Player Matchup

Merlin
Merlin
BuffySlayer6417
Merlin
Level 148
God Stats
5W - 5L
1,258 SR
Queue Stats
117W - 138L
1,417 Elo+
Party 2
Guan Yu
Guan Yu
Gmcole1
Guan Yu
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
234W - 228L
1,558 Elo+
Solo
Heimdallr
Heimdallr
Juss2Nyce
Heimdallr
Level 189
God Stats
4W - 3L
1,500 SR
Queue Stats
244W - 274L
1,553 Elo+
Party 2
Surtr
Surtr
MATATUDO_CHEJUS
Surtr
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,204 Elo+
Solo
Nox
Nox
Peanut Who
Nox
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Team Averages
Level 139
1,452 SR
1,447 Elo+

VS

Team Averages
Level 153
1,564 SR
1,489 Elo+
Surtr
Surtr
JinDanSaint
Surtr
Level 153
God Stats
5W - 4L
1,467 SR
Queue Stats
286W - 311L
1,471 Elo+
Party 1
Tiamat
Tiamat
L00tcifurr
Tiamat
Level 205
God Stats
26W - 18L
1,637 SR
Queue Stats
109W - 110L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OPGSkaterLife
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,477 Elo+
Solo
Athena
Athena
ReignBeauty
Athena
Level 158
God Stats
4W - 6L
1,500 SR
Queue Stats
313W - 326L
1,512 Elo+
Party 1
Artemis
Artemis
Vnexxzz_
Artemis
Level 126
God Stats
3W - 0L
1,715 SR
Queue Stats
17W - 25L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,499
350
40
613
241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Gmcole1
Guan Yu
10
0 / 2 / 1
5,730
573
4,617
9,130
8,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Juss2Nyce
Heimdallr
9
0 / 1 / 0
5,172
517
3,092
6,369
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 0
5,999
600
5,722
11,717
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 2
5,378
538
3,318
9,203
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,415
642
5,438
9,837
9,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
L00tcifurr
Tiamat
10
1 / 0 / 4
5,867
587
6,632
5,587
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
OPGSkaterLife
Tsukuyomi
10
2 / 1 / 1
5,776
578
3,637
8,128
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Athena
9
2 / 1 / 4
6,180
618
5,348
6,792
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Vnexxzz_
Artemis
11
1 / 0 / 0
6,268
627
3,149
5,138
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Guan Yu
Gmcole1
Guan Yu
0
2
1
0.25
W
2
1
0
2
L
Heimdallr
Juss2Nyce
Heimdallr
0
1
0
0
W
Tiamat
L00tcifurr
Tiamat
1
0
4
3
L
3
2
0
1.5
W
Tsukuyomi
OPGSkaterLife
Tsukuyomi
2
1
1
2.5
L
0
2
2
0.5
W
Athena
2
1
4
4
W
Artemis
Vnexxzz_
Artemis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,789
Damage
24,204
37,032
Taken
35,482
21,893
Mitigated
24,002
12,637
Healing
11,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40
40
0
0
613
241
0
613
0
407
0
L
Guan Yu
Gmcole1
Guan Yu
4,617
544
0
3,373
9,130
8,574
0
175
8,955
0
44,247
W
5,438
2,785
0
2,538
9,837
9,103
0
21
9,816
688
44,430
L
Heimdallr
Juss2Nyce
Heimdallr
3,092
1,146
0
2,509
6,369
2,354
0
1,164
5,205
0
31,938
W
Tiamat
L00tcifurr
Tiamat
6,632
653
0
2,019
5,587
3,120
598
797
4,790
38,913
0
L
5,722
2,763
0
4,183
11,717
5,704
0
6,272
5,445
419
38,477
W
Tsukuyomi
OPGSkaterLife
Tsukuyomi
3,637
568
0
1,008
8,128
2,992
0
602
7,526
0
39,434
L
3,318
433
0
2,572
9,203
5,020
0
3,931
5,272
21,662
0
W
Athena
5,348
933
0
1,800
6,792
6,996
194
1,590
5,202
28,094
0
W
Artemis
Vnexxzz_
Artemis
3,149
1,596
0
3,816
5,138
1,791
1,099
479
4,659
0
44,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
30,506
238
Minions Killed
340
0
Camps Cleared
0
764,463
Distance Traveled
1,023,296
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,499
350
1
0
0
17,032
0
L
Guan Yu
5,730
573
84
8
0
179,235
0
W
Surtr
6,415
642
77
8
0
197,677
0
L
Heimdallr
5,172
517
58
6
0
174,777
0
W
Tiamat
5,867
587
77
8
0
242,041
0
L
Surtr
5,999
600
60
6
0
203,249
0
W
Tsukuyomi
5,776
578
62
6
0
224,604
0
L
Nox
5,378
538
35
4
0
190,170
0
W
Athena
6,180
618
45
5
0
195,661
3
W
Artemis
6,268
627
79
8
0
163,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role