Player Matchup

Surtr
Surtr
MrInsomnia4924
Surtr
Level 81
God Stats
7W - 6L
1,511 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Some Hippies870
Tsukuyomi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Janus
Janus
The Eh Grape
Janus
Level 54
God Stats
2W - 3L
1,174 SR
Queue Stats
13W - 11L
1,573 Elo+
Solo
Team Averages
Level 58
1,395 SR
1,524 Elo+

VS

Team Averages
Level 55
1,480 SR
1,284 Elo+
Surtr
Surtr
TotaledFive350
Surtr
Level 62
God Stats
18W - 12L
1,388 SR
Queue Stats
31W - 28L
1,130 Elo+
Party 1
Sol
Sol
jUmEmI XD
Sol
Level 43
God Stats
35W - 18L
1,709 SR
Queue Stats
145W - 146L
1,380 Elo+
Solo
Ishtar
Ishtar
xB1G MAMAx
Ishtar
Level 61
God Stats
37W - 32L
1,342 SR
Queue Stats
45W - 48L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,343
763
3,763
7,104
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Some Hippies870
Tsukuyomi
8
0 / 4 / 1
4,899
700
3,929
7,260
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
4,923
703
3,737
3,672
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,022
860
4,555
7,585
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 5
5,807
830
4,701
4,222
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
xB1G MAMAx
Ishtar
11
1 / 0 / 5
5,740
820
2,848
3,621
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
7
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Tsukuyomi
Some Hippies870
Tsukuyomi
0
4
1
0.13
L
0
2
1
0.25
W
4
1
2
5
W
2
0
5
4.5
W
Ishtar
xB1G MAMAx
Ishtar
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,429
Damage
12,104
18,036
Taken
15,428
9,360
Mitigated
6,883
2,543
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,763
1,417
0
2,025
7,104
5,417
43
1,273
5,831
84
17,019
L
Tsukuyomi
Some Hippies870
Tsukuyomi
3,929
600
0
518
7,260
2,771
28
2,154
5,106
0
13,080
L
3,737
42
0
0
3,672
1,172
96
1,273
2,399
12,411
0
W
4,555
1,327
0
1,846
7,585
3,896
293
1,279
6,306
64
14,985
W
4,701
1,602
0
2,370
4,222
1,613
680
1,392
2,830
17,693
1,697
W
Ishtar
xB1G MAMAx
Ishtar
2,848
1,176
0
2,090
3,621
1,374
417
1,216
2,405
0
21,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,165
Gold Earned
17,569
72
Minions Killed
99
0
Camps Cleared
0
335,728
Distance Traveled
416,002
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,343
763
32
5
0
112,727
0
L
Tsukuyomi
4,899
700
13
2
0
134,328
0
L
Janus
4,923
703
27
4
0
88,673
0
W
Surtr
6,022
860
22
3
0
147,190
0
W
Sol
5,807
830
43
6
0
144,705
1
W
Ishtar
5,740
820
34
5
0
124,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role