Player Matchup

Fafnir
Fafnir
Blackolpapabear
Fafnir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 62L
1,571 Elo+
Party 1
Scylla
Scylla
Orbitalzone
Scylla
Level 147
God Stats
5W - 11L
1,500 SR
Queue Stats
212W - 237L
1,765 Elo+
Party 2
Nemesis
Nemesis
Silvervains
Nemesis
Level 88
God Stats
1W - 2L
1,280 SR
Queue Stats
6W - 11L
1,322 Elo+
Solo
Surtr
Surtr
lionheart1457
Surtr
Level 98
God Stats
6W - 4L
1,747 SR
Queue Stats
99W - 46L
1,578 Elo+
Party 1
Eset
Eset
xRarisa
Eset
Level 144
God Stats
7W - 3L
1,267 SR
Queue Stats
203W - 207L
1,757 Elo+
Party 2
Team Averages
Level 122
1,459 SR
1,599 Elo+

VS

Team Averages
Level 121
1,542 SR
1,475 Elo+
Camazotz
Camazotz
CLAMCHASER
Camazotz
Level 97
God Stats
10W - 6L
1,476 SR
Queue Stats
12W - 10L
1,568 Elo+
Solo
Chang'e
Chang'e
Nabbergastics
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,425 Elo+
Solo
Khepri
Khepri
Ocelot123
Khepri
Level 156
God Stats
1W - 1L
1,590 SR
Queue Stats
24W - 9L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Shortmaxx211
Heimdallr
Level 104
God Stats
1W - 0L
1,506 SR
Queue Stats
120W - 78L
1,204 Elo+
Solo
Janus
Janus
VermithorFire22
Janus
Level 123
God Stats
4W - 1L
1,639 SR
Queue Stats
92W - 101L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 5
7,850
1,121
3,151
13,171
17,908
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
13
4 / 2 / 1
8,299
1,186
9,449
6,933
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Silvervains
Nemesis
12
1 / 2 / 1
7,363
1,052
2,986
5,954
2,358
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 2
7,496
1,071
8,919
13,923
10,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
xRarisa
Eset
12
0 / 6 / 3
7,290
1,041
6,590
8,164
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

223

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CLAMCHASER
Camazotz
15
10 / 1 / 9
9,767
1,395
9,826
7,906
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
14
1 / 1 / 11
8,069
1,153
9,086
8,584
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Ocelot123
Khepri
14
0 / 0 / 11
7,691
1,099
2,655
4,886
4,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Shortmaxx211
Heimdallr
15
6 / 0 / 12
9,555
1,365
13,920
4,430
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 13
8,296
1,185
7,194
6,386
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
5
Kills
19
19
Deaths
5
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Camazotz
CLAMCHASER
Camazotz
10
1
9
14.5
W
Chang'e
1
1
11
6.5
W
Khepri
Ocelot123
Khepri
0
0
11
5.5
L
Scylla
4
2
1
2.25
W
Heimdallr
Shortmaxx211
Heimdallr
6
0
12
12
L
Nemesis
Silvervains
Nemesis
1
2
1
0.75
W
2
3
13
2.83
L
0
4
2
0.25
L
Eset
xRarisa
Eset
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,095
Damage
42,681
48,145
Taken
32,192
37,234
Mitigated
15,438
4,593
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,151
1,373
163
1,577
13,171
17,908
0
5,532
7,639
8,656
0
W
Camazotz
CLAMCHASER
Camazotz
9,826
3,517
0
2,525
7,906
3,490
0
3,841
4,065
0
25,032
W
Chang'e
9,086
485
1,911
3,480
8,584
3,168
0
4,140
4,444
22,509
0
W
Khepri
Ocelot123
Khepri
2,655
102
0
0
4,886
4,562
0
3,642
1,244
11,027
0
L
Scylla
9,449
458
0
0
6,933
3,202
0
2,041
4,892
17,433
646
W
Heimdallr
Shortmaxx211
Heimdallr
13,920
7,998
0
1,423
4,430
2,127
0
2,683
1,747
0
32,535
L
Nemesis
Silvervains
Nemesis
2,986
1,053
0
364
5,954
2,358
0
1,925
4,029
0
12,644
W
7,194
1,051
0
336
6,386
2,091
0
4,633
1,753
23,121
0
L
8,919
1,902
0
1,401
13,923
10,794
0
6,763
7,160
309
32,352
L
Eset
xRarisa
Eset
6,590
83
748
340
8,164
2,972
0
2,674
5,490
16,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
43,378
132
Minions Killed
192
3
Camps Cleared
8
700,009
Distance Traveled
731,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,850
1,121
8
1
0
154,665
0
W
Camazotz
9,767
1,395
31
4
1
160,668
0
W
Chang'e
8,069
1,153
36
5
1
154,154
0
W
Khepri
7,691
1,099
24
3
2
156,471
0
L
Scylla
8,299
1,186
28
4
1
136,658
0
W
Heimdallr
9,555
1,365
49
7
3
138,631
0
L
Nemesis
7,363
1,052
19
3
1
89,870
0
W
Janus
8,296
1,185
52
7
1
121,294
0
L
Surtr
7,496
1,071
47
7
0
157,436
0
L
Eset
7,290
1,041
30
4
1
161,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role