Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
GheorgheMuresan
Hades
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Maui
Maui
Mrs-_Rite
Maui
Level 63
God Stats
10W - 9L
1,523 SR
Queue Stats
69W - 54L
1,325 Elo+
Solo
Kali
Kali
SavageWolf007
Kali
Level 16
God Stats
4W - 0L
1,859 SR
Queue Stats
8W - 11L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
Xayno
Kukulkan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,347 Elo+
Party 1
Team Averages
Level 56
1,576 SR
1,400 Elo+

VS

Team Averages
Level 43
1,539 SR
1,437 Elo+
Izanami
Izanami
Coiote505
Izanami
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 267L
1,389 Elo+
Solo
Tiamat
Tiamat
TTV_ArciaWolfe
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,472 Elo+
Party 2
Terra
Terra
bennydrown
Terra
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 95L
1,370 Elo+
Party 2
Yemoja
Yemoja
johny112201
Yemoja
Level 17
God Stats
12W - 11L
1,694 SR
Queue Stats
76W - 86L
1,504 Elo+
Party 2
Kali
Kali
mamemisito
Kali
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 0 / 6
8,564
1,223
19,352
6,086
2,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
5 / 0 / 4
8,489
1,213
8,935
7,106
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
13
0 / 2 / 10
8,352
1,193
4,039
9,829
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 7
7,590
1,084
3,947
5,899
2,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Xayno
Kukulkan
13
2 / 0 / 7
8,174
1,168
7,744
3,049
1,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

378

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coiote505
Izanami
12
0 / 3 / 2
7,079
1,011
8,323
10,267
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 0
7,080
1,011
5,868
10,370
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
13
1 / 0 / 2
8,061
1,152
6,749
10,640
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
12
0 / 0 / 2
7,567
1,081
1,634
5,575
4,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 6 / 2
7,129
1,018
6,312
11,995
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
13
Kills
3
3
Deaths
13
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
6
8
L
Izanami
Coiote505
Izanami
0
3
2
0.33
W
5
0
4
7
W
Maui
0
2
10
2.5
W
1
1
7
4.5
L
1
4
0
0.25
W
Kukulkan
Xayno
Kukulkan
2
0
7
5.5
L
Terra
1
0
2
2
L
Yemoja
0
0
2
1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,017
Damage
28,886
31,969
Taken
48,847
22,472
Mitigated
27,588
6,256
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
19,352
172
452
883
6,086
2,861
0
2,737
3,349
27,568
1,804
L
Izanami
Coiote505
Izanami
8,323
5,073
0
874
10,267
3,433
0
7,935
2,332
0
20,574
W
8,935
1,638
575
1,446
7,106
4,193
0
3,272
3,834
18,186
0
W
Maui
4,039
955
0
1,572
9,829
11,326
0
4,408
5,421
12,767
0
W
3,947
1,076
0
465
5,899
2,615
0
2,389
3,510
0
11,385
L
5,868
1,029
0
674
10,370
4,327
0
8,624
1,746
11,084
222
W
Kukulkan
Xayno
Kukulkan
7,744
825
439
424
3,049
1,477
0
1,223
1,826
21,151
0
L
Terra
6,749
778
1,051
1,184
10,640
9,604
0
8,690
1,950
18,049
0
L
Yemoja
1,634
525
3,545
881
5,575
4,579
0
4,654
921
6,711
0
L
6,312
2,473
0
1,473
11,995
5,645
0
8,838
3,157
0
14,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
36,916
117
Minions Killed
106
4
Camps Cleared
3
630,955
Distance Traveled
606,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,564
1,223
26
4
0
137,661
0
L
Izanami
7,079
1,011
35
5
1
129,209
0
W
Hades
8,489
1,213
26
4
0
106,242
0
W
Maui
8,352
1,193
6
1
1
124,646
0
W
Kali
7,590
1,084
15
2
2
142,178
0
L
Tiamat
7,080
1,011
7
1
0
115,270
0
W
Kukulkan
8,174
1,168
44
6
1
120,228
0
L
Terra
8,061
1,152
28
4
1
147,857
0
L
Yemoja
7,567
1,081
10
1
1
130,331
0
L
Kali
7,129
1,018
26
4
0
83,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role