Player Matchup

Pele
Pele
CitadeI
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,504 Elo+
Party 1
Cerberus
Cerberus
PR5H
Cerberus
Level 147
God Stats
2W - 1L
1,715 SR
Queue Stats
96W - 73L
1,597 Elo+
Party 1
Surtr
Surtr
RFN smith
Surtr
Level 186
God Stats
17W - 10L
1,453 SR
Queue Stats
406W - 371L
1,528 Elo+
Party 1
Sol
Sol
SevsinEnvy
Sol
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,651 Elo+
Party 1
Anhur
Anhur
αlfie
Anhur
Level 156
God Stats
15W - 30L
1,302 SR
Queue Stats
199W - 190L
1,512 Elo+
Party 1
Team Averages
Level 144
1,494 SR
1,558 Elo+

VS

Team Averages
Level 143
1,538 SR
1,462 Elo+
Ganesha
Ganesha
BillyBigThighs
Ganesha
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
218W - 212L
1,372 Elo+
Party 2
Pele
Pele
FIYASkengman
Pele
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 198L
1,468 Elo+
Party 2
Ishtar
Ishtar
SallyFromFinance
Ishtar
Level 124
God Stats
10W - 9L
1,427 SR
Queue Stats
187W - 186L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zannark_King
Morgan Le Fay
Level 115
God Stats
30W - 18L
1,546 SR
Queue Stats
155W - 140L
1,520 Elo+
Solo
Surtr
Surtr
zCrystallize-
Surtr
Level 200
God Stats
13W - 9L
1,715 SR
Queue Stats
224W - 211L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CitadeI
Pele
12
0 / 3 / 0
6,992
437
4,463
13,802
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
PR5H
Cerberus
13
0 / 2 / 0
7,331
458
4,223
16,472
20,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
RFN smith
Surtr
11
0 / 0 / 0
6,832
427
4,403
11,794
8,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 2 / 0
7,301
456
1,714
6,842
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
αlfie
Anhur
14
1 / 2 / 0
7,694
481
7,334
10,575
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,307
457
2,612
6,981
4,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 3
8,609
538
8,946
11,800
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 0 / 1
8,867
554
9,030
10,286
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Zannark_King
Morgan Le Fay
14
1 / 0 / 0
8,473
530
4,857
3,944
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 0 / 0
8,876
555
11,571
12,955
13,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Pele
CitadeI
Pele
0
3
0
0
W
4
0
3
5.5
L
Cerberus
PR5H
Cerberus
0
2
0
0
L
Surtr
RFN smith
Surtr
0
0
0
0
W
2
0
1
2.5
L
0
2
0
0
W
Morgan Le Fay
Zannark_King
Morgan Le Fay
1
0
0
1
W
2
0
0
2
L
Anhur
αlfie
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,137
Damage
37,016
59,485
Taken
45,966
40,400
Mitigated
29,604
23,918
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,612
233
2,432
2,066
6,981
4,756
0
850
6,131
16,918
0
L
Pele
CitadeI
Pele
4,463
1,047
0
5,042
13,802
4,588
0
1,768
12,034
0
60,661
W
8,946
1,391
0
4,715
11,800
4,739
0
807
10,993
0
75,224
L
Cerberus
PR5H
Cerberus
4,223
485
0
5,474
16,472
20,789
0
877
15,595
67,636
98
L
Surtr
RFN smith
Surtr
4,403
1,156
1,598
5,885
11,794
8,373
0
3,067
8,727
351
28,157
W
9,030
6,331
0
6,289
10,286
4,333
0
47
10,239
0
85,308
L
1,714
229
0
2,395
6,842
2,002
0
1,599
5,243
53,970
0
W
Morgan Le Fay
Zannark_King
Morgan Le Fay
4,857
281
0
697
3,944
1,900
0
304
3,640
83,082
1,189
W
11,571
4,088
0
2,711
12,955
13,876
137
3,994
8,961
1,542
84,293
L
Anhur
αlfie
Anhur
7,334
3,204
0
3,524
10,575
4,648
0
798
9,777
0
68,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,150
Gold Earned
42,132
566
Minions Killed
562
0
Camps Cleared
0
1,602,740
Distance Traveled
1,642,987
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,307
457
1
0
0
338,401
5
L
Pele
6,992
437
98
6
0
361,565
0
W
Pele
8,609
538
94
6
0
400,543
3
L
Cerberus
7,331
458
182
11
0
310,309
6
L
Surtr
6,832
427
30
2
0
346,733
2
W
Ishtar
8,867
554
165
10
0
273,468
0
L
Sol
7,301
456
132
8
0
309,563
0
W
Morgan Le Fay
8,473
530
175
11
0
347,060
0
W
Surtr
8,876
555
127
8
0
283,515
0
L
Anhur
7,694
481
124
8
0
274,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role