Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DeMz1k
Merlin
Level 168
God Stats
21W - 17L
1,729 SR
Queue Stats
382W - 376L
1,505 Elo+
Party 3
Discordia
Discordia
Rebsquit
Discordia
Level 63
God Stats
3W - 2L
1,505 SR
Queue Stats
343W - 319L
1,635 Elo+
Solo
Cliodhna
Cliodhna
cdotleach
Cliodhna
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 37L
1,500 Elo+
Party 3
Fafnir
Fafnir
darth-luci04
Fafnir
Level 67
God Stats
9W - 1L
1,819 SR
Queue Stats
13W - 3L
1,719 Elo+
Party 2
Team Averages
Level 103
1,611 SR
1,572 Elo+

VS

Team Averages
Level 78
1,485 SR
1,432 Elo+
Cliodhna
Cliodhna
Ginchik
Cliodhna
Level 56
God Stats
14W - 7L
1,500 SR
Queue Stats
146W - 147L
1,342 Elo+
Party 1
Maui
Maui
IKhaoriI
Maui
Level 15
God Stats
1W - 3L
1,712 SR
Queue Stats
2W - 8L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
JuankiiLeon00
Zhong Kui
Level 130
God Stats
3W - 4L
1,288 SR
Queue Stats
150W - 141L
1,539 Elo+
Solo
Anubis
Anubis
Lunimister457
Anubis
Level 46
God Stats
6W - 9L
1,424 SR
Queue Stats
90W - 108L
1,313 Elo+
Party 1
Izanami
Izanami
fenixmaquina
Izanami
Level 143
God Stats
255W - 243L
1,499 SR
Queue Stats
324W - 320L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 3 / 3
8,270
459
7,761
11,017
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
DeMz1k
Merlin
16
7 / 2 / 6
10,505
584
14,009
10,141
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Rebsquit
Discordia
15
3 / 5 / 5
9,338
519
12,295
12,181
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
cdotleach
Cliodhna
18
9 / 3 / 3
10,834
602
14,506
16,777
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
14
2 / 2 / 5
9,207
512
4,215
14,683
18,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ginchik
Cliodhna
13
3 / 5 / 6
8,593
477
11,622
17,599
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
12
1 / 1 / 2
7,785
433
2,061
11,557
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
JuankiiLeon00
Zhong Kui
16
7 / 4 / 3
10,668
593
14,483
17,741
14,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 4 / 2
8,056
448
6,305
12,360
6,856
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
fenixmaquina
Izanami
15
4 / 8 / 0
9,502
528
9,067
17,731
6,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
22
Kills
15
15
Deaths
22
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
3
0.83
W
Merlin
DeMz1k
Merlin
7
2
6
5
L
Cliodhna
Ginchik
Cliodhna
3
5
6
1.2
L
Maui
1
1
2
2
L
Zhong Kui
JuankiiLeon00
Zhong Kui
7
4
3
2.13
L
0
4
2
0.25
W
Discordia
Rebsquit
Discordia
3
5
5
1.1
W
Cliodhna
cdotleach
Cliodhna
9
3
3
3.5
W
Fafnir
2
2
5
2.25
L
Izanami
fenixmaquina
Izanami
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,786
Damage
43,538
64,799
Taken
76,988
36,628
Mitigated
46,925
18,743
Healing
21,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,761
2,885
0
4,127
11,017
3,809
0
5,336
5,660
0
65,753
W
Merlin
DeMz1k
Merlin
14,009
179
0
1,429
10,141
3,569
354
513
9,628
66,279
3,764
L
Cliodhna
Ginchik
Cliodhna
11,622
1,604
0
6,658
17,599
6,789
0
5,811
11,788
0
47,843
L
Maui
2,061
476
0
1,496
11,557
12,621
156
4,323
7,234
8,897
0
L
Zhong Kui
JuankiiLeon00
Zhong Kui
14,483
2,903
0
5,691
17,741
14,463
657
8,555
9,186
89,647
0
L
6,305
571
0
5,259
12,360
6,856
185
3,640
8,720
70,794
0
W
Discordia
Rebsquit
Discordia
12,295
588
0
2,130
12,181
4,024
354
7,775
4,366
61,331
0
W
Cliodhna
cdotleach
Cliodhna
14,506
4,331
0
6,186
16,777
6,384
0
3,907
12,850
0
84,946
W
Fafnir
4,215
1,456
544
4,327
14,683
18,842
0
5,145
9,446
20,830
0
L
Izanami
fenixmaquina
Izanami
9,067
5,315
0
2,241
17,731
6,196
1,008
7,516
10,215
0
76,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,154
Gold Earned
44,604
445
Minions Killed
469
0
Camps Cleared
0
1,813,347
Distance Traveled
1,574,268
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,270
459
102
6
0
344,473
2
W
Merlin
10,505
584
94
5
0
335,597
0
L
Cliodhna
8,593
477
60
3
0
395,600
0
L
Maui
7,785
433
11
1
0
292,312
3
L
Zhong Kui
10,668
593
153
9
0
324,819
1
L
Anubis
8,056
448
115
6
0
302,040
1
W
Discordia
9,338
519
104
6
0
343,746
0
W
Cliodhna
10,834
602
116
6
0
427,370
0
W
Fafnir
9,207
512
29
2
0
362,161
0
L
Izanami
9,502
528
130
7
0
259,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role