Player Matchup

Merlin
Merlin
Galone09
Merlin
Level 62
God Stats
12W - 16L
1,368 SR
Queue Stats
108W - 105L
1,437 Elo+
Solo
Fenrir
Fenrir
Nargx
Fenrir
Level 71
God Stats
6W - 4L
1,586 SR
Queue Stats
51W - 51L
1,375 Elo+
Party 2
Bacchus
Bacchus
Nerox_exe
Bacchus
Level 46
God Stats
83W - 67L
1,715 SR
Queue Stats
156W - 147L
1,460 Elo+
Party 1
Horus
Horus
Shiroxi
Horus
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 88L
1,489 Elo+
Party 1
Artemis
Artemis
oooDMGooo
Artemis
Level 69
God Stats
2W - 1L
1,254 SR
Queue Stats
24W - 16L
1,461 Elo+
Party 2
Team Averages
Level 58
1,485 SR
1,444 Elo+

VS

Team Averages
Level 49
1,507 SR
1,433 Elo+
Surtr
Surtr
Diio Buns
Surtr
Level 82
God Stats
17W - 14L
1,514 SR
Queue Stats
108W - 95L
1,557 Elo+
Party 4
Thanatos
Thanatos
Ginchik
Thanatos
Level 56
God Stats
2W - 7L
1,500 SR
Queue Stats
146W - 147L
1,329 Elo+
Party 3
Maui
Maui
IKhaoriI
Maui
Level 15
God Stats
1W - 3L
1,518 SR
Queue Stats
2W - 8L
1,372 Elo+
Party 3
Cernunnos
Cernunnos
Lunimister457
Cernunnos
Level 46
God Stats
0W - 3L
1,309 SR
Queue Stats
90W - 108L
1,303 Elo+
Party 3
Ra
Ra
SABER peak
Ra
Level 46
God Stats
5W - 4L
1,694 SR
Queue Stats
237W - 235L
1,606 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Galone09
Merlin
14
1 / 1 / 6
8,274
517
6,826
8,320
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Nargx
Fenrir
16
10 / 2 / 5
9,698
606
16,976
16,036
7,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Nerox_exe
Bacchus
11
3 / 4 / 8
7,646
478
5,460
11,450
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
Shiroxi
Horus
12
2 / 2 / 1
7,677
480
8,079
12,886
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
oooDMGooo
Artemis
13
4 / 5 / 5
8,049
503
8,320
14,419
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Diio Buns
Surtr
14
1 / 1 / 0
8,410
526
8,385
15,482
9,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Ginchik
Thanatos
13
4 / 6 / 3
8,909
557
8,097
12,494
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
9
0 / 2 / 4
6,954
435
1,291
12,006
12,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Lunimister457
Cernunnos
12
6 / 7 / 1
7,857
491
9,593
15,988
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 0
8,562
535
8,263
11,784
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
13
14
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
Diio Buns
Surtr
1
1
0
1
W
Merlin
Galone09
Merlin
1
1
6
4
L
Thanatos
Ginchik
Thanatos
4
6
3
0.92
L
Maui
0
2
4
1
L
Cernunnos
Lunimister457
Cernunnos
6
7
1
0.93
W
Fenrir
Nargx
Fenrir
10
2
5
6.25
W
Bacchus
Nerox_exe
Bacchus
3
4
8
1.75
L
2
5
0
0.4
W
Horus
Shiroxi
Horus
2
2
1
1.25
W
Artemis
oooDMGooo
Artemis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,661
Damage
35,629
63,111
Taken
67,754
34,594
Mitigated
38,651
19,822
Healing
24,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Diio Buns
Surtr
8,385
3,265
0
5,984
15,482
9,786
0
1,497
13,304
2,289
57,519
W
Merlin
Galone09
Merlin
6,826
812
354
3,189
8,320
2,737
502
3,770
4,550
76,409
0
L
Thanatos
Ginchik
Thanatos
8,097
2,158
0
7,414
12,494
5,556
54
955
11,445
0
45,167
L
Maui
1,291
345
0
973
12,006
12,252
209
2,589
9,417
10,436
0
L
Cernunnos
Lunimister457
Cernunnos
9,593
4,075
0
4,746
15,988
5,816
243
2,641
13,347
0
49,688
W
Fenrir
Nargx
Fenrir
16,976
4,292
0
3,098
16,036
7,874
0
2,717
13,319
0
86,481
W
Bacchus
Nerox_exe
Bacchus
5,460
1,065
0
1,930
11,450
9,919
629
1,027
10,423
18,299
0
L
8,263
1,201
958
4,282
11,784
5,241
181
4,604
7,138
67,475
0
W
Horus
Shiroxi
Horus
8,079
4,825
99
4,814
12,886
8,892
703
1,578
11,308
0
39,036
W
Artemis
oooDMGooo
Artemis
8,320
5,534
0
6,338
14,419
5,172
0
868
13,551
0
47,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,344
Gold Earned
40,692
396
Minions Killed
371
0
Camps Cleared
0
1,549,226
Distance Traveled
1,582,831
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,410
526
115
7
0
347,081
0
W
Merlin
8,274
517
110
7
0
294,138
0
L
Thanatos
8,909
557
61
4
0
340,732
0
L
Maui
6,954
435
14
1
0
294,347
2
L
Cernunnos
7,857
491
69
4
0
286,901
1
W
Fenrir
9,698
606
119
7
0
353,619
0
W
Bacchus
7,646
478
15
1
0
320,782
2
L
Ra
8,562
535
112
7
0
313,770
5
W
Horus
7,677
480
82
5
0
322,333
0
W
Artemis
8,049
503
70
4
0
258,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role