Player Matchup

Raijin
Raijin
ChillJazzy
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,317 Elo+
Solo
Horus
Horus
Kiblun
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lostbutidc
Tsukuyomi
Level 16
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
WearyCow42
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,267 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cencoringisdumb
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 25
1,450 SR
1,411 Elo+

VS

Team Averages
Level 33
1,500 SR
1,506 Elo+
Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JB_Bin_Ladxn
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,702 Elo+
Solo
Artio
Artio
Leinad02
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 119L
1,476 Elo+
Party 2
He Bo
He Bo
SpandexBongo454
He Bo
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
314W - 354L
1,281 Elo+
Solo
Kuzenbo
Kuzenbo
SrKh19
Kuzenbo
Level 56
God Stats
7W - 1L
1,500 SR
Queue Stats
243W - 190L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChillJazzy
Raijin
16
5 / 9 / 5
10,022
590
14,433
19,023
9,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Kiblun
Horus
16
1 / 5 / 11
10,231
602
11,399
29,053
38,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Lostbutidc
Tsukuyomi
18
2 / 7 / 7
10,549
621
22,212
24,097
12,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
17
0 / 5 / 7
9,441
555
3,656
14,582
8,406
Ah Muzen Cab
cencoringisdumb
Ah Muzen Cab
20
8 / 8 / 4
12,387
729
26,354
24,554
12,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
18 / 1 / 15
14,860
874
46,864
16,297
7,964
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
JB_Bin_Ladxn
Sylvanus
17
0 / 4 / 20
11,098
653
8,932
19,107
21,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
Leinad02
Artio
18
1 / 3 / 22
12,085
711
10,199
27,094
33,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
12 / 7 / 10
13,372
787
21,996
17,016
8,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SrKh19
Kuzenbo
18
3 / 2 / 18
10,993
647
11,568
23,599
36,302
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
119
16
Kills
34
34
Deaths
17
34
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
18
1
15
25.5
L
Raijin
ChillJazzy
Raijin
5
9
5
0.83
W
Sylvanus
JB_Bin_Ladxn
Sylvanus
0
4
20
2.5
L
Horus
Kiblun
Horus
1
5
11
1.3
W
Artio
Leinad02
Artio
1
3
22
4
L
Tsukuyomi
Lostbutidc
Tsukuyomi
2
7
7
0.79
W
12
7
10
2.43
W
Kuzenbo
SrKh19
Kuzenbo
3
2
18
6
L
Atlas
0
5
7
0.7
L
Ah Muzen Cab
cencoringisdumb
Ah Muzen Cab
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,054
Damage
99,559
111,309
Taken
103,113
82,125
Mitigated
107,393
40,306
Healing
49,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
46,864
9,916
1,528
3,509
16,297
7,964
3,181
2,432
13,851
94,910
0
L
Raijin
ChillJazzy
Raijin
14,433
1,559
1,200
1,742
19,023
9,781
0
17,215
1,808
25,054
0
W
Sylvanus
JB_Bin_Ladxn
Sylvanus
8,932
2,834
6,150
5,365
19,107
21,657
433
2,977
16,101
14,478
0
L
Horus
Kiblun
Horus
11,399
5,563
8,196
13,287
29,053
38,414
0
25,923
3,130
0
18,562
W
Artio
Leinad02
Artio
10,199
1,891
9,036
11,107
27,094
33,148
1,331
4,077
22,947
19,270
398
L
Tsukuyomi
Lostbutidc
Tsukuyomi
22,212
3,163
406
6,228
24,097
12,711
0
20,408
3,689
0
48,590
W
21,996
4,557
844
2,842
17,016
8,322
1,867
4,815
12,140
34,976
2,898
W
Kuzenbo
SrKh19
Kuzenbo
11,568
4,118
5,388
3,638
23,599
36,302
909
3,568
19,985
23,458
0
L
Atlas
3,656
1,103
0
500
14,582
8,406
0
13,023
1,559
14,973
0
L
Ah Muzen Cab
cencoringisdumb
Ah Muzen Cab
26,354
7,931
126
8,621
24,554
12,813
0
21,183
3,371
0
56,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,630
Gold Earned
62,408
184
Minions Killed
218
0
Camps Cleared
0
1,361,676
Distance Traveled
1,397,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,860
874
113
7
0
297,474
0
L
Raijin
10,022
590
25
1
0
224,759
0
W
Sylvanus
11,098
653
10
1
0
186,519
0
L
Horus
10,231
602
13
1
0
305,234
0
W
Artio
12,085
711
14
1
0
325,607
0
L
Tsukuyomi
10,549
621
50
3
0
325,637
0
W
He Bo
13,372
787
54
3
0
264,501
0
W
Kuzenbo
10,993
647
27
2
0
323,886
0
L
Atlas
9,441
555
29
2
0
265,876
0
L
Ah Muzen Cab
12,387
729
67
4
0
240,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role