Player Matchup

Nike
Nike
Annunaki2623
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,385 Elo+
Solo
Hun Batz
Hun Batz
JoeTheSock
Hun Batz
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 31L
1,380 Elo+
Party 1
Anubis
Anubis
ReplicantJoi
Anubis
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
334W - 333L
1,478 Elo+
Solo
Set
Set
Vortis48
Set
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
252W - 231L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
schwedisch1771
Nu Wa
Level 96
God Stats
5W - 0L
1,719 SR
Queue Stats
152W - 130L
1,319 Elo+
Party 1
Team Averages
Level 65
1,544 SR
1,403 Elo+

VS

Team Averages
Level 25
1,500 SR
1,511 Elo+
Khepri
Khepri
BrytonG420
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,445 Elo+
Solo
Yu Huang
Yu Huang
Cooljtwo
Yu Huang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,962 Elo+
Solo
Cerberus
Cerberus
KoreanJesus_12
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,541 Elo+
Solo
Hachiman
Hachiman
SpandexBongo454
Hachiman
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
314W - 354L
1,293 Elo+
Solo
Medusa
Medusa
dave2222dave
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 22
8,297
830
4,716
8,867
7,298
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Hun Batz
JoeTheSock
Hun Batz
16
13 / 2 / 15
10,224
1,022
21,512
10,383
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
9 / 3 / 18
9,615
962
20,418
10,915
6,123
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
10 / 1 / 19
10,094
1,009
13,354
11,651
17,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 1 / 23
9,258
926
11,108
5,965
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BrytonG420
Khepri
13
0 / 4 / 5
7,316
732
4,469
13,864
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
Cooljtwo
Yu Huang
14
3 / 8 / 2
8,582
858
11,881
13,787
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
13
2 / 7 / 2
7,933
793
5,657
22,401
21,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
12
1 / 7 / 3
7,358
736
5,430
12,059
5,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
0 / 10 / 5
6,834
683
4,400
14,420
5,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
23
36
Kills
6
8
Deaths
36
97
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
22
13
L
Khepri
BrytonG420
Khepri
0
4
5
0.63
L
Yu Huang
Cooljtwo
Yu Huang
3
8
2
0.5
W
Hun Batz
JoeTheSock
Hun Batz
13
2
15
10.25
L
Cerberus
2
7
2
0.43
W
Anubis
9
3
18
6
L
Hachiman
1
7
3
0.36
W
10
1
19
19.5
L
Medusa
0
10
5
0.25
W
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,108
Damage
31,837
47,781
Taken
76,531
38,874
Mitigated
51,651
18,641
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,716
777
1,219
1,203
8,867
7,298
644
4,015
4,852
0
8,147
L
Khepri
BrytonG420
Khepri
4,469
346
354
1,674
13,864
13,906
0
4,367
9,377
13,193
0
L
Yu Huang
Cooljtwo
Yu Huang
11,881
1,745
0
662
13,787
5,154
0
6,131
7,420
20,440
2,488
W
Hun Batz
JoeTheSock
Hun Batz
21,512
5,083
1,011
2,265
10,383
5,199
1,236
5,200
5,183
0
34,559
L
Cerberus
5,657
848
1,083
5,555
22,401
21,694
0
8,198
13,818
17,662
0
W
Anubis
20,418
594
1,863
5,134
10,915
6,123
2,173
5,700
5,215
32,498
0
L
Hachiman
5,430
2,572
0
934
12,059
5,426
0
4,145
7,718
0
15,318
W
13,354
6,105
313
2,304
11,651
17,704
1,434
4,478
7,173
0
18,951
L
Medusa
4,400
1,692
654
423
14,420
5,471
0
8,367
5,918
0
12,953
W
11,108
5,387
1,815
1,514
5,965
2,550
2,320
1,460
4,505
23,936
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,488
Gold Earned
38,023
102
Minions Killed
99
0
Camps Cleared
0
934,338
Distance Traveled
758,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,297
830
4
0
0
191,901
0
L
Khepri
7,316
732
7
1
0
193,594
0
L
Yu Huang
8,582
858
29
3
0
147,658
0
W
Hun Batz
10,224
1,022
29
3
0
198,530
0
L
Cerberus
7,933
793
24
2
0
167,009
0
W
Anubis
9,615
962
35
4
0
155,328
0
L
Hachiman
7,358
736
26
3
0
118,128
0
W
Set
10,094
1,009
12
1
0
212,861
0
L
Medusa
6,834
683
13
1
0
132,258
0
W
Nu Wa
9,258
926
22
2
0
175,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role