Player Matchup

Ymir
Ymir
Silver II
JayGriff4
Ymir
Silver II
Level 168
God Stats
3W - 6L
1,500 SR
Queue Stats
148W - 175L
1,389 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Nego Doci
Baron Samedi
Bronze III
Level 122
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 11L
1,396 MMR
Solo
Thor
Thor
Bronze III
xXMyst1cVeilXx
Thor
Bronze III
Level 146
God Stats
1W - 4L
1,736 SR
Queue Stats
80W - 91L
1,385 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,517 SR
1,390 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,389 SR
1,390 MMR
Bacchus
Bacchus
Bronze III
BIGGzFLEX
Bacchus
Bronze III
Level 104
God Stats
5W - 10L
1,500 SR
Queue Stats
7W - 13L
1,395 MMR
Party 1
Cupid
Cupid
Bronze III
CrS RamBo
Cupid
Bronze III
Level 118
God Stats
4W - 5L
1,166 SR
Queue Stats
11W - 17L
1,395 MMR
Party 1
Merlin
Merlin
Bronze III
TDGOTYOU2x
Merlin
Bronze III
Level 103
God Stats
10W - 10L
1,500 SR
Queue Stats
94W - 146L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
1 / 0 / 5
12,615
631
11,294
30,331
38,099
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Nego Doci
Baron Samedi
18
1 / 4 / 5
12,630
632
16,184
16,545
9,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 4 / 1
13,308
665
16,936
15,003
7,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AnubisAtlasThanatosOdinAh Muzen Cab

VS

Bans
ShivaPeleIzanamiKaliCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGGzFLEX
Bacchus
18
1 / 0 / 7
14,036
702
13,928
29,549
50,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
CrS RamBo
Cupid
19
4 / 2 / 3
13,700
685
18,274
18,463
9,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TDGOTYOU2x
Merlin
18
3 / 7 / 3
13,352
668
15,072
16,568
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
8
8
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BIGGzFLEX
Bacchus
1
0
7
4.5
W
Cupid
CrS RamBo
Cupid
4
2
3
2.75
L
Ymir
1
0
5
3.5
L
Baron Samedi
Nego Doci
Baron Samedi
1
4
5
0.88
W
Merlin
TDGOTYOU2x
Merlin
3
7
3
0.64
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,414
Damage
47,274
61,879
Taken
64,580
54,886
Mitigated
66,433
10,723
Healing
26,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BIGGzFLEX
Bacchus
13,928
1,159
975
12,122
29,549
50,147
58
14,290
15,259
33,513
0
W
Cupid
CrS RamBo
Cupid
18,274
8,549
1,760
9,686
18,463
9,107
2,699
7,778
10,685
0
89,980
L
Ymir
11,294
1,497
389
2,132
30,331
38,099
273
13,580
16,751
38,495
0
L
Baron Samedi
Nego Doci
Baron Samedi
16,184
1,440
3,295
4,067
16,545
9,241
368
9,692
6,853
81,405
0
W
Merlin
TDGOTYOU2x
Merlin
15,072
94
149
1,566
16,568
7,179
732
5,972
10,596
60,485
0
L
16,936
1,376
0
840
15,003
7,546
1,059
6,071
8,932
0
53,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
41,088
226
Minions Killed
231
0
Camps Cleared
0
990,134
Distance Traveled
1,051,980
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,036
702
31
2
0
407,670
6
W
Cupid
13,700
685
105
5
0
359,731
0
L
Ymir
12,615
631
42
2
0
336,081
0
L
Baron Samedi
12,630
632
115
6
0
330,047
0
W
Merlin
13,352
668
95
5
0
284,579
0
L
Thor
13,308
665
69
3
0
324,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role