Player Matchup

Vulcan
Vulcan
DeadKushCaptain
Vulcan
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 82L
1,465 Elo+
Party 1
Medusa
Medusa
TheCheshireCat9
Medusa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,816 Elo+
Solo
Jormungandr
Jormungandr
jbooogie1
Jormungandr
Level 140
God Stats
1W - 0L
1,188 SR
Queue Stats
137W - 148L
1,596 Elo+
Party 1
Team Averages
Level 129
1,396 SR
1,626 Elo+

VS

Team Averages
Level 105
1,530 SR
1,553 Elo+
Ishtar
Ishtar
FaTaL_MaJeStIc
Ishtar
Level 107
God Stats
9W - 7L
1,591 SR
Queue Stats
132W - 110L
1,670 Elo+
Solo
Ah Puch
Ah Puch
WBGI Hydra
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,579 Elo+
Party 2
King Arthur
King Arthur
xMeliodus
King Arthur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
11,137
796
18,362
13,681
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 4
10,460
747
12,539
7,969
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
jbooogie1
Jormungandr
14
2 / 2 / 5
10,067
719
9,063
18,053
21,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,555
683
11,600
17,170
6,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
WBGI Hydra
Ah Puch
14
1 / 3 / 2
8,840
631
12,351
10,153
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xMeliodus
King Arthur
13
0 / 3 / 1
8,255
590
6,276
18,048
14,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
3
5
1
0.7
W
4
0
4
6
L
Ah Puch
WBGI Hydra
Ah Puch
1
3
2
0.67
W
Jormungandr
jbooogie1
Jormungandr
2
2
5
2.25
L
King Arthur
xMeliodus
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,964
Damage
30,227
39,703
Taken
45,371
30,976
Mitigated
24,450
8,045
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,362
4,500
251
2,426
13,681
6,041
1,009
4,512
9,169
55,669
1,833
L
11,600
6,370
0
3,751
17,170
6,539
120
10,294
6,876
0
40,018
W
12,539
4,537
0
843
7,969
3,632
1,535
2,071
5,898
0
64,215
L
Ah Puch
WBGI Hydra
Ah Puch
12,351
1,164
0
1,075
10,153
3,532
0
7,208
2,945
33,063
2,249
W
Jormungandr
jbooogie1
Jormungandr
9,063
1,579
636
3,889
18,053
21,303
324
5,567
12,486
18,296
1,202
L
King Arthur
xMeliodus
King Arthur
6,276
406
443
949
18,048
14,379
0
7,816
10,232
0
31,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
26,650
190
Minions Killed
177
0
Camps Cleared
0
808,757
Distance Traveled
686,154
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,137
796
81
6
0
288,217
1
L
Ishtar
9,555
683
61
4
0
219,387
1
W
Medusa
10,460
747
92
7
0
291,404
0
L
Ah Puch
8,840
631
76
5
0
234,442
0
W
Jormungandr
10,067
719
17
1
0
229,136
4
L
King Arthur
8,255
590
40
3
0
232,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role