Player Matchup

Jing Wei
Jing Wei
KhaloraForm
Jing Wei
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 45L
1,684 Elo+
Solo
Kukulkan
Kukulkan
Kyarune
Kukulkan
Level 86
God Stats
1W - 5L
1,500 SR
Queue Stats
186W - 174L
1,452 Elo+
Solo
Surtr
Surtr
desireking
Surtr
Level 142
God Stats
28W - 26L
1,379 SR
Queue Stats
41W - 43L
983 Elo+
Solo
Cerberus
Cerberus
ketrinay
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
wHITeBO1102753
Cu Chulainn
Level 124
God Stats
6W - 12L
1,860 SR
Queue Stats
80W - 91L
1,607 Elo+
Solo
Team Averages
Level 112
1,548 SR
1,445 Elo+

VS

Team Averages
Level 102
1,501 SR
1,445 Elo+
Chronos
Chronos
AlThor13
Chronos
Level 76
God Stats
10W - 6L
1,503 SR
Queue Stats
54W - 40L
1,536 Elo+
Solo
Sylvanus
Sylvanus
I Reynaud I
Sylvanus
Level 198
God Stats
3W - 4L
1,500 SR
Queue Stats
463W - 420L
1,456 Elo+
Solo
Chiron
Chiron
Loyos9994
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,340 Elo+
Solo
Loki
Loki
caironik
Loki
Level 62
God Stats
6W - 5L
1,500 SR
Queue Stats
35W - 31L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
temp-437493
Cu Chulainn
Level 85
God Stats
6W - 5L
1,500 SR
Queue Stats
121W - 104L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KhaloraForm
Jing Wei
10
1 / 0 / 0
7,453
414
4,282
8,819
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Kyarune
Kukulkan
17
3 / 3 / 3
10,296
572
16,102
10,100
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
14
2 / 2 / 2
8,644
480
7,976
15,128
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ketrinay
Cerberus
14
2 / 1 / 2
9,192
511
7,399
18,589
21,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
wHITeBO1102753
Cu Chulainn
15
6 / 4 / 3
9,353
520
11,072
19,398
16,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlThor13
Chronos
15
3 / 3 / 2
9,104
506
9,952
12,150
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
I Reynaud I
Sylvanus
13
0 / 1 / 5
8,014
445
10,040
16,244
17,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Loyos9994
Chiron
14
1 / 1 / 3
7,779
432
11,927
9,411
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
15
4 / 2 / 0
9,002
500
5,233
13,168
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
temp-437493
Cu Chulainn
15
2 / 8 / 1
9,490
527
11,975
20,764
21,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
14
Kills
10
10
Deaths
15
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
AlThor13
Chronos
3
3
2
1.33
W
Sylvanus
I Reynaud I
Sylvanus
0
1
5
2.5
L
Jing Wei
KhaloraForm
Jing Wei
1
0
0
1
L
Kukulkan
Kyarune
Kukulkan
3
3
3
1.5
W
Chiron
Loyos9994
Chiron
1
1
3
2.5
W
Loki
4
2
0
2
L
Surtr
2
2
2
1.5
L
Cerberus
ketrinay
Cerberus
2
1
2
3
W
Cu Chulainn
temp-437493
Cu Chulainn
2
8
1
0.31
L
Cu Chulainn
wHITeBO1102753
Cu Chulainn
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,831
Damage
49,127
72,034
Taken
71,737
54,119
Mitigated
52,577
20,131
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AlThor13
Chronos
9,952
2,354
0
1,664
12,150
5,202
905
8,887
3,263
58,636
0
W
Sylvanus
I Reynaud I
Sylvanus
10,040
3,794
516
2,676
16,244
17,230
0
5,919
10,325
37,254
13,959
L
Jing Wei
KhaloraForm
Jing Wei
4,282
3,024
0
3,754
8,819
3,462
0
3,626
5,193
0
37,991
L
Kukulkan
Kyarune
Kukulkan
16,102
1,483
0
1,043
10,100
4,797
149
3,475
6,513
93,652
0
W
Chiron
Loyos9994
Chiron
11,927
5,030
988
2,820
9,411
3,749
0
3,649
5,762
0
54,842
W
Loki
5,233
958
0
2,968
13,168
5,216
0
3,853
9,315
0
60,748
L
Surtr
7,976
3,561
0
6,591
15,128
7,788
44
4,312
10,730
1,598
55,801
L
Cerberus
ketrinay
Cerberus
7,399
650
0
4,724
18,589
21,415
0
5,473
13,072
50,511
0
W
Cu Chulainn
temp-437493
Cu Chulainn
11,975
1,456
0
721
20,764
21,180
0
3,251
17,513
8,090
75,117
L
Cu Chulainn
wHITeBO1102753
Cu Chulainn
11,072
1,473
0
4,019
19,398
16,657
251
3,642
15,676
6,885
52,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,938
Gold Earned
43,389
489
Minions Killed
480
0
Camps Cleared
0
1,628,283
Distance Traveled
1,662,394
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,104
506
112
6
0
340,687
0
W
Sylvanus
8,014
445
65
4
0
308,233
0
L
Jing Wei
7,453
414
78
4
0
222,047
0
L
Kukulkan
10,296
572
161
9
0
318,934
0
W
Chiron
7,779
432
86
5
0
283,238
0
W
Loki
9,002
500
87
5
0
405,818
0
L
Surtr
8,644
480
87
5
0
379,567
0
L
Cerberus
9,192
511
87
5
0
368,390
0
W
Cu Chulainn
9,490
527
130
7
0
324,418
0
L
Cu Chulainn
9,353
520
76
4
0
339,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role