Player Matchup

Hera
Hera
ChoiJong-In
Hera
Level 34
God Stats
3W - 3L
1,728 SR
Queue Stats
74W - 78L
1,692 Elo+
Party 2
Surtr
Surtr
SpirituSanctus
Surtr
Level 155
God Stats
23W - 20L
1,524 SR
Queue Stats
74W - 72L
1,657 Elo+
Party 2
Maui
Maui
buy_me_in_andout
Maui
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 54L
1,663 Elo+
Party 1
Amaterasu
Amaterasu
chancey899
Amaterasu
Level 119
God Stats
2W - 4L
1,790 SR
Queue Stats
109W - 106L
1,645 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chasey899
Ah Muzen Cab
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 123L
1,623 Elo+
Party 1
Team Averages
Level 104
1,608 SR
1,656 Elo+

VS

Team Averages
Level 67
1,558 SR
1,566 Elo+
Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AchillesHeel1011
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,462 Elo+
Party 3
Pele
Pele
DarkAbyss5641
Pele
Level 14
God Stats
2W - 2L
1,386 SR
Queue Stats
6W - 11L
1,451 Elo+
Party 3
Kuzenbo
Kuzenbo
RHxStealth
Kuzenbo
Level 158
God Stats
3W - 0L
1,749 SR
Queue Stats
46W - 40L
1,951 Elo+
Solo
Bacchus
Bacchus
TouTaoHere
Bacchus
Level 69
God Stats
4W - 1L
1,657 SR
Queue Stats
298W - 281L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,169
561
6,091
4,847
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 4
6,280
571
4,955
7,618
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 1
5,600
509
2,007
9,872
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
chancey899
Amaterasu
13
5 / 1 / 0
7,253
659
3,097
8,091
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
chasey899
Ah Muzen Cab
11
0 / 1 / 0
5,752
523
3,163
7,413
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 3
6,386
581
3,317
5,587
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
9
2 / 0 / 0
5,595
509
5,051
4,273
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 2
5,268
479
3,285
8,713
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
RHxStealth
Kuzenbo
10
1 / 3 / 2
5,611
510
2,831
8,012
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
TouTaoHere
Bacchus
8
0 / 0 / 5
5,323
484
4,506
8,065
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
6
7
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
3
3.5
W
Xbalanque
2
0
0
2
L
1
3
2
0.67
W
1
4
2
0.5
W
Kuzenbo
RHxStealth
Kuzenbo
1
3
2
0.67
L
1
1
4
3
W
Bacchus
TouTaoHere
Bacchus
0
0
5
2.5
L
0
1
1
0.5
L
Amaterasu
chancey899
Amaterasu
5
1
0
5
L
Ah Muzen Cab
chasey899
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
18,990
37,841
Taken
34,650
18,604
Mitigated
19,219
10,323
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,317
368
0
337
5,587
2,041
0
3,173
2,226
46,904
0
W
Xbalanque
5,051
2,221
0
1,934
4,273
1,440
0
596
3,677
0
36,103
L
6,091
2,039
0
40
4,847
1,809
0
2,947
1,809
38,912
0
W
3,285
1,222
0
1,310
8,713
2,772
0
968
7,704
0
30,879
W
Kuzenbo
RHxStealth
Kuzenbo
2,831
592
0
2,150
8,012
5,891
115
1,939
6,024
26,541
0
L
4,955
1,548
0
2,500
7,618
3,617
594
2,434
4,969
645
35,617
W
Bacchus
TouTaoHere
Bacchus
4,506
856
0
2,320
8,065
7,075
0
1,322
6,703
15,521
0
L
2,007
706
0
1,830
9,872
6,425
0
2,274
7,477
21,066
0
L
Amaterasu
chancey899
Amaterasu
3,097
1,364
0
1,100
8,091
3,824
0
988
7,103
0
57,903
L
Ah Muzen Cab
chasey899
Ah Muzen Cab
3,163
1,816
0
4,853
7,413
2,929
0
1,584
5,829
0
42,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
28,183
331
Minions Killed
277
0
Camps Cleared
0
1,064,527
Distance Traveled
1,104,668
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,386
581
92
8
0
213,692
0
W
Xbalanque
5,595
509
66
6
0
205,032
0
L
Hera
6,169
561
76
7
0
188,021
0
W
Pele
5,268
479
50
5
0
255,161
0
W
Kuzenbo
5,611
510
46
4
0
197,855
0
L
Surtr
6,280
571
64
6
0
214,985
0
W
Bacchus
5,323
484
23
2
0
232,928
0
L
Maui
5,600
509
28
3
0
209,449
2
L
Amaterasu
7,253
659
101
9
0
253,746
0
L
Ah Muzen Cab
5,752
523
62
6
0
198,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role