Player Matchup

Anubis
Anubis
Xxl Titan lxX
Anubis
Level 181
God Stats
6W - 7L
1,500 SR
Queue Stats
72W - 70L
1,408 Elo+
Party 1
Surtr
Surtr
xl SlMBA lx
Surtr
Level 197
God Stats
14W - 13L
1,455 SR
Queue Stats
141W - 137L
1,565 Elo+
Party 1
Medusa
Medusa
xlNALAIx
Medusa
Level 41
God Stats
9W - 11L
1,351 SR
Queue Stats
81W - 73L
1,423 Elo+
Party 1
Team Averages
Level 140
1,435 SR
1,466 Elo+

VS

Team Averages
Level 76
1,561 SR
1,423 Elo+
Yu Huang
Yu Huang
CheckdOutMedusa
Yu Huang
Level 125
God Stats
21W - 36L
1,445 SR
Queue Stats
416W - 416L
1,450 Elo+
Solo
Fenrir
Fenrir
RIIBIIR
Fenrir
Level 59
God Stats
1W - 2L
1,715 SR
Queue Stats
31W - 33L
1,372 Elo+
Party 2
Surtr
Surtr
xIKIGAIx
Surtr
Level 45
God Stats
21W - 24L
1,522 SR
Queue Stats
44W - 42L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 3
12,717
795
14,409
15,792
9,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 5
12,593
787
8,794
13,427
17,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
xlNALAIx
Medusa
15
0 / 2 / 6
10,505
657
1,335
7,130
3,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
20
5 / 3 / 0
12,842
803
16,099
12,932
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
RIIBIIR
Fenrir
16
1 / 5 / 3
10,802
675
8,397
14,206
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
xIKIGAIx
Surtr
7
0 / 1 / 1
8,600
538
302
3,002
773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
6
6
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
5
3
0
1.67
L
Fenrir
RIIBIIR
Fenrir
1
5
3
0.5
W
5
4
3
1.63
L
Surtr
xIKIGAIx
Surtr
0
1
1
0.5
W
4
0
5
6.5
W
Medusa
xlNALAIx
Medusa
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,538
Damage
24,798
36,349
Taken
30,140
30,938
Mitigated
13,215
11,994
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
16,099
612
75
2,208
12,932
6,128
0
4,940
7,992
85,334
0
L
Fenrir
RIIBIIR
Fenrir
8,397
1,178
0
1,356
14,206
6,314
0
7,980
6,226
0
41,451
W
14,409
493
0
6,903
15,792
9,609
1,643
7,826
7,966
83,628
0
L
Surtr
xIKIGAIx
Surtr
302
39
615
556
3,002
773
0
1,959
1,043
20
1,201
W
8,794
2,582
341
3,615
13,427
17,884
792
4,058
9,369
1,686
42,643
W
Medusa
xlNALAIx
Medusa
1,335
396
0
1,135
7,130
3,445
1,008
4,292
2,838
0
29,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
32,244
223
Minions Killed
185
0
Camps Cleared
0
889,547
Distance Traveled
631,583
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,842
803
129
8
0
274,587
2
L
Fenrir
10,802
675
53
3
0
324,405
0
W
Anubis
12,717
795
123
8
0
254,646
0
L
Surtr
8,600
538
3
0
0
32,591
0
W
Surtr
12,593
787
56
4
0
305,152
6
W
Medusa
10,505
657
44
3
0
329,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role