Player Matchup

Hercules
Hercules
BolasPoulpe
Hercules
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,509 Elo+
Party 1
Mercury
Mercury
Deadlylynx01
Mercury
Level 104
God Stats
3W - 3L
1,376 SR
Queue Stats
138W - 148L
1,496 Elo+
Solo
Rama
Rama
FinalGlory62
Rama
Level 135
God Stats
6W - 12L
1,281 SR
Queue Stats
35W - 36L
1,164 Elo+
Solo
Chang'e
Chang'e
Gen_Carloux
Chang'e
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,493 Elo+
Party 1
Geb
Geb
T-4-C-O-S_GAMING
Geb
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,566 Elo+
Party 1
Team Averages
Level 94
1,431 SR
1,446 Elo+

VS

Team Averages
Level 112
1,531 SR
1,460 Elo+
Bakasura
Bakasura
Explainzy
Bakasura
Level 102
God Stats
15W - 7L
1,874 SR
Queue Stats
272W - 260L
1,478 Elo+
Solo
Surtr
Surtr
Lobo The Blobbo
Surtr
Level 125
God Stats
6W - 10L
1,470 SR
Queue Stats
63W - 58L
1,352 Elo+
Solo
Skadi
Skadi
alefrxnk_
Skadi
Level 131
God Stats
7W - 7L
1,500 SR
Queue Stats
411W - 388L
1,399 Elo+
Solo
Hera
Hera
killerwolf_1277
Hera
Level 96
God Stats
4W - 7L
1,313 SR
Queue Stats
89W - 85L
1,470 Elo+
Solo
Sobek
Sobek
v1llegasr
Sobek
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BolasPoulpe
Hercules
12
0 / 3 / 0
7,158
447
4,179
13,483
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Deadlylynx01
Mercury
14
2 / 3 / 2
8,025
502
4,552
13,073
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 1
6,529
408
7,435
11,104
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Gen_Carloux
Chang'e
13
2 / 6 / 1
8,269
517
6,917
15,745
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
6,566
410
6,234
19,217
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Explainzy
Bakasura
17
7 / 0 / 3
10,367
648
5,174
11,812
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 0 / 2
9,298
581
10,882
11,683
10,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
alefrxnk_
Skadi
14
1 / 1 / 7
8,047
503
14,273
9,747
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 3 / 0
10,379
649
14,423
8,220
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
v1llegasr
Sobek
13
1 / 1 / 5
8,254
516
6,787
13,195
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
19
19
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
BolasPoulpe
Hercules
0
3
0
0
L
Mercury
Deadlylynx01
Mercury
2
3
2
1
W
Bakasura
Explainzy
Bakasura
7
0
3
8.5
L
1
2
1
0.75
L
Chang'e
Gen_Carloux
Chang'e
2
6
1
0.42
W
2
0
2
3
L
0
5
1
0.1
W
Skadi
alefrxnk_
Skadi
1
1
7
4.5
W
8
3
0
2.67
W
Sobek
v1llegasr
Sobek
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
51,539
72,622
Taken
54,657
35,786
Mitigated
37,481
19,886
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BolasPoulpe
Hercules
4,179
1,715
0
2,309
13,483
9,843
0
3,129
10,282
0
54,732
L
Mercury
Deadlylynx01
Mercury
4,552
1,267
0
375
13,073
5,167
0
3,079
9,812
0
64,929
W
Bakasura
Explainzy
Bakasura
5,174
3,613
0
4,653
11,812
5,490
1,618
1,301
10,511
0
83,431
L
7,435
6,033
0
5,188
11,104
3,930
0
1,782
9,149
0
52,105
L
Chang'e
Gen_Carloux
Chang'e
6,917
551
0
5,474
15,745
6,082
0
10,473
4,828
57,860
0
W
10,882
3,234
0
4,459
11,683
10,663
312
1,123
9,934
6,736
62,274
L
6,234
628
323
6,217
19,217
10,764
0
4,105
14,584
24,135
0
W
Skadi
alefrxnk_
Skadi
14,273
5,843
0
1,620
9,747
4,114
633
2,385
7,362
0
64,024
W
14,423
4,590
0
855
8,220
3,125
1,983
4,922
3,298
77,129
0
W
Sobek
v1llegasr
Sobek
6,787
1,128
512
4,434
13,195
14,089
28
3,420
9,775
23,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,547
Gold Earned
46,345
422
Minions Killed
523
0
Camps Cleared
0
1,638,324
Distance Traveled
1,674,593
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,158
447
109
7
0
321,644
0
L
Mercury
8,025
502
93
6
0
390,769
0
W
Bakasura
10,367
648
160
10
0
406,788
0
L
Rama
6,529
408
97
6
0
287,978
1
L
Chang'e
8,269
517
103
6
0
302,464
4
W
Surtr
9,298
581
115
7
0
316,258
1
L
Geb
6,566
410
20
1
0
335,469
0
W
Skadi
8,047
503
89
6
0
307,410
3
W
Hera
10,379
649
130
8
0
311,827
0
W
Sobek
8,254
516
29
2
0
332,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role