Player Matchup

Heimdallr
Heimdallr
Elstoo
Heimdallr
Level 144
God Stats
3W - 1L
1,303 SR
Queue Stats
80W - 77L
1,497 Elo+
Party 2
Bacchus
Bacchus
JayyMi
Bacchus
Level 88
God Stats
18W - 10L
1,500 SR
Queue Stats
69W - 73L
1,334 Elo+
Party 2
Baron Samedi
Baron Samedi
MarcoFish23
Baron Samedi
Level 116
God Stats
1W - 0L
1,715 SR
Queue Stats
29W - 20L
1,447 Elo+
Solo
Kukulkan
Kukulkan
StefEnti
Kukulkan
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
97W - 103L
1,516 Elo+
Party 2
Thanatos
Thanatos
batigoal3785
Thanatos
Level 142
God Stats
3W - 1L
1,738 SR
Queue Stats
120W - 103L
1,447 Elo+
Solo
Team Averages
Level 129
1,551 SR
1,448 Elo+

VS

Team Averages
Level 118
1,416 SR
1,498 Elo+
Ravana
Ravana
Kite14
Ravana
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 254L
1,551 Elo+
Solo
Cupid
Cupid
Speed-1407
Cupid
Level 91
God Stats
0W - 2L
1,303 SR
Queue Stats
11W - 13L
1,413 Elo+
Party 1
Thoth
Thoth
SuspícíousMEAT
Thoth
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 186L
1,582 Elo+
Party 3
Ymir
Ymir
Tickytime
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,394 Elo+
Party 1
Hercules
Hercules
lazyboy708
Hercules
Level 147
God Stats
1W - 1L
1,278 SR
Queue Stats
99W - 89L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Elstoo
Heimdallr
13
2 / 0 / 2
7,631
477
7,350
5,458
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
JayyMi
Bacchus
13
2 / 0 / 5
8,423
526
6,579
9,922
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MarcoFish23
Baron Samedi
15
1 / 0 / 3
9,263
579
11,271
6,918
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
StefEnti
Kukulkan
17
6 / 1 / 0
10,573
661
5,162
6,653
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
batigoal3785
Thanatos
13
0 / 2 / 7
8,225
514
5,946
9,960
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kite14
Ravana
14
1 / 2 / 1
7,787
487
5,417
12,109
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
12
0 / 1 / 0
6,556
410
2,069
7,297
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 1
8,314
520
4,738
6,663
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
1 / 4 / 0
6,790
424
2,990
14,346
10,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
lazyboy708
Hercules
15
0 / 1 / 0
8,092
506
2,950
18,070
12,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
3
3
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Elstoo
Heimdallr
2
0
2
3
W
Bacchus
JayyMi
Bacchus
2
0
5
4.5
L
Ravana
Kite14
Ravana
1
2
1
0.75
W
Baron Samedi
MarcoFish23
Baron Samedi
1
0
3
2.5
L
Cupid
0
1
0
0
W
Kukulkan
StefEnti
Kukulkan
6
1
0
6
L
1
3
1
0.5
L
Ymir
1
4
0
0.25
W
Thanatos
batigoal3785
Thanatos
0
2
7
1.75
L
Hercules
lazyboy708
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,308
Damage
18,164
38,911
Taken
58,485
26,704
Mitigated
33,759
21,700
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Elstoo
Heimdallr
7,350
3,683
0
3,532
5,458
2,239
456
763
4,695
0
61,797
W
Bacchus
JayyMi
Bacchus
6,579
899
0
4,332
9,922
11,437
130
2,171
7,751
18,967
0
L
Ravana
Kite14
Ravana
5,417
2,206
0
1,228
12,109
5,504
0
3,792
8,315
0
71,859
W
Baron Samedi
MarcoFish23
Baron Samedi
11,271
1,484
0
2,914
6,918
6,005
358
128
6,790
78,259
0
L
Cupid
2,069
1,208
703
2,420
7,297
2,856
0
1,823
5,474
0
47,066
W
Kukulkan
StefEnti
Kukulkan
5,162
394
0
1,153
6,653
2,587
488
2,204
4,449
99,255
4,379
L
4,738
61
0
625
6,663
2,185
0
2,488
4,165
80,115
1,919
L
Ymir
2,990
958
1,603
3,237
14,346
10,898
0
5,501
8,797
18,427
0
W
Thanatos
batigoal3785
Thanatos
5,946
1,615
0
9,769
9,960
4,436
576
1,947
8,013
0
57,332
L
Hercules
lazyboy708
Hercules
2,950
1,124
0
7,134
18,070
12,316
0
8,750
8,900
0
73,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
37,539
528
Minions Killed
487
0
Camps Cleared
0
1,469,200
Distance Traveled
1,543,410
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,631
477
89
6
0
273,228
0
W
Bacchus
8,423
526
17
1
0
286,162
0
L
Ravana
7,787
487
101
6
0
339,818
0
W
Baron Samedi
9,263
579
156
10
0
281,008
2
L
Cupid
6,556
410
84
5
0
322,279
0
W
Kukulkan
10,573
661
181
11
0
310,466
2
L
Thoth
8,314
520
147
9
0
274,279
0
L
Ymir
6,790
424
14
1
0
294,491
2
W
Thanatos
8,225
514
85
5
0
318,336
0
L
Hercules
8,092
506
141
9
0
312,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role