Player Matchup

Sun Wukong
Sun Wukong
Calremes69
Sun Wukong
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 105L
1,109 Elo+
Solo
Ne Zha
Ne Zha
Kc4y0s
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Solo
King Arthur
King Arthur
RaymanX1
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,734 Elo+
Solo
Kukulkan
Kukulkan
Scooby6561
Kukulkan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 27L
1,478 Elo+
Solo
Fenrir
Fenrir
carrnell-
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,224 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,448 Elo+

VS

Team Averages
Level 21
1,543 SR
1,532 Elo+
Achilles
Achilles
IamMcGainz
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,565 Elo+
Solo
Fenrir
Fenrir
IegaI
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,243 Elo+
Solo
Anhur
Anhur
XxBAIUMxX
Anhur
Level 20
God Stats
7W - 6L
1,500 SR
Queue Stats
407W - 464L
1,754 Elo+
Solo
Cu Chulainn
Cu Chulainn
the420dankman
Cu Chulainn
Level 22
God Stats
15W - 5L
1,715 SR
Queue Stats
206W - 226L
1,552 Elo+
Solo
Merlin
Merlin
Ťðfęř11
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 55L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calremes69
Sun Wukong
19
12 / 2 / 12
12,669
845
16,112
18,750
22,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Kc4y0s
Ne Zha
19
5 / 3 / 22
11,594
773
19,167
14,906
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
RaymanX1
King Arthur
17
3 / 5 / 22
10,899
727
12,474
21,832
26,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Scooby6561
Kukulkan
20
12 / 1 / 19
14,107
940
29,348
8,559
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
carrnell-
Fenrir
19
8 / 2 / 19
12,008
801
7,821
19,240
19,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IamMcGainz
Achilles
19
3 / 6 / 6
10,507
700
10,099
20,519
20,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
IegaI
Fenrir
17
5 / 10 / 4
10,385
692
15,434
21,306
16,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
XxBAIUMxX
Anhur
16
0 / 10 / 10
9,048
603
7,500
18,108
6,897
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
the420dankman
Cu Chulainn
15
1 / 4 / 6
8,942
596
6,456
14,529
6,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
16
3 / 10 / 7
9,944
663
19,029
16,238
7,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
45
40
Kills
12
13
Deaths
40
94
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Calremes69
Sun Wukong
12
2
12
9
L
Achilles
IamMcGainz
Achilles
3
6
6
1
L
Fenrir
IegaI
Fenrir
5
10
4
0.7
W
Ne Zha
Kc4y0s
Ne Zha
5
3
22
5.33
W
King Arthur
RaymanX1
King Arthur
3
5
22
2.8
W
Kukulkan
Scooby6561
Kukulkan
12
1
19
21.5
L
Anhur
XxBAIUMxX
Anhur
0
10
10
0.5
W
Fenrir
carrnell-
Fenrir
8
2
19
8.75
L
Cu Chulainn
the420dankman
Cu Chulainn
1
4
6
1
L
Merlin
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,922
Damage
58,518
83,287
Taken
90,700
81,394
Mitigated
58,933
23,802
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Calremes69
Sun Wukong
16,112
1,458
2,200
3,851
18,750
22,060
1,473
2,357
14,514
0
30,618
L
Achilles
IamMcGainz
Achilles
10,099
1,629
306
4,723
20,519
20,793
0
5,807
14,712
0
28,257
L
Fenrir
IegaI
Fenrir
15,434
3,089
186
2,043
21,306
16,877
0
8,113
12,915
0
18,227
W
Ne Zha
Kc4y0s
Ne Zha
19,167
2,661
1,356
4,641
14,906
7,923
1,407
3,924
10,520
0
33,978
W
King Arthur
RaymanX1
King Arthur
12,474
1,218
1,031
1,210
21,832
26,351
737
6,295
14,729
0
17,231
W
Kukulkan
Scooby6561
Kukulkan
29,348
2,025
1,459
949
8,559
5,091
1,655
1,731
6,718
64,418
2,493
L
Anhur
XxBAIUMxX
Anhur
7,500
3,068
551
1,055
18,108
6,897
0
6,340
11,399
0
14,908
W
Fenrir
carrnell-
Fenrir
7,821
3,303
3,247
3,858
19,240
19,969
1,533
4,722
13,791
0
12,885
L
Cu Chulainn
the420dankman
Cu Chulainn
6,456
448
514
3,447
14,529
6,420
0
4,255
10,274
0
15,374
L
Merlin
19,029
1,380
515
810
16,238
7,946
0
3,854
12,051
40,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,277
Gold Earned
48,826
177
Minions Killed
128
0
Camps Cleared
0
1,488,558
Distance Traveled
1,080,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,669
845
39
3
0
295,151
0
L
Achilles
10,507
700
34
2
0
274,205
0
L
Fenrir
10,385
692
7
0
0
231,426
0
W
Ne Zha
11,594
773
19
1
0
307,542
0
W
King Arthur
10,899
727
9
1
0
307,994
0
W
Kukulkan
14,107
940
94
6
0
281,902
0
L
Anhur
9,048
603
27
2
0
203,377
0
W
Fenrir
12,008
801
16
1
0
295,969
0
L
Cu Chulainn
8,942
596
10
1
0
161,362
0
L
Merlin
9,944
663
50
3
0
210,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role