Player Matchup

Zhong Kui
Zhong Kui
KrmA Zoso
Zhong Kui
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Fenrir
Fenrir
LordRoKage
Fenrir
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Medusa
Medusa
YaBoiBigNut
Medusa
Level 48
God Stats
8W - 4L
1,596 SR
Queue Stats
57W - 61L
1,444 Elo+
Solo
Team Averages
Level 80
1,532 SR
1,481 Elo+

VS

Team Averages
Level 78
1,650 SR
1,461 Elo+
Nox
Nox
Callme_ale91
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,610 Elo+
Party 1
Hachiman
Hachiman
GRUDGENUTTZ28
Hachiman
Level 104
God Stats
5W - 9L
1,715 SR
Queue Stats
155W - 155L
1,316 Elo+
Solo
Guan Yu
Guan Yu
reybadavid
Guan Yu
Level 65
God Stats
7W - 6L
1,736 SR
Queue Stats
23W - 26L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KrmA Zoso
Zhong Kui
15
4 / 2 / 11
10,032
836
18,013
15,132
10,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
LordRoKage
Fenrir
12
3 / 4 / 10
9,140
762
5,120
9,113
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
16
8 / 2 / 6
10,855
905
12,458
8,730
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,842
737
6,866
14,172
6,031
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
GRUDGENUTTZ28
Hachiman
14
3 / 3 / 3
8,954
746
7,542
12,507
5,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
reybadavid
Guan Yu
13
2 / 5 / 4
9,249
771
4,925
16,242
16,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
15
Kills
7
8
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
Hachiman
GRUDGENUTTZ28
Hachiman
3
3
3
1.5
W
Zhong Kui
KrmA Zoso
Zhong Kui
4
2
11
4.75
W
Fenrir
LordRoKage
Fenrir
3
4
10
2
W
Medusa
8
2
6
5.5
L
Guan Yu
reybadavid
Guan Yu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,591
Damage
19,333
32,975
Taken
42,921
18,424
Mitigated
27,232
10,732
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,866
465
0
0
14,172
6,031
0
7,931
6,241
28,821
524
L
Hachiman
GRUDGENUTTZ28
Hachiman
7,542
3,651
0
1,597
12,507
5,188
0
3,683
8,824
0
36,658
W
Zhong Kui
KrmA Zoso
Zhong Kui
18,013
782
0
7,316
15,132
10,691
1,105
2,496
12,636
50,089
361
W
Fenrir
LordRoKage
Fenrir
5,120
158
0
1,227
9,113
3,865
827
2,837
6,276
0
22,276
W
Medusa
12,458
4,524
0
2,189
8,730
3,868
1,210
1,451
7,279
0
51,108
L
Guan Yu
reybadavid
Guan Yu
4,925
1,137
3,424
6,110
16,242
16,013
0
6,416
9,826
0
17,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
27,045
159
Minions Killed
125
0
Camps Cleared
0
625,348
Distance Traveled
627,439
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,842
737
48
4
0
192,359
0
L
Hachiman
8,954
746
57
5
0
215,804
1
W
Zhong Kui
10,032
836
81
7
0
204,171
1
W
Fenrir
9,140
762
18
2
0
201,284
0
W
Medusa
10,855
905
60
5
0
219,893
0
L
Guan Yu
9,249
771
20
2
0
219,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role