Player Matchup

Chaac
Chaac
ItsJulii23
Chaac
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,466 Elo+
Solo
Ishtar
Ishtar
XIIReapZzXII
Ishtar
Level 99
God Stats
0W - 3L
1,239 SR
Queue Stats
30W - 26L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
deadtsniper-_-
Morgan Le Fay
Level 73
God Stats
10W - 9L
1,500 SR
Queue Stats
16W - 20L
1,226 Elo+
Party 2
Team Averages
Level 90
1,413 SR
1,379 Elo+

VS

Team Averages
Level 81
1,483 SR
1,486 Elo+
Ymir
Ymir
Enzo-Argentino
Ymir
Level 108
God Stats
3W - 2L
1,515 SR
Queue Stats
34W - 33L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
Luciano-Hyper
Jing Wei
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,489 Elo+
Party 1
Agni
Agni
Tuner-R34
Agni
Level 39
God Stats
3W - 2L
1,433 SR
Queue Stats
33W - 22L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 0 / 0
11,036
613
9,347
10,064
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
18
1 / 1 / 2
12,204
678
12,976
13,488
7,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
deadtsniper-_-
Morgan Le Fay
16
1 / 4 / 1
10,743
597
12,349
13,226
6,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 1
13,540
752
11,976
20,476
30,216
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Luciano-Hyper
Jing Wei
17
1 / 3 / 4
11,512
640
8,573
15,861
7,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
17
0 / 1 / 3
11,097
617
9,245
9,648
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
5
5
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Chaac
3
0
0
3
W
Jing Wei
Luciano-Hyper
Jing Wei
1
3
4
1
W
Agni
0
1
3
1.5
L
Ishtar
1
1
2
2
L
Morgan Le Fay
deadtsniper-_-
Morgan Le Fay
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,672
Damage
29,794
36,778
Taken
45,985
22,189
Mitigated
42,770
7,580
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,976
2,365
0
2,413
20,476
30,216
1,232
6,459
14,017
39,205
492
L
Chaac
9,347
680
0
2,457
10,064
8,170
305
5,196
4,868
0
45,456
W
Jing Wei
Luciano-Hyper
Jing Wei
8,573
4,681
0
312
15,861
7,469
162
3,500
12,361
0
69,267
W
Agni
9,245
526
0
1,373
9,648
5,085
1,148
1,392
8,256
44,686
0
L
Ishtar
12,976
6,885
0
3,618
13,488
7,118
234
6,758
6,730
0
55,384
L
Morgan Le Fay
deadtsniper-_-
Morgan Le Fay
12,349
951
83
1,422
13,226
6,901
48
9,370
3,856
37,724
3,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,983
Gold Earned
36,149
215
Minions Killed
220
0
Camps Cleared
0
903,675
Distance Traveled
1,017,497
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,540
752
55
3
0
324,015
4
L
Chaac
11,036
613
62
3
0
267,808
0
W
Jing Wei
11,512
640
94
5
0
334,195
2
W
Agni
11,097
617
71
4
0
359,287
0
L
Ishtar
12,204
678
98
5
0
332,215
2
L
Morgan Le Fay
10,743
597
55
3
0
303,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role