Player Matchup

Surtr
Surtr
Bookhstar2K
Surtr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,642 Elo+
Party 3
Merlin
Merlin
Bushw1ck69
Merlin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 20L
1,642 Elo+
Party 3
Xing Tian
Xing Tian
SammyTheSerrated
Xing Tian
Level 40
God Stats
2W - 5L
1,724 SR
Queue Stats
32W - 39L
1,386 Elo+
Party 2
Serqet
Serqet
nuvalewa
Serqet
Level 147
God Stats
10W - 8L
1,535 SR
Queue Stats
129W - 126L
1,481 Elo+
Solo
Heimdallr
Heimdallr
twiggboss12
Heimdallr
Level 125
God Stats
3W - 3L
1,732 SR
Queue Stats
63W - 62L
1,367 Elo+
Party 2
Team Averages
Level 95
1,598 SR
1,504 Elo+

VS

Team Averages
Level 68
1,552 SR
1,399 Elo+
Vamana
Vamana
LazerVII
Vamana
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 20L
1,386 Elo+
Party 1
Janus
Janus
MvpGeno
Janus
Level 67
God Stats
1W - 0L
1,704 SR
Queue Stats
29W - 21L
1,331 Elo+
Party 1
Lancelot
Lancelot
Tempuu
Lancelot
Level 129
God Stats
4W - 1L
1,331 SR
Queue Stats
53W - 34L
1,601 Elo+
Solo
Maui
Maui
YuPoo69
Maui
Level 23
God Stats
1W - 0L
1,532 SR
Queue Stats
12W - 8L
1,291 Elo+
Party 1
Ishtar
Ishtar
tessiezegag
Ishtar
Level 34
God Stats
1W - 0L
1,695 SR
Queue Stats
4W - 4L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,314
457
3,914
13,337
12,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Bushw1ck69
Merlin
14
3 / 5 / 2
8,378
524
8,739
10,512
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
11
0 / 4 / 3
6,259
391
2,963
15,594
10,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
nuvalewa
Serqet
12
2 / 5 / 2
7,513
470
7,311
14,284
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
twiggboss12
Heimdallr
12
1 / 4 / 3
7,004
438
6,563
12,992
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LazerVII
Vamana
15
3 / 0 / 2
9,384
587
6,412
13,196
12,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
MvpGeno
Janus
14
5 / 3 / 4
9,229
577
12,743
10,626
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Tempuu
Lancelot
16
9 / 2 / 3
10,129
633
12,163
11,952
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
YuPoo69
Maui
12
1 / 2 / 9
7,962
498
5,028
12,553
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
14
2 / 0 / 4
8,238
515
9,319
7,583
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
20
21
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Merlin
Bushw1ck69
Merlin
3
5
2
0.8
W
Vamana
LazerVII
Vamana
3
0
2
4
W
Janus
MvpGeno
Janus
5
3
4
2.33
L
Xing Tian
0
4
3
0.38
W
Lancelot
Tempuu
Lancelot
9
2
3
5.25
W
Maui
YuPoo69
Maui
1
2
9
2.75
L
Serqet
nuvalewa
Serqet
2
5
2
0.6
W
Ishtar
2
0
4
4
L
Heimdallr
twiggboss12
Heimdallr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
45,665
66,719
Taken
55,910
37,039
Mitigated
36,523
14,372
Healing
17,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,914
1,251
0
3,536
13,337
12,463
0
1,803
11,508
320
47,956
L
Merlin
Bushw1ck69
Merlin
8,739
487
0
960
10,512
4,057
0
3,578
6,750
58,223
0
W
Vamana
LazerVII
Vamana
6,412
3,263
0
6,042
13,196
12,188
337
1,205
11,991
0
75,822
W
Janus
MvpGeno
Janus
12,743
1,635
326
3,115
10,626
3,999
458
3,814
6,145
81,765
0
L
Xing Tian
2,963
427
0
2,821
15,594
10,205
392
1,834
13,742
20,951
0
W
Lancelot
Tempuu
Lancelot
12,163
3,769
0
941
11,952
5,626
140
1,799
10,040
0
86,144
W
Maui
YuPoo69
Maui
5,028
821
0
1,646
12,553
11,624
192
2,381
9,983
20,834
0
L
Serqet
nuvalewa
Serqet
7,311
1,881
0
3,272
14,284
5,135
0
5,921
8,165
0
36,180
W
Ishtar
9,319
6,708
0
5,913
7,583
3,086
712
2,312
5,128
0
63,696
L
Heimdallr
twiggboss12
Heimdallr
6,563
3,045
0
3,783
12,992
5,179
263
4,583
8,307
0
49,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
44,942
340
Minions Killed
506
0
Camps Cleared
0
1,542,583
Distance Traveled
1,657,575
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,314
457
83
5
0
292,497
0
L
Merlin
8,378
524
88
6
0
290,163
5
W
Vamana
9,384
587
135
8
0
298,292
0
W
Janus
9,229
577
136
9
0
313,794
0
L
Xing Tian
6,259
391
30
2
0
306,629
0
W
Lancelot
10,129
633
123
8
0
443,526
2
W
Maui
7,962
498
13
1
0
312,707
0
L
Serqet
7,513
470
66
4
0
353,068
0
W
Ishtar
8,238
515
99
6
0
289,256
0
L
Heimdallr
7,004
438
73
5
0
300,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role