Player Matchup

He Bo
He Bo
DayofFates
He Bo
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 145L
1,552 Elo+
Party 2
King Arthur
King Arthur
SoulOfRadiance
King Arthur
Level 65
God Stats
14W - 13L
1,753 SR
Queue Stats
30W - 31L
1,650 Elo+
Party 2
Surtr
Surtr
SuperBabyGod
Surtr
Level 124
God Stats
12W - 10L
1,388 SR
Queue Stats
119W - 97L
1,602 Elo+
Party 2
Apollo
Apollo
TH3 D0CTOR XXX
Apollo
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 80L
1,234 Elo+
Solo
Fafnir
Fafnir
infamousissac
Fafnir
Level 96
God Stats
2W - 4L
1,752 SR
Queue Stats
3W - 17L
1,493 Elo+
Party 2
Team Averages
Level 117
1,579 SR
1,506 Elo+

VS

Team Averages
Level 132
1,495 SR
1,598 Elo+
Morgan Le Fay
Morgan Le Fay
Aaronsaurus9994
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 115L
1,506 Elo+
Party 1
Thanatos
Thanatos
Dark Clawed 269
Thanatos
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 44L
1,707 Elo+
Party 3
Surtr
Surtr
Dark Raptor AC
Surtr
Level 197
God Stats
4W - 1L
1,750 SR
Queue Stats
92W - 89L
1,724 Elo+
Party 3
Neith
Neith
Explainzy
Neith
Level 102
God Stats
2W - 0L
1,226 SR
Queue Stats
272W - 260L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
HUGOSINFERNO
Kumbhakarna
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 102L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
1 / 5 / 0
6,279
571
3,018
7,351
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SoulOfRadiance
King Arthur
9
1 / 3 / 1
5,888
535
5,122
8,663
7,302
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 3 / 0
5,893
536
5,275
11,239
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 2
5,040
458
4,088
8,463
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 1
5,891
536
1,366
8,130
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aaronsaurus9994
Morgan Le Fay
12
4 / 0 / 3
7,051
641
5,888
3,952
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
8 / 2 / 2
6,736
612
6,600
9,575
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 2
6,505
591
5,802
10,566
6,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Explainzy
Neith
10
0 / 2 / 4
5,731
521
7,333
6,288
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
HUGOSINFERNO
Kumbhakarna
10
2 / 1 / 3
5,957
542
2,101
5,884
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
15
15
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aaronsaurus9994
Morgan Le Fay
4
0
3
5.5
W
Thanatos
8
2
2
4.5
W
1
2
2
1
L
He Bo
1
5
0
0.2
W
Neith
Explainzy
Neith
0
2
4
1
W
Kumbhakarna
HUGOSINFERNO
Kumbhakarna
2
1
3
3.5
L
King Arthur
SoulOfRadiance
King Arthur
1
3
1
0.5
L
3
3
0
1
L
0
4
2
0.25
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
27,724
43,846
Taken
36,265
25,690
Mitigated
18,497
9,113
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aaronsaurus9994
Morgan Le Fay
5,888
802
0
645
3,952
1,536
159
1,649
2,303
53,291
0
W
Thanatos
6,600
2,540
0
7,383
9,575
3,545
0
1,462
8,113
0
41,454
W
5,802
2,465
0
4,892
10,566
6,166
12
107
10,459
414
49,982
L
He Bo
3,018
61
0
920
7,351
2,579
0
4,419
2,932
48,182
0
W
Neith
Explainzy
Neith
7,333
1,913
0
1,723
6,288
2,125
240
813
5,475
0
54,218
W
Kumbhakarna
HUGOSINFERNO
Kumbhakarna
2,101
80
0
1,540
5,884
5,125
80
610
5,274
17,192
0
L
King Arthur
SoulOfRadiance
King Arthur
5,122
889
0
700
8,663
7,302
0
149
8,514
0
37,049
L
5,275
2,561
0
3,183
11,239
5,439
0
1,501
9,738
796
38,651
L
4,088
2,233
0
2,162
8,463
2,942
0
1,547
6,916
0
32,148
L
1,366
395
0
2,148
8,130
7,428
0
522
7,608
18,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
31,980
293
Minions Killed
379
0
Camps Cleared
0
1,073,897
Distance Traveled
1,046,671
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,051
641
104
9
0
218,866
1
W
Thanatos
6,736
612
61
6
0
228,705
0
W
Surtr
6,505
591
99
9
0
185,009
0
L
He Bo
6,279
571
96
9
0
222,395
4
W
Neith
5,731
521
80
7
0
191,392
0
W
Kumbhakarna
5,957
542
35
3
0
222,699
2
L
King Arthur
5,888
535
58
5
0
213,728
1
L
Surtr
5,893
536
59
5
0
243,793
1
L
Apollo
5,040
458
60
5
0
195,038
0
L
Fafnir
5,891
536
20
2
0
198,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role