Player Matchup

Vulcan
Vulcan
ShoyoHinata1
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,589 Elo+
Party 2
Izanami
Izanami
Spacehomer135
Izanami
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
21W - 18L
1,679 Elo+
Party 2
Bacchus
Bacchus
TGav87
Bacchus
Level 119
God Stats
6W - 4L
1,714 SR
Queue Stats
21W - 16L
1,631 Elo+
Party 2
Thor
Thor
Targha2490
Thor
Level 120
God Stats
2W - 1L
1,715 SR
Queue Stats
28W - 25L
1,669 Elo+
Party 2
Achilles
Achilles
steeztexas
Achilles
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 90
1,629 SR
1,614 Elo+

VS

Team Averages
Level 117
1,514 SR
1,486 Elo+
Surtr
Surtr
BathTubb
Surtr
Level 121
God Stats
3W - 4L
1,578 SR
Queue Stats
21W - 19L
1,321 Elo+
Party 3
Nemesis
Nemesis
EatingApple8
Nemesis
Level 122
God Stats
2W - 3L
1,688 SR
Queue Stats
539W - 495L
1,624 Elo+
Party 1
Ares
Ares
Game_of_Thorness
Ares
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
556W - 476L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
Gazziel
Nu Wa
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 152L
1,541 Elo+
Solo
Danzaburou
Danzaburou
RubberDuckky
Danzaburou
Level 129
God Stats
1W - 2L
1,307 SR
Queue Stats
21W - 20L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 4 / 3
6,419
494
5,725
8,049
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
12
1 / 3 / 4
7,276
560
7,157
11,078
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TGav87
Bacchus
11
5 / 4 / 6
7,461
574
6,334
14,287
16,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
7 / 4 / 4
7,734
595
7,614
12,318
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
steeztexas
Achilles
10
0 / 2 / 2
5,584
430
3,486
10,477
5,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BathTubb
Surtr
13
4 / 3 / 1
8,552
658
10,657
13,698
10,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
EatingApple8
Nemesis
13
7 / 1 / 4
8,500
654
11,056
10,300
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 4 / 4
7,315
563
3,590
12,250
9,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Gazziel
Nu Wa
14
2 / 2 / 6
8,187
630
10,044
6,656
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
RubberDuckky
Danzaburou
12
1 / 4 / 3
7,634
587
4,940
8,901
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
14
Kills
17
17
Deaths
14
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
BathTubb
Surtr
4
3
1
1.5
W
Nemesis
EatingApple8
Nemesis
7
1
4
9
W
3
4
4
1.25
W
Nu Wa
Gazziel
Nu Wa
2
2
6
2.5
W
Danzaburou
RubberDuckky
Danzaburou
1
4
3
0.63
L
Vulcan
1
4
3
0.63
L
Izanami
1
3
4
1
L
Bacchus
TGav87
Bacchus
5
4
6
2
L
7
4
4
2.25
L
Achilles
steeztexas
Achilles
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,316
Damage
40,287
56,209
Taken
51,805
33,799
Mitigated
30,074
14,972
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BathTubb
Surtr
10,657
3,553
0
5,446
13,698
10,850
229
2,379
10,718
1,616
67,391
W
Nemesis
EatingApple8
Nemesis
11,056
6,034
0
932
10,300
4,187
0
1,780
8,478
0
50,732
W
3,590
296
1,979
2,334
12,250
9,443
70
3,144
9,061
15,524
0
W
Nu Wa
Gazziel
Nu Wa
10,044
4,034
0
1,238
6,656
2,420
483
3,301
3,355
67,448
0
W
Danzaburou
RubberDuckky
Danzaburou
4,940
2,212
0
1,510
8,901
3,174
1,789
1,222
7,679
0
49,788
L
Vulcan
5,725
1,559
0
250
8,049
2,422
0
3,628
4,417
49,141
233
L
Izanami
7,157
5,673
0
4,878
11,078
4,082
577
1,844
9,225
0
64,935
L
Bacchus
TGav87
Bacchus
6,334
1,239
340
3,431
14,287
16,795
0
4,787
9,478
18,178
0
L
7,614
1,449
0
2,900
12,318
5,039
0
2,309
9,987
0
45,309
L
Achilles
steeztexas
Achilles
3,486
970
0
3,173
10,477
5,461
0
1,438
9,028
0
32,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
40,188
335
Minions Killed
395
0
Camps Cleared
0
1,286,417
Distance Traveled
1,314,763
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,552
658
110
8
0
233,910
0
W
Nemesis
8,500
654
69
5
0
338,434
0
W
Ares
7,315
563
16
1
0
263,922
2
W
Nu Wa
8,187
630
111
9
0
222,129
0
W
Danzaburou
7,634
587
89
7
0
256,368
4
L
Vulcan
6,419
494
84
6
0
227,440
0
L
Izanami
7,276
560
127
10
0
235,363
0
L
Bacchus
7,461
574
10
1
0
296,426
0
L
Thor
7,734
595
67
5
0
278,725
0
L
Achilles
5,584
430
47
4
0
248,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role