Player Matchup

Janus
Janus
Amux97
Janus
Level 60
God Stats
17W - 32L
1,500 SR
Queue Stats
323W - 379L
1,306 Elo+
Party 2
Thoth
Thoth
PinoHolly04
Thoth
Level 42
God Stats
9W - 21L
1,300 SR
Queue Stats
62W - 67L
1,242 Elo+
Party 2
Surtr
Surtr
Rozpierdalaacz
Surtr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Atlas
Atlas
bordo1026x
Atlas
Level 15
God Stats
5W - 3L
1,229 SR
Queue Stats
14W - 17L
1,408 Elo+
Party 2
Mercury
Mercury
jonhot
Mercury
Level 23
God Stats
1W - 2L
1,745 SR
Queue Stats
3W - 3L
1,576 Elo+
Solo
Team Averages
Level 30
1,455 SR
1,406 Elo+

VS

Team Averages
Level 31
1,510 SR
1,287 Elo+
Bacchus
Bacchus
EPOXAAA
Bacchus
Level 24
God Stats
4W - 5L
1,733 SR
Queue Stats
4W - 7L
1,373 Elo+
Party 3
Mercury
Mercury
EPOXOOO
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,373 Elo+
Party 3
Ao Kuang
Ao Kuang
RaduMM
Ao Kuang
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 1
Ishtar
Ishtar
Vеsnа
Ishtar
Level 17
God Stats
2W - 1L
1,520 SR
Queue Stats
104W - 95L
1,359 Elo+
Solo
Surtr
Surtr
x1medusa1x
Surtr
Level 7
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amux97
Janus
18
2 / 3 / 0
10,270
734
12,493
10,624
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 5 / 5
9,606
686
11,578
9,554
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 0
8,481
606
7,040
11,276
7,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
15
1 / 4 / 1
9,538
681
6,592
19,224
18,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
jonhot
Mercury
16
1 / 1 / 1
9,382
670
2,058
7,434
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EPOXAAA
Bacchus
17
0 / 0 / 3
10,539
753
1,442
10,226
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
EPOXOOO
Mercury
17
2 / 1 / 7
10,541
753
8,276
10,673
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
RaduMM
Ao Kuang
17
4 / 2 / 10
10,810
772
16,580
14,981
7,695
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
Vеsnа
Ishtar
19
6 / 0 / 5
11,674
834
11,793
13,187
6,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
18
6 / 3 / 7
11,065
790
9,755
16,731
11,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
18
18
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
Amux97
Janus
2
3
0
0.67
W
Bacchus
EPOXAAA
Bacchus
0
0
3
1.5
W
Mercury
EPOXOOO
Mercury
2
1
7
5.5
L
0
5
5
0.5
W
Ao Kuang
RaduMM
Ao Kuang
4
2
10
4.5
L
1
5
0
0.2
W
Ishtar
Vеsnа
Ishtar
6
0
5
8.5
L
Atlas
1
4
1
0.38
L
Mercury
jonhot
Mercury
1
1
1
1.5
W
Surtr
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,761
Damage
47,846
58,112
Taken
65,798
38,741
Mitigated
44,353
6,066
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Amux97
Janus
12,493
184
0
983
10,624
5,386
200
2,542
7,941
51,765
0
W
Bacchus
EPOXAAA
Bacchus
1,442
99
0
2,451
10,226
13,787
214
4,445
5,520
17,723
0
W
Mercury
EPOXOOO
Mercury
8,276
4,482
0
672
10,673
4,593
1,409
6,444
4,123
0
32,386
L
11,578
639
0
187
9,554
3,921
0
3,224
6,224
39,044
0
W
Ao Kuang
RaduMM
Ao Kuang
16,580
4,033
766
6,211
14,981
7,695
3,024
7,931
6,806
34,821
0
L
7,040
1,403
12
1,775
11,276
7,084
12
3,949
7,327
226
19,244
W
Ishtar
Vеsnа
Ishtar
11,793
7,789
0
6,058
13,187
6,760
3,251
5,856
7,130
0
60,687
L
Atlas
6,592
2,771
0
2,859
19,224
18,915
0
5,433
13,231
19,596
0
L
Mercury
jonhot
Mercury
2,058
924
0
250
7,434
3,435
0
2,707
4,691
0
26,942
W
Surtr
9,755
3,118
767
5,460
16,731
11,518
3,884
4,993
11,421
494
36,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,277
Gold Earned
54,629
274
Minions Killed
265
0
Camps Cleared
0
1,361,947
Distance Traveled
1,518,016
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,270
734
100
7
0
324,942
0
W
Bacchus
10,539
753
24
2
0
297,776
0
W
Mercury
10,541
753
65
5
0
316,833
0
L
Thoth
9,606
686
78
6
0
259,437
0
W
Ao Kuang
10,810
772
40
3
0
305,538
0
L
Surtr
8,481
606
21
2
0
192,622
3
W
Ishtar
11,674
834
98
7
0
293,678
4
L
Atlas
9,538
681
21
2
0
262,338
5
L
Mercury
9,382
670
54
4
0
322,608
0
W
Surtr
11,065
790
38
3
0
304,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role