Player Matchup

Kumbhakarna
Kumbhakarna
Debiruman174
Kumbhakarna
Level 184
God Stats
2W - 8L
1,500 SR
Queue Stats
704W - 672L
1,557 Elo+
Solo
Pele
Pele
RUIMTEP4D
Pele
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,720 Elo+
Party 2
Anhur
Anhur
hopeless1606
Anhur
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 109L
1,500 Elo+
Party 2
Tyr
Tyr
salo16
Tyr
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 90L
1,547 Elo+
Party 1
Bacchus
Bacchus
xyebes116
Bacchus
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 93L
1,310 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,527 Elo+

VS

Team Averages
Level 113
1,457 SR
1,568 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Grim Tribe
Danzaburou
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 130L
1,664 Elo+
Solo
Hades
Hades
Mastang
Hades
Level 136
God Stats
5W - 4L
1,500 SR
Queue Stats
389W - 368L
1,592 Elo+
Solo
Surtr
Surtr
spa-wdam
Surtr
Level 158
God Stats
7W - 11L
1,285 SR
Queue Stats
982W - 981L
1,548 Elo+
Solo
Nemesis
Nemesis
w3bad
Nemesis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 53L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Debiruman174
Kumbhakarna
15
0 / 5 / 10
8,064
620
5,629
20,422
22,661
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pele
17
9 / 7 / 6
10,700
823
17,772
18,854
12,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 6 / 5
9,711
747
13,226
14,535
6,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
salo16
Tyr
14
0 / 5 / 8
7,794
600
7,392
15,509
14,702
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
xyebes116
Bacchus
17
1 / 4 / 9
8,296
638
6,793
17,164
23,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
6 / 4 / 13
10,655
820
18,192
11,102
4,605
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Grim Tribe
Danzaburou
18
3 / 1 / 17
10,639
818
13,134
8,268
3,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Mastang
Hades
18
11 / 4 / 12
11,240
865
22,897
16,525
12,084
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
spa-wdam
Surtr
18
4 / 3 / 23
10,782
829
20,848
16,989
22,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
w3bad
Nemesis
17
3 / 4 / 19
10,131
779
7,650
14,977
11,772
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
111
16
Kills
27
27
Deaths
16
38
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
4
13
3.13
L
Kumbhakarna
Debiruman174
Kumbhakarna
0
5
10
1
W
Danzaburou
Grim Tribe
Danzaburou
3
1
17
11.5
W
Hades
Mastang
Hades
11
4
12
4.25
L
Pele
9
7
6
1.71
L
6
6
5
1.42
L
Tyr
salo16
Tyr
0
5
8
0.8
W
Surtr
spa-wdam
Surtr
4
3
23
5.17
W
Nemesis
w3bad
Nemesis
3
4
19
3.13
L
Bacchus
xyebes116
Bacchus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,812
Damage
82,721
86,484
Taken
67,861
80,522
Mitigated
55,153
23,852
Healing
25,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,192
6,174
700
568
11,102
4,605
2,171
1,827
9,046
0
35,952
L
Kumbhakarna
Debiruman174
Kumbhakarna
5,629
136
2,834
3,785
20,422
22,661
0
7,567
12,256
12,453
751
W
Danzaburou
Grim Tribe
Danzaburou
13,134
6,381
2,533
3,510
8,268
3,902
4,001
1,056
7,212
0
33,890
W
Hades
Mastang
Hades
22,897
2,299
1,428
6,690
16,525
12,084
117
2,808
13,633
32,661
0
L
Pele
17,772
2,344
1,372
5,596
18,854
12,962
0
7,252
11,266
0
33,595
L
13,226
5,030
0
3,771
14,535
6,343
0
4,200
10,038
0
35,170
L
Tyr
salo16
Tyr
7,392
350
0
579
15,509
14,702
0
5,278
9,944
0
11,914
W
Surtr
spa-wdam
Surtr
20,848
3,164
1,350
5,031
16,989
22,790
406
3,699
12,985
11,705
24,779
W
Nemesis
w3bad
Nemesis
7,650
2,073
1,320
2,447
14,977
11,772
444
1,532
13,314
118
14,926
L
Bacchus
xyebes116
Bacchus
6,793
408
378
5,537
17,164
23,854
0
6,353
10,384
14,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
53,447
139
Minions Killed
149
0
Camps Cleared
0
1,106,175
Distance Traveled
1,172,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,655
820
42
3
0
229,265
0
L
Kumbhakarna
8,064
620
17
1
0
241,560
0
W
Danzaburou
10,639
818
43
3
0
242,649
0
W
Hades
11,240
865
23
2
0
211,221
0
L
Pele
10,700
823
37
3
0
195,342
0
L
Anhur
9,711
747
59
5
0
202,451
0
L
Tyr
7,794
600
14
1
0
210,550
0
W
Surtr
10,782
829
25
2
0
223,773
0
W
Nemesis
10,131
779
16
1
0
266,034
0
L
Bacchus
8,296
638
12
1
0
256,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role