Player Matchup

Surtr
Surtr
Chrisbobis67
Surtr
Level 57
God Stats
1W - 2L
1,202 SR
Queue Stats
8W - 10L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
KinAegan
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,522 Elo+
Party 1
Izanami
Izanami
MorbiusDeux
Izanami
Level 85
God Stats
21W - 26L
1,469 SR
Queue Stats
143W - 136L
1,519 Elo+
Party 1
Team Averages
Level 86
1,390 SR
1,439 Elo+

VS

Team Averages
Level 75
1,488 SR
1,535 Elo+
Surtr
Surtr
DAxUCExAMP
Surtr
Level 24
God Stats
2W - 2L
1,437 SR
Queue Stats
105W - 79L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
lilppman
Kukulkan
Level 113
God Stats
24W - 21L
1,444 SR
Queue Stats
171W - 152L
1,490 Elo+
Party 2
Geb
Geb
wcjosue
Geb
Level 87
God Stats
20W - 15L
1,584 SR
Queue Stats
61W - 66L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,952
595
2,742
8,603
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KinAegan
Baron Samedi
11
0 / 3 / 0
6,416
642
6,674
7,614
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
MorbiusDeux
Izanami
11
0 / 2 / 0
6,362
636
3,800
9,344
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
1 / 0 / 6
7,838
784
6,214
9,818
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
lilppman
Kukulkan
14
4 / 0 / 3
8,187
819
7,456
4,153
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
13
3 / 0 / 4
8,308
831
8,079
7,820
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Surtr
1
0
6
4
L
Baron Samedi
KinAegan
Baron Samedi
0
3
0
0
L
Izanami
MorbiusDeux
Izanami
0
2
0
0
W
Kukulkan
lilppman
Kukulkan
4
0
3
5.5
W
Geb
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,216
Damage
21,749
25,561
Taken
21,791
13,716
Mitigated
20,477
6,036
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,742
1,234
109
1,130
8,603
6,072
0
4,285
4,318
371
15,853
W
Surtr
6,214
1,792
0
3,331
9,818
10,088
264
2,494
7,324
439
17,807
L
Baron Samedi
KinAegan
Baron Samedi
6,674
377
891
1,968
7,614
3,607
0
5,099
2,515
23,374
0
L
Izanami
MorbiusDeux
Izanami
3,800
2,685
0
1,938
9,344
4,037
0
6,449
2,895
0
29,515
W
Kukulkan
lilppman
Kukulkan
7,456
649
0
677
4,153
1,910
1,907
1,684
2,469
42,524
0
W
Geb
8,079
121
0
994
7,820
8,479
261
2,615
5,205
22,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,730
Gold Earned
24,333
139
Minions Killed
126
0
Camps Cleared
0
452,409
Distance Traveled
622,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,952
595
40
4
0
130,822
0
W
Surtr
7,838
784
15
2
0
224,981
0
L
Baron Samedi
6,416
642
44
4
0
163,223
0
L
Izanami
6,362
636
55
6
0
158,364
0
W
Kukulkan
8,187
819
92
9
0
188,028
0
W
Geb
8,308
831
19
2
0
209,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role