Player Matchup

Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
ARMOR3DX
Cu Chulainn
Silver I
Level 143
God Stats
1W - 3L
1,503 SR
Queue Stats
8W - 8L
1,672 MMR
Party 2
Danzaburou
Danzaburou
Gold III
KhoulieGhoulie
Danzaburou
Gold III
Level 64
God Stats
2W - 3L
1,684 SR
Queue Stats
101W - 79L
1,677 MMR
Solo
Scylla
Scylla
Silver I
kingofthetrap69
Scylla
Silver I
Level 82
God Stats
1W - 1L
1,743 SR
Queue Stats
8W - 8L
1,672 MMR
Party 2
Thanatos
Thanatos
Gold II
Κenzeiys
Thanatos
Gold II
Level 128
God Stats
42W - 35L
1,705 SR
Queue Stats
774W - 770L
1,686 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,627 SR
1,641 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,660 SR
1,673 MMR
Guan Yu
Guan Yu
Gold III
Emeletim
Guan Yu
Gold III
Level 145
God Stats
9W - 4L
1,464 SR
Queue Stats
106W - 109L
1,671 MMR
Solo
Medusa
Medusa
Gold IV
GrizzlyBearCarl
Medusa
Gold IV
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,674 MMR
Solo
Mercury
Mercury
Silver I
Jasonszb9
Mercury
Silver I
Level 167
God Stats
12W - 11L
1,747 SR
Queue Stats
377W - 363L
1,671 MMR
Solo
Lancelot
Lancelot
Gold II
MidCanyon
Lancelot
Gold II
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 23L
1,677 MMR
Solo
Atlas
Atlas
Gold I
Pewm
Atlas
Gold I
Level 157
God Stats
10W - 5L
1,875 SR
Queue Stats
118W - 98L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 2 / 4
7,503
441
2,778
13,056
10,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
ARMOR3DX
Cu Chulainn
15
2 / 2 / 1
9,648
568
11,591
14,986
17,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
KhoulieGhoulie
Danzaburou
15
2 / 5 / 2
9,127
537
7,783
13,562
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 0
7,876
463
6,978
12,508
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Κenzeiys
Thanatos
15
5 / 6 / 0
9,576
563
6,496
16,584
8,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
VulcanPeleAo Kuang

VS

Bans
KumbhakarnaHe BoCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Emeletim
Guan Yu
15
1 / 3 / 5
9,725
572
7,811
15,599
19,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 5
10,203
600
9,024
12,497
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Jasonszb9
Mercury
17
4 / 2 / 7
10,194
600
10,564
13,785
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
MidCanyon
Lancelot
16
9 / 1 / 4
9,971
587
16,039
11,020
5,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
Pewm
Atlas
13
1 / 2 / 11
8,952
527
5,688
14,338
12,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
9
Kills
20
20
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
4
1
L
Cu Chulainn
ARMOR3DX
Cu Chulainn
2
2
1
1.25
W
Guan Yu
Emeletim
Guan Yu
1
3
5
1.17
W
5
1
5
7.5
W
Mercury
Jasonszb9
Mercury
4
2
7
3.75
L
Danzaburou
KhoulieGhoulie
Danzaburou
2
5
2
0.6
W
Lancelot
MidCanyon
Lancelot
9
1
4
11
W
Atlas
Pewm
Atlas
1
2
11
3.25
L
0
5
0
0
L
Thanatos
Κenzeiys
Thanatos
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,626
Damage
49,126
70,696
Taken
67,239
46,632
Mitigated
46,807
21,487
Healing
23,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,778
607
1,960
2,228
13,056
10,365
0
1,979
11,077
20,237
0
L
Cu Chulainn
ARMOR3DX
Cu Chulainn
11,591
2,873
0
1,249
14,986
17,118
357
2,100
12,886
2,474
86,946
W
Guan Yu
Emeletim
Guan Yu
7,811
1,441
309
5,738
15,599
19,242
31
1,918
13,681
4,524
79,628
W
9,024
4,740
0
6,476
12,497
4,893
286
1,156
11,341
0
92,303
W
Mercury
Jasonszb9
Mercury
10,564
6,097
0
1,054
13,785
5,342
0
3,318
10,467
0
101,325
L
Danzaburou
KhoulieGhoulie
Danzaburou
7,783
3,373
0
3,730
13,562
6,388
1,034
1,549
12,013
0
81,400
W
Lancelot
MidCanyon
Lancelot
16,039
3,615
0
1,359
11,020
5,316
2,226
2,543
8,477
0
76,009
W
Atlas
Pewm
Atlas
5,688
2,532
3,136
5,422
14,338
12,014
252
2,783
11,555
19,353
0
L
6,978
491
0
280
12,508
4,041
588
1,185
11,323
60,415
0
L
Thanatos
Κenzeiys
Thanatos
6,496
1,274
0
12,040
16,584
8,720
0
1,772
14,812
0
73,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,730
Gold Earned
49,045
499
Minions Killed
572
0
Camps Cleared
0
1,658,916
Distance Traveled
1,895,591
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,503
441
21
1
0
384,078
3
L
Cu Chulainn
9,648
568
144
8
0
319,117
0
W
Guan Yu
9,725
572
146
9
0
328,204
2
W
Medusa
10,203
600
146
9
0
321,548
0
W
Mercury
10,194
600
139
8
0
437,781
0
L
Danzaburou
9,127
537
120
7
0
300,954
4
W
Lancelot
9,971
587
122
7
0
439,914
1
W
Atlas
8,952
527
19
1
0
368,144
4
L
Scylla
7,876
463
111
7
0
316,578
0
L
Thanatos
9,576
563
103
6
0
338,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role