Player Matchup

Mercury
Mercury
Dogirman
Mercury
Level 58
God Stats
43W - 20L
1,626 SR
Queue Stats
97W - 71L
1,497 Elo+
Party 1
Medusa
Medusa
Frecherfisch
Medusa
Level 43
God Stats
5W - 3L
1,669 SR
Queue Stats
56W - 51L
1,409 Elo+
Party 2
Vulcan
Vulcan
SchMolCH
Vulcan
Level 59
God Stats
6W - 3L
1,714 SR
Queue Stats
217W - 177L
1,471 Elo+
Party 2
Maui
Maui
Strasty
Maui
Level 42
God Stats
3W - 2L
1,319 SR
Queue Stats
122W - 111L
1,464 Elo+
Party 1
Xing Tian
Xing Tian
binzudumm
Xing Tian
Level 9
God Stats
3W - 5L
1,222 SR
Queue Stats
5W - 10L
1,094 Elo+
Party 2
Team Averages
Level 42
1,510 SR
1,387 Elo+

VS

Team Averages
Level 32
1,403 SR
1,228 Elo+
Fafnir
Fafnir
Exineror
Fafnir
Level 34
God Stats
0W - 5L
1,071 SR
Queue Stats
0W - 5L
1,052 Elo+
Solo
Shiva
Shiva
KeGis
Shiva
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 29L
1,328 Elo+
Solo
Kukulkan
Kukulkan
Krooopla
Kukulkan
Level 5
God Stats
1W - 2L
1,463 SR
Queue Stats
1W - 2L
1,335 Elo+
Party 3
Thanatos
Thanatos
Leo1977
Thanatos
Level 63
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 11L
1,362 Elo+
Party 3
Izanami
Izanami
SPleasant
Izanami
Level 9
God Stats
0W - 2L
1,247 SR
Queue Stats
2W - 4L
1,064 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dogirman
Mercury
14
4 / 0 / 6
8,119
625
6,991
7,265
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
11
3 / 1 / 1
7,322
563
6,243
7,033
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
SchMolCH
Vulcan
14
8 / 1 / 2
8,526
656
11,100
5,932
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Strasty
Maui
10
0 / 0 / 4
6,794
523
3,196
7,015
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
binzudumm
Xing Tian
13
1 / 1 / 2
7,061
543
3,733
8,385
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Exineror
Fafnir
9
0 / 2 / 0
6,030
464
2,275
14,190
9,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
KeGis
Shiva
12
2 / 4 / 0
7,539
580
7,158
12,535
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Krooopla
Kukulkan
8
0 / 6 / 0
4,997
384
2,012
8,244
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Leo1977
Thanatos
11
0 / 2 / 1
6,373
490
4,572
10,206
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SPleasant
Izanami
10
1 / 2 / 0
5,710
439
1,521
5,833
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
3
3
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dogirman
Mercury
4
0
6
7
L
Fafnir
Exineror
Fafnir
0
2
0
0
W
Medusa
3
1
1
3.5
L
Shiva
KeGis
Shiva
2
4
0
0.5
L
Kukulkan
Krooopla
Kukulkan
0
6
0
0
L
Thanatos
Leo1977
Thanatos
0
2
1
0.25
L
Izanami
SPleasant
Izanami
1
2
0
0.5
W
Vulcan
SchMolCH
Vulcan
8
1
2
9
W
Maui
Strasty
Maui
0
0
4
2
W
Xing Tian
binzudumm
Xing Tian
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
17,538
35,630
Taken
51,008
15,372
Mitigated
24,449
11,436
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dogirman
Mercury
6,991
4,544
0
1,086
7,265
2,423
0
432
6,833
0
66,087
L
Fafnir
Exineror
Fafnir
2,275
663
1,558
4,893
14,190
9,317
0
4,717
9,473
19,728
0
W
Medusa
6,243
2,836
0
3,405
7,033
1,924
1,254
848
6,185
0
40,258
L
Shiva
KeGis
Shiva
7,158
1,724
0
3,068
12,535
5,902
0
4,699
7,836
0
49,988
L
Kukulkan
Krooopla
Kukulkan
2,012
194
0
60
8,244
2,751
0
5,784
2,460
18,762
0
L
Thanatos
Leo1977
Thanatos
4,572
1,364
0
7,781
10,206
4,595
0
2,315
7,891
0
42,657
L
Izanami
SPleasant
Izanami
1,521
894
0
1,241
5,833
1,884
165
514
5,319
0
24,823
W
Vulcan
SchMolCH
Vulcan
11,100
4,591
0
2,300
5,932
2,509
726
2,148
3,784
62,856
0
W
Maui
Strasty
Maui
3,196
1,205
112
2,813
7,015
4,604
86
859
6,156
27,071
0
W
Xing Tian
binzudumm
Xing Tian
3,733
443
0
1,720
8,385
3,912
0
0
8,385
37,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
30,649
358
Minions Killed
248
0
Camps Cleared
0
1,361,266
Distance Traveled
1,240,839
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,119
625
110
8
0
334,054
0
L
Fafnir
6,030
464
30
2
0
237,458
1
W
Medusa
7,322
563
70
5
0
231,269
0
L
Shiva
7,539
580
80
6
0
247,670
0
L
Kukulkan
4,997
384
31
2
0
190,432
0
L
Thanatos
6,373
490
70
5
0
309,066
0
L
Izanami
5,710
439
37
3
0
256,213
4
W
Vulcan
8,526
656
86
7
0
263,701
8
W
Maui
6,794
523
32
2
0
259,762
0
W
Xing Tian
7,061
543
60
5
0
272,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role