Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hatorimonobola
Sylvanus
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 121L
1,339 Elo+
Solo
Hercules
Hercules
Lokopive
Hercules
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 99L
1,605 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lookss
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,487 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,486 Elo+

VS

Team Averages
Level 59
1,500 SR
1,460 Elo+
Terra
Terra
AiQueDelikiaCara
Terra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,264 Elo+
Party 1
Danzaburou
Danzaburou
YugiDanger
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
alemao_1348
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Xbalanque
Xbalanque
leomonzon
Xbalanque
Level 143
God Stats
7W - 3L
1,500 SR
Queue Stats
738W - 698L
1,538 Elo+
Solo
Bellona
Bellona
passaropreto
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 86L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
9 / 1 / 14
9,914
1,102
11,361
8,704
5,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
 
Artemis
13
3 / 4 / 13
8,372
930
13,382
10,514
4,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
15
4 / 2 / 18
9,271
1,030
5,649
17,986
19,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
Lokopive
Hercules
13
3 / 4 / 15
8,240
916
9,399
21,066
23,643
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Lookss
Morgan Le Fay
16
7 / 2 / 16
9,634
1,070
14,751
14,961
8,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
5,514
613
0
0
0
Danzaburou
YugiDanger
Danzaburou
13
2 / 7 / 4
6,968
774
9,126
13,602
6,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
alemao_1348
Cthulhu
13
1 / 7 / 6
7,420
824
9,055
15,855
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
leomonzon
Xbalanque
16
9 / 5 / 2
9,008
1,001
22,301
12,734
6,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
passaropreto
Bellona
13
1 / 7 / 4
6,712
746
6,700
14,683
15,298
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
26
Kills
13
13
Deaths
26
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
1
14
16
W
Artemis
 
Artemis
3
4
13
2.38
L
0
0
1
0.5
W
Sylvanus
4
2
18
6.5
W
Hercules
Lokopive
Hercules
3
4
15
2.63
W
Morgan Le Fay
Lookss
Morgan Le Fay
7
2
16
7.5
L
Danzaburou
YugiDanger
Danzaburou
2
7
4
0.57
L
Cthulhu
alemao_1348
Cthulhu
1
7
6
0.57
L
Xbalanque
leomonzon
Xbalanque
9
5
2
2
L
Bellona
passaropreto
Bellona
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,542
Damage
47,182
73,231
Taken
56,874
62,330
Mitigated
40,527
43,194
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,361
5,632
1,871
1,779
8,704
5,279
2,698
2,026
6,678
0
28,901
W
Artemis
 
Artemis
13,382
6,606
1,738
1,223
10,514
4,973
3,127
1,271
9,243
0
25,315
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
5,649
1,082
12,073
8,119
17,986
19,536
513
1,594
16,392
8,863
0
W
Hercules
Lokopive
Hercules
9,399
3,109
1,589
7,940
21,066
23,643
394
1,795
19,271
0
11,731
W
Morgan Le Fay
Lookss
Morgan Le Fay
14,751
1,253
2,856
4,006
14,961
8,899
1,230
2,369
12,592
35,499
0
L
Danzaburou
YugiDanger
Danzaburou
9,126
3,104
819
2,368
13,602
6,621
0
6,542
7,060
0
17,740
L
Cthulhu
alemao_1348
Cthulhu
9,055
246
286
420
15,855
12,606
0
3,896
11,959
13,197
0
L
Xbalanque
leomonzon
Xbalanque
22,301
8,927
80
3,135
12,734
6,002
0
4,515
8,219
0
33,083
L
Bellona
passaropreto
Bellona
6,700
699
262
553
14,683
15,298
0
5,447
9,236
0
10,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
35,622
107
Minions Killed
60
0
Camps Cleared
0
883,139
Distance Traveled
614,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,914
1,102
41
5
0
177,518
0
W
Artemis
8,372
930
22
2
0
169,879
0
L
Terra
5,514
613
0
0
0
0
0
W
Sylvanus
9,271
1,030
9
1
0
176,436
0
W
Hercules
8,240
916
9
1
0
185,991
0
W
Morgan Le Fay
9,634
1,070
26
3
0
173,315
0
L
Danzaburou
6,968
774
14
2
0
140,107
0
L
Cthulhu
7,420
824
13
1
0
140,134
0
L
Xbalanque
9,008
1,001
24
3
0
157,952
0
L
Bellona
6,712
746
9
1
0
176,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role