Player Matchup

Hun Batz
Hun Batz
Qatharsys
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,541 Elo+
Party 2
Bacchus
Bacchus
ZoltyPrzemo
Bacchus
Level 16
God Stats
2W - 1L
1,285 SR
Queue Stats
77W - 71L
1,381 Elo+
Party 3
Hercules
Hercules
achachmet
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 2
Tiamat
Tiamat
fiflak2000
Tiamat
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
234W - 222L
1,392 Elo+
Party 3
Chernobog
Chernobog
gesiu999
Chernobog
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
196W - 169L
1,426 Elo+
Party 3
Team Averages
Level 84
1,457 SR
1,409 Elo+

VS

Team Averages
Level 77
1,602 SR
1,584 Elo+
Kuzenbo
Kuzenbo
Drag56
Kuzenbo
Level 83
God Stats
5W - 5L
1,716 SR
Queue Stats
61W - 48L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
FastMama
Ah Puch
Level 34
God Stats
1W - 6L
1,527 SR
Queue Stats
54W - 76L
1,321 Elo+
Solo
Freya
Freya
Kitsune9T
Freya
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 48L
1,677 Elo+
Party 1
Surtr
Surtr
Serchiflad0
Surtr
Level 157
God Stats
6W - 3L
1,430 SR
Queue Stats
81W - 68L
1,641 Elo+
Party 1
Mercury
Mercury
jcbg7633
Mercury
Level 101
God Stats
3W - 2L
1,837 SR
Queue Stats
93W - 81L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Qatharsys
Hun Batz
10
3 / 2 / 0
5,849
585
4,330
7,649
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ZoltyPrzemo
Bacchus
8
2 / 0 / 2
5,362
536
3,435
5,608
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
achachmet
Hercules
9
0 / 0 / 1
4,973
497
2,338
4,693
2,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
fiflak2000
Tiamat
10
0 / 1 / 4
6,017
602
4,555
5,631
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
gesiu999
Chernobog
9
0 / 2 / 0
5,245
525
4,676
6,135
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drag56
Kuzenbo
8
1 / 2 / 3
5,448
545
3,209
7,741
6,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
FastMama
Ah Puch
10
0 / 2 / 0
5,274
527
2,782
4,896
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Kitsune9T
Freya
10
1 / 0 / 1
5,436
544
2,214
5,625
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 1
5,909
591
4,075
6,972
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
jcbg7633
Mercury
10
2 / 1 / 1
5,619
562
2,451
7,746
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
5
5
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Drag56
Kuzenbo
1
2
3
1.25
L
Ah Puch
FastMama
Ah Puch
0
2
0
0
L
Freya
Kitsune9T
Freya
1
0
1
1.5
W
Hun Batz
Qatharsys
Hun Batz
3
2
0
1.5
L
1
0
1
1.5
W
Bacchus
ZoltyPrzemo
Bacchus
2
0
2
3
W
Hercules
achachmet
Hercules
0
0
1
0.5
W
Tiamat
fiflak2000
Tiamat
0
1
4
2
W
Chernobog
gesiu999
Chernobog
0
2
0
0
L
Mercury
jcbg7633
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,334
Damage
14,731
29,716
Taken
32,980
15,070
Mitigated
16,829
7,816
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Drag56
Kuzenbo
3,209
1,341
1,245
2,087
7,741
6,244
0
1,428
6,235
15,227
0
L
Ah Puch
FastMama
Ah Puch
2,782
35
0
1,582
4,896
1,811
0
2,429
2,467
35,645
0
L
Freya
Kitsune9T
Freya
2,214
557
0
1,924
5,625
1,953
0
627
4,998
34,140
0
W
Hun Batz
Qatharsys
Hun Batz
4,330
1,772
0
300
7,649
2,803
0
1,597
6,052
0
39,959
L
4,075
927
0
1,761
6,972
4,382
0
1,933
4,774
359
37,588
W
Bacchus
ZoltyPrzemo
Bacchus
3,435
517
0
2,033
5,608
4,147
0
1,605
4,003
9,941
0
W
Hercules
achachmet
Hercules
2,338
82
0
874
4,693
2,580
0
600
4,093
0
22,825
W
Tiamat
fiflak2000
Tiamat
4,555
307
0
1,760
5,631
3,251
0
2,119
3,512
46,628
0
W
Chernobog
gesiu999
Chernobog
4,676
2,540
0
2,849
6,135
2,289
105
2,415
3,720
0
40,679
L
Mercury
jcbg7633
Mercury
2,451
707
0
853
7,746
2,439
0
1,573
6,173
0
40,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
27,686
303
Minions Killed
284
0
Camps Cleared
0
1,034,520
Distance Traveled
995,136
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,448
545
14
1
0
199,705
0
L
Ah Puch
5,274
527
69
7
0
193,977
3
L
Freya
5,436
544
70
7
0
160,783
0
W
Hun Batz
5,849
585
67
7
0
232,663
0
L
Surtr
5,909
591
79
8
0
219,485
0
W
Bacchus
5,362
536
18
2
0
211,634
1
W
Hercules
4,973
497
51
5
0
208,897
0
W
Tiamat
6,017
602
98
10
0
195,029
2
W
Chernobog
5,245
525
69
7
0
186,297
3
L
Mercury
5,619
562
52
5
0
221,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role