Player Matchup

Discordia
Discordia
 
Discordia
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
FoxHIP
Heimdallr
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,717 Elo+
Solo
Geb
Geb
Funkeru
Geb
Level 29
God Stats
2W - 3L
1,646 SR
Queue Stats
3W - 6L
1,518 Elo+
Party 2
Rama
Rama
LordKendrick
Rama
Level 89
God Stats
1W - 1L
1,734 SR
Queue Stats
86W - 88L
1,512 Elo+
Solo
Team Averages
Level 93
1,576 SR
1,549 Elo+

VS

Team Averages
Level 132
1,500 SR
1,506 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DYAGONbr
Artio
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 53L
1,352 Elo+
Party 1
Nox
Nox
Lank92
Nox
Level 72
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 52L
1,737 Elo+
Solo
Cthulhu
Cthulhu
xINemesis
Cthulhu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 0
5,617
1,123
4,513
2,317
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
 
Shiva
10
0 / 3 / 0
5,553
1,111
5,297
6,219
2,473
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
FoxHIP
Heimdallr
9
0 / 0 / 0
4,932
986
0
0
0
Geb
10
0 / 2 / 0
5,240
1,048
2,932
6,448
4,131
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 0
5,315
1,063
3,714
3,846
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

379

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 3
6,406
1,281
4,377
1,512
609
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
 
Surtr
10
2 / 0 / 3
6,022
1,204
5,844
5,501
4,740
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
DYAGONbr
Artio
10
1 / 0 / 3
5,687
1,137
1,130
4,122
2,555
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
Lank92
Nox
10
0 / 0 / 4
5,657
1,131
1,924
2,230
921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
xINemesis
Cthulhu
10
0 / 0 / 5
5,610
1,122
4,060
5,010
3,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
5
5
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
L
Shiva
 
Shiva
0
3
0
0
W
Medusa
 
Medusa
2
0
3
3.5
W
Surtr
 
Surtr
2
0
3
3.5
W
Artio
DYAGONbr
Artio
1
0
3
2.5
L
Heimdallr
FoxHIP
Heimdallr
0
0
0
0
L
Geb
0
2
0
0
W
Nox
Lank92
Nox
0
0
4
2
L
0
0
0
0
W
Cthulhu
xINemesis
Cthulhu
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,456
Damage
17,335
18,830
Taken
18,375
8,743
Mitigated
12,161
1,258
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,513
549
0
12
2,317
757
0
562
1,755
23,951
0
L
Shiva
 
Shiva
5,297
1,313
0
835
6,219
2,473
0
2,427
3,360
0
15,002
W
Medusa
 
Medusa
4,377
1,721
0
0
1,512
609
0
460
1,052
0
15,446
W
Surtr
 
Surtr
5,844
2,397
0
1,058
5,501
4,740
0
1,078
4,423
205
8,837
W
Artio
DYAGONbr
Artio
1,130
174
454
573
4,122
2,555
0
2,579
1,543
6,933
0
L
Heimdallr
FoxHIP
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Geb
2,932
127
0
0
6,448
4,131
0
2,604
3,844
4,729
0
W
Nox
Lank92
Nox
1,924
395
0
53
2,230
921
0
1,497
733
15,881
0
L
3,714
2,506
0
411
3,846
1,382
0
1,235
2,611
0
11,326
W
Cthulhu
xINemesis
Cthulhu
4,060
399
220
12
5,010
3,336
0
1,831
3,179
10,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
29,382
104
Minions Killed
90
3
Camps Cleared
9
391,165
Distance Traveled
500,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,617
1,123
52
10
1
99,330
0
L
Shiva
5,553
1,111
31
6
1
98,890
0
W
Medusa
6,406
1,281
36
7
4
92,798
0
W
Surtr
6,022
1,204
8
2
1
94,857
0
W
Artio
5,687
1,137
8
2
0
100,056
0
L
Heimdallr
4,932
986
0
0
0
0
0
L
Geb
5,240
1,048
3
1
1
102,465
0
W
Nox
5,657
1,131
24
5
2
114,952
0
L
Rama
5,315
1,063
18
4
0
90,480
0
W
Cthulhu
5,610
1,122
14
3
2
98,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role