Player Matchup

Heimdallr
Heimdallr
DreadKnightX
Heimdallr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 136L
1,402 Elo+
Solo
Artemis
Artemis
Imxman2
Artemis
Level 30
God Stats
63W - 57L
1,741 SR
Queue Stats
94W - 82L
1,749 Elo+
Solo
Poseidon
Poseidon
gankord
Poseidon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,294 Elo+
Solo
Chaac
Chaac
hotgirl069
Chaac
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,694 Elo+
Party 2
Ganesha
Ganesha
reesecup1129
Ganesha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,629 Elo+
Party 2
Team Averages
Level 52
1,548 SR
1,553 Elo+

VS

Team Averages
Level 55
1,416 SR
1,437 Elo+
King Arthur
King Arthur
CrimsonTheCarry
King Arthur
Level 89
God Stats
13W - 14L
1,182 SR
Queue Stats
61W - 65L
1,290 Elo+
Party 1
Hel
Hel
RavenMidnite
Hel
Level 56
God Stats
42W - 45L
1,217 SR
Queue Stats
51W - 64L
1,320 Elo+
Party 1
Cerberus
Cerberus
Waqboss
Cerberus
Level 44
God Stats
3W - 0L
1,706 SR
Queue Stats
108W - 87L
1,574 Elo+
Solo
Agni
Agni
ZombieCreeeper
Agni
Level 39
God Stats
4W - 4L
1,477 SR
Queue Stats
38W - 39L
1,426 Elo+
Solo
Chiron
Chiron
probablydrunk420
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DreadKnightX
Heimdallr
10
0 / 5 / 0
5,777
1,155
4,005
9,361
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Imxman2
Artemis
10
0 / 3 / 0
5,777
1,155
6,084
5,484
2,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
gankord
Poseidon
10
0 / 1 / 0
5,394
1,079
1,203
1,019
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
10
0 / 4 / 0
5,673
1,135
7,151
9,544
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
reesecup1129
Ganesha
10
0 / 5 / 0
5,693
1,139
5,297
11,956
9,558
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

296

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrimsonTheCarry
King Arthur
12
2 / 0 / 12
6,709
1,342
6,500
6,941
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 12
6,879
1,376
5,495
5,510
2,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Waqboss
Cerberus
12
4 / 0 / 10
7,555
1,511
4,460
6,576
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 0 / 10
7,291
1,458
7,802
4,423
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 14
7,364
1,473
10,366
3,668
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
76
0
Kills
18
18
Deaths
0
0
Assists
58
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrimsonTheCarry
King Arthur
2
0
12
8
L
Heimdallr
DreadKnightX
Heimdallr
0
5
0
0
L
Artemis
Imxman2
Artemis
0
3
0
0
W
3
0
12
9
W
Cerberus
Waqboss
Cerberus
4
0
10
9
W
6
0
10
11
L
Poseidon
gankord
Poseidon
0
1
0
0
L
Chaac
0
4
0
0
W
3
0
14
10
L
Ganesha
reesecup1129
Ganesha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
34,623
37,364
Taken
27,118
23,179
Mitigated
16,023
2,227
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrimsonTheCarry
King Arthur
6,500
577
0
0
6,941
5,350
0
2,194
4,616
0
7,582
L
Heimdallr
DreadKnightX
Heimdallr
4,005
1,094
0
574
9,361
3,856
0
4,586
4,775
0
17,185
L
Artemis
Imxman2
Artemis
6,084
2,295
0
178
5,484
2,028
0
2,565
2,919
0
18,178
W
5,495
876
4,182
3,341
5,510
2,039
0
1,215
4,087
12,394
0
W
Cerberus
Waqboss
Cerberus
4,460
481
461
1,714
6,576
5,002
0
1,577
4,955
7,400
0
W
7,802
1,458
0
500
4,423
1,942
0
801
3,580
21,535
0
L
Poseidon
gankord
Poseidon
1,203
325
0
30
1,019
285
0
475
544
4,370
0
L
Chaac
7,151
1,003
0
1,005
9,544
7,452
0
5,068
4,476
0
14,047
W
10,366
5,006
960
822
3,668
1,690
0
713
2,955
0
22,300
L
Ganesha
reesecup1129
Ganesha
5,297
845
99
341
11,956
9,558
0
5,063
6,893
8,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
35,798
85
Minions Killed
100
3
Camps Cleared
4
381,415
Distance Traveled
560,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,709
1,342
5
1
1
93,508
0
L
Heimdallr
5,777
1,155
44
9
2
79,032
0
L
Artemis
5,777
1,155
23
5
0
81,748
0
W
Hel
6,879
1,376
17
3
1
131,736
0
W
Cerberus
7,555
1,511
14
3
1
122,090
0
W
Agni
7,291
1,458
39
8
0
106,105
0
L
Poseidon
5,394
1,079
2
0
1
30,129
0
L
Chaac
5,673
1,135
16
3
0
100,294
0
W
Chiron
7,364
1,473
25
5
1
106,929
0
L
Ganesha
5,693
1,139
0
0
0
90,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role