlo
Persephone
11,907
430
0
1,179
4,098
1,570
631
1,130
2,878
36,076
2,319
W
Mulan
8,279
1,230
260
1,886
8,940
8,697
399
1,195
7,487
0
25,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,656
Gold Earned
26,680
105
Minions Killed
130
0
Camps Cleared
0
562,316
Distance Traveled
567,498
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,600
691
38
3
0
179,530
0
L
Zeus
7,090
645
39
4
0
176,773
3
L
Achilles
6,966
633
28
3
0
206,013
3
W
Medusa
8,184
744
37
3
0
172,549
0
W
Persephone
9,197
836
64
6
0
196,927
1
W
Mulan
9,299
845
29
3
0
198,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role