Player Matchup

Lancelot
Lancelot
EAssassinA
Lancelot
Level 126
God Stats
0W - 3L
1,276 SR
Queue Stats
36W - 28L
1,480 Elo+
Party 2
Hades
Hades
ItSxBiGxTonE
Hades
Level 134
God Stats
95W - 53L
1,575 SR
Queue Stats
454W - 435L
1,515 Elo+
Solo
Ares
Ares
KeyNexus1058
Ares
Level 29
God Stats
1W - 2L
1,704 SR
Queue Stats
21W - 14L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
N1trocityTV
Danzaburou
Level 84
God Stats
2W - 3L
1,172 SR
Queue Stats
55W - 40L
1,475 Elo+
Solo
Yu Huang
Yu Huang
SillyUniform35
Yu Huang
Level 89
God Stats
7W - 2L
1,905 SR
Queue Stats
32W - 26L
1,582 Elo+
Party 2
Team Averages
Level 92
1,527 SR
1,534 Elo+

VS

Team Averages
Level 73
1,495 SR
1,519 Elo+
Horus
Horus
 
Horus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CodexEntry
Discordia
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 102L
1,213 Elo+
Solo
Kumbhakarna
Kumbhakarna
CrocketteQc
Kumbhakarna
Level 44
God Stats
6W - 7L
1,500 SR
Queue Stats
65W - 75L
1,627 Elo+
Party 1
Izanami
Izanami
PAPADOU DU 65
Izanami
Level 29
God Stats
17W - 20L
1,474 SR
Queue Stats
32W - 42L
1,555 Elo+
Party 1
Pele
Pele
mistermeseur
Pele
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 198L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EAssassinA
Lancelot
14
2 / 6 / 3
9,355
520
10,815
15,551
6,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 1
9,363
520
9,628
15,953
12,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
7,690
427
5,203
15,777
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
N1trocityTV
Danzaburou
13
1 / 5 / 1
8,079
449
4,769
13,732
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
15
1 / 5 / 1
9,108
506
7,035
11,576
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 0 / 3
8,831
491
8,893
13,583
13,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
CodexEntry
Discordia
16
6 / 2 / 0
9,692
538
9,105
11,230
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
CrocketteQc
Kumbhakarna
14
1 / 1 / 6
8,947
497
5,610
12,438
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
18
7 / 1 / 2
10,234
569
16,855
9,361
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 2
10,050
558
12,031
18,422
7,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
21
21
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
3
2.5
W
Discordia
CodexEntry
Discordia
6
2
0
3
W
Kumbhakarna
CrocketteQc
Kumbhakarna
1
1
6
4
L
Lancelot
EAssassinA
Lancelot
2
6
3
0.58
L
1
2
1
0.75
L
1
3
1
0.5
L
Danzaburou
N1trocityTV
Danzaburou
1
5
1
0.3
W
Izanami
7
1
2
8
L
Yu Huang
1
5
1
0.3
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,450
Damage
52,494
72,589
Taken
65,034
43,283
Mitigated
41,940
19,709
Healing
22,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,893
3,004
394
5,183
13,583
13,380
0
6,822
6,761
0
55,691
W
Discordia
CodexEntry
Discordia
9,105
70
184
2,918
11,230
4,053
709
4,750
6,480
69,396
0
W
Kumbhakarna
CrocketteQc
Kumbhakarna
5,610
346
181
3,690
12,438
13,185
0
3,780
8,658
26,100
0
L
Lancelot
EAssassinA
Lancelot
10,815
1,975
0
1,200
15,551
6,280
0
2,920
12,262
0
57,690
L
9,628
925
76
8,752
15,953
12,551
0
1,662
13,366
70,771
0
L
5,203
68
350
3,621
15,777
13,732
0
2,429
13,296
34,243
0
L
Danzaburou
N1trocityTV
Danzaburou
4,769
968
0
4,789
13,732
6,071
0
1,781
11,951
0
60,500
W
Izanami
16,855
12,375
0
5,896
9,361
3,917
3,044
1,341
8,020
0
117,397
L
Yu Huang
7,035
422
0
921
11,576
4,649
468
5,151
5,983
75,723
0
W
12,031
3,476
0
3,874
18,422
7,405
0
5,173
13,249
0
88,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,595
Gold Earned
47,754
495
Minions Killed
525
0
Camps Cleared
0
1,673,613
Distance Traveled
1,726,834
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,831
491
90
5
0
305,050
0
W
Discordia
9,692
538
109
6
0
310,822
0
W
Kumbhakarna
8,947
497
31
2
0
371,037
0
L
Lancelot
9,355
520
83
5
0
402,411
0
L
Hades
9,363
520
133
7
0
281,174
1
L
Ares
7,690
427
43
2
0
349,404
5
L
Danzaburou
8,079
449
107
6
0
311,109
0
W
Izanami
10,234
569
182
10
0
326,630
0
L
Yu Huang
9,108
506
129
7
0
329,515
0
W
Pele
10,050
558
113
6
0
413,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role