Player Matchup

Fafnir
Fafnir
BARK VALLAS ZA
Fafnir
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
76W - 100L
1,028 Elo+
Party 1
Sun Wukong
Sun Wukong
Javorney
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 140L
1,338 Elo+
Solo
Ra
Ra
Matt_S_PS
Ra
Level 126
God Stats
50W - 36L
1,655 SR
Queue Stats
112W - 112L
1,562 Elo+
Solo
Arachne
Arachne
SpilonkRot
Arachne
Level 35
God Stats
6W - 1L
1,285 SR
Queue Stats
126W - 156L
1,437 Elo+
Party 1
Surtr
Surtr
lors13
Surtr
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 73
1,445 SR
1,373 Elo+

VS

Team Averages
Level 54
1,434 SR
1,373 Elo+
Persephone
Persephone
ConfusedKiwi1
Persephone
Level 65
God Stats
8W - 14L
1,517 SR
Queue Stats
28W - 36L
1,496 Elo+
Solo
Da Ji
Da Ji
Death_Scythe_X
Da Ji
Level 65
God Stats
22W - 15L
1,551 SR
Queue Stats
53W - 47L
1,724 Elo+
Solo
Kukulkan
Kukulkan
Tanjirokamado05
Kukulkan
Level 41
God Stats
1W - 3L
1,325 SR
Queue Stats
18W - 25L
1,492 Elo+
Solo
Surtr
Surtr
callofguti22
Surtr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,100 Elo+
Party 2
Nike
Nike
xavilopez38
Nike
Level 38
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 7L
1,052 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,322
1,464
2,749
4,872
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Javorney
Sun Wukong
11
1 / 0 / 4
5,751
1,150
3,728
5,276
2,785
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 0 / 4
6,456
1,291
5,346
632
204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
SpilonkRot
Arachne
11
3 / 1 / 3
6,257
1,251
3,430
4,784
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
lors13
Surtr
11
0 / 1 / 6
5,724
1,145
4,544
5,592
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

385

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ConfusedKiwi1
Persephone
10
0 / 0 / 1
5,424
1,085
4,381
1,115
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 1
5,797
1,159
3,593
5,290
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
10
1 / 0 / 1
5,750
1,150
4,338
998
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 1
5,584
1,117
3,286
8,513
7,664
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 2
5,500
1,100
3,312
6,761
5,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
7
Kills
2
2
Deaths
7
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Persephone
ConfusedKiwi1
Persephone
0
0
1
0.5
L
1
2
1
0.75
W
Sun Wukong
Javorney
Sun Wukong
1
0
4
3
W
2
0
4
4
W
Arachne
SpilonkRot
Arachne
3
1
3
4.5
L
Kukulkan
1
0
1
1.5
L
0
3
1
0.17
W
Surtr
lors13
Surtr
0
1
6
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
18,910
21,156
Taken
22,677
14,604
Mitigated
16,357
6,153
Healing
1,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,749
484
0
1,713
4,872
5,222
0
2,439
2,433
6,287
0
L
Persephone
ConfusedKiwi1
Persephone
4,381
323
0
0
1,115
509
0
1,012
103
10,622
0
L
3,593
460
0
121
5,290
2,275
0
1,929
3,360
0
10,305
W
Sun Wukong
Javorney
Sun Wukong
3,728
701
0
542
5,276
2,785
0
2,076
3,200
0
7,512
W
5,346
224
851
209
632
204
0
0
632
26,969
0
W
Arachne
SpilonkRot
Arachne
3,430
2,145
0
2,076
4,784
2,180
0
1,901
2,883
0
7,150
L
Kukulkan
4,338
431
0
0
998
394
0
643
355
16,498
0
L
3,286
905
0
631
8,513
7,664
0
2,041
6,472
451
14,416
W
Surtr
lors13
Surtr
4,544
1,421
0
762
5,592
4,213
0
2,540
3,052
237
12,814
L
3,312
616
0
544
6,761
5,515
0
2,575
4,186
0
8,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
28,055
101
Minions Killed
124
4
Camps Cleared
3
544,161
Distance Traveled
448,401
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,322
1,464
5
1
0
98,496
0
L
Persephone
5,424
1,085
17
3
0
66,699
0
L
Da Ji
5,797
1,159
15
3
0
103,281
0
W
Sun Wukong
5,751
1,150
14
3
0
108,172
0
W
Ra
6,456
1,291
57
11
1
111,642
0
W
Arachne
6,257
1,251
6
1
3
115,049
0
L
Kukulkan
5,750
1,150
45
9
1
84,053
2
L
Surtr
5,584
1,117
26
5
1
90,038
0
W
Surtr
5,724
1,145
19
4
0
110,802
0
L
Nike
5,500
1,100
21
4
1
104,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role