Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Doni360live
Danzaburou
Level 158
God Stats
2W - 1L
1,279 SR
Queue Stats
67W - 71L
1,565 Elo+
Solo
Janus
Janus
blazinbud7
Janus
Level 156
God Stats
8W - 4L
1,517 SR
Queue Stats
228W - 226L
1,390 Elo+
Party 1
Team Averages
Level 158
1,432 SR
1,485 Elo+

VS

Team Averages
Level 104
1,459 SR
1,313 Elo+
Ra
Ra
MERCURY_RR
Ra
Level 152
God Stats
7W - 5L
1,500 SR
Queue Stats
228W - 279L
1,166 Elo+
Solo
Fenrir
Fenrir
NISHVWN
Fenrir
Level 100
God Stats
13W - 28L
1,147 SR
Queue Stats
141W - 182L
1,160 Elo+
Solo
Ymir
Ymir
camrenblayze
Ymir
Level 61
God Stats
1W - 1L
1,731 SR
Queue Stats
4W - 9L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 1 / 6
9,845
820
6,361
13,897
14,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Doni360live
Danzaburou
13
3 / 2 / 4
8,835
736
6,946
7,936
3,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
16
4 / 1 / 6
10,214
851
16,198
5,675
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,255
605
2,468
7,440
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
NISHVWN
Fenrir
13
3 / 2 / 0
8,049
671
7,205
11,459
4,900
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 5 / 3
7,854
655
5,268
15,799
11,728
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
6
6
W
Danzaburou
Doni360live
Danzaburou
3
2
4
2.5
L
0
3
2
0.33
L
Fenrir
NISHVWN
Fenrir
3
2
0
1.5
W
Janus
4
1
6
7
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,505
Damage
14,941
27,508
Taken
34,698
20,396
Mitigated
19,144
7,036
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,361
1,916
0
3,013
13,897
14,731
664
3,251
10,646
308
18,396
W
Danzaburou
Doni360live
Danzaburou
6,946
3,501
516
2,488
7,936
3,522
642
3,942
3,994
0
32,755
L
2,468
186
1,459
1,302
7,440
2,516
0
4,333
2,963
22,382
0
L
Fenrir
NISHVWN
Fenrir
7,205
1,720
0
643
11,459
4,900
0
5,095
6,053
0
17,631
W
Janus
16,198
815
0
1,019
5,675
2,143
1,821
844
4,831
59,622
0
L
5,268
1,029
98
919
15,799
11,728
0
7,069
8,590
22,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
23,158
152
Minions Killed
102
0
Camps Cleared
0
631,459
Distance Traveled
542,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,845
820
22
2
0
228,636
0
W
Danzaburou
8,835
736
41
3
0
188,100
0
L
Ra
7,255
605
40
3
0
177,610
0
L
Fenrir
8,049
671
26
2
0
200,254
0
W
Janus
10,214
851
89
7
0
214,723
0
L
Ymir
7,854
655
36
3
0
164,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role